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Frank [V1.2] (The Overhaul Update) Details »»
Frank [V1.2] (The Overhaul Update)
Version: 1.2, by FAVman33 (a gamer on the interwebs) FAVman33 is offline
Developer Last Online: Jul 2020

Version: SRB2 Rating: (2 votes - 3.60 average)
Released: 04-30-2020 Last Update: Never Installs: 1
Characters Scripts Sprites/Graphics


Here comes Frank, a wacky dimension traveler, ready to have some fun in srb2!




Spin your arms and fly to great heights!



Do some cool bounces, and maybe uncover secrets!



Obtaining all the Chaos Emeralds allows Frank to perform the Super Bounce! It can break monitors, spikes, and any nearby enemy that's on the ground.






For Battlemod, Frank pulls out the RedRing Gun! It has a bit of a start delay, but shoots 5 red ring bullets! It's recommended to get good at aiming, or switch to first person when shooting.





[Boing]





Have fun, and have a great day.

Spoiler: Changelog (As of 6/24/20)
(How update versions work:
#.#: main update
#.#.#: minor update [like a tiny bug or whatever])

v1:
-Initial Release

v1.1:
-Major update to the battlemod attack
-Touched up on a select few sprites

v1.2:
- finally, a pk3
- spruced up some CSS text
- some more touch-ups on a few sprites
- new spring sprites
- bouncing now uses the spin key
- bouncing now has it's own pose instead of using spring animations
- bouncing now breaks breakable floors
- a few bugs (not originally fixed in motdspork's bounce lua) such as bouncing on a rollout rock (couldn't jump out) or holding spin in a chain (constant thok trail) have been smooshed and fixed.
- added the Super Bounce
- played a bit with some lua to lower file size here and there


Spoiler: Credits
Motdspork: Making the SLW bounce lua
SMS Alfredo: Allowing me to use some of his code (mostly for the super bounce and to break breakable ground)

Download Now

File Type: zip VCL_Frank-v1.2.zip (556.6 KB, 147 views)

Screenshots

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Comments
Old 05-05-2020   #2
D00D64
Probably Responsible
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Welcome to releases!
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Old 05-05-2020   #3
jiazji
I've been waiting for this!
 
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My buddy Frank has made it this far to become a SRB2 wad, i'm proud of him.
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Quote:
Sonic: IT'S LUNCH TIME!

Last edited by jiazji; 05-06-2020 at 05:17 PM.
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Old 05-05-2020   #4
Cpm44
 
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The mad man he got in
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Old 05-05-2020   #5
Naluigi
That guy who likes Luigi
 
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Finally, the funny vibing man is here!
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h.
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Old 05-05-2020   #6
MADVAL2
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The man behind the slaughter when?
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Old 05-05-2020   #7
Ranotaro
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the mad man did it, great char bro
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Old 05-05-2020   #8
ClassicNC
Also known as Sonic Plus
 
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vibe intensifies
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I don't feel so good... Why are my limbs slack? Why can't I move my eyes? Why can't I move my mouth- is this an internal dialog? I can't see the end of the horizon.. HATSUNE MIKU?!
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Old 05-09-2020   #9
blacc
 
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The best character.
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sonic you forgot your axe
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Old 05-24-2020   #10
FAVman33
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cool and good update time
V1.1:
- The battlemod attack got some sprucing up, with new custom sprites too.
- a select few sprites got a tiny touch up.
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Old 1 Week Ago   #11
FAVman33
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Default Update time, 1.2

It's about time to update Frank, and for the better. Welcome to the overhaul update.

V1.2
- finally, a pk3
- spruced up some CSS text
- some more touch-ups on a few sprites
- new spring sprites
- bouncing now has it's own pose instead of using spring animations
- bouncing now breaks bustable floors
- a few bugs (not originally fixed in motdspork's bounce lua) such as bouncing on a rollout rock (couldn't jump out) or holding spin in a chain (constant thok trail) have been smooshed and fixed.
- added the Super Bounce (explained in post)
- played a bit with some lua to lower file size here and there
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why do they call it oven when you of in the cold food of out hot eat the food
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Old 1 Week Ago   #12
FAVman33
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oh shoot right forgot to mention i guess
bouncing was moved to the spin key, no more custom 1 usage
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