This content may be freely modified and/or maintained by anyone.
Golden Shine updated Super Mystic Sonic [SMSreborn v3-1: Polished to a Shine!] with a new update entry:

v3-2: The cherry on top!

...because if I go and update this many releases in one night, I may as well do them all and include SMS too.

This one is mostly more revamped code for performance gains. For one, it seperates Battlemod code from the rest of the code until it becomes relevant. (Not that SMS' battlemod code is up to date anyway. I'm not even sure if Battlemod SMS works atm)

Feature-wise, this should fix the Ringslinger issues people have had with HMS and SMS' haymaker, and also fixes some bugs...

Read the rest of this update entry...
 
AWDQWFWAEGF WAIt a minute!...

Did you just casually killed Facciolo? How come i could not as HMS, because he literally pulls up an uno reverse card on you.

How the fuc-..
its a support update, now sms CAN fucking kill facciolo
Post automatically merged:

srb20063.png

so uh, haymaker destroys facciolo in a still broken but also still "working" way
 
Last edited:
I recently watched the video about it's story, and man... he's been here for so long, has gone throught so much and has marked SRB2 early moding scene, to make the deepest fall to the abyss, to finally be back. Knowing this made me respect way more the mod, and i think i will spend way more time on it.
 
I absolutely love this character, been using him for the past few days, and even though I still have a lot to learn, I still like to think I'm atleast decent with him lol.
But, however, there is one thing...is there a special requirement for the Lightspeed Attack? Or has it been removed? I keep trying to use it, charging up the spinattack to the max to get the aiming trail while being atleast near a large group of enemies, and yet I don't get the prompt, and I'm unable to use it.
 
I absolutely love this character, been using him for the past few days, and even though I still have a lot to learn, I still like to think I'm atleast decent with him lol.
But, however, there is one thing...is there a special requirement for the Lightspeed Attack? Or has it been removed? I keep trying to use it, charging up the spinattack to the max to get the aiming trail while being atleast near a large group of enemies, and yet I don't get the prompt, and I'm unable to use it.
The lightspeed attack was removed come v3.0, it probably won't be back for a long while.
 
speedy hedg it does not matter!!
Post automatically merged:

so theres a quicker way to get to the page
 
speedy hedg it does not matter
It does.
I don't mean to get off-topic, but it really does matter. No one gave you permission to promote that mod here. Btw, rule
says you have to be 13 or older to be on these websites, so your literally breaking rules. So yeah, it really does matter your doing this on the SRB2 MB. So please come back when your older, or at least realize what your doing. I didn't mean to act like this but it's something that I needed to get off my chest.

I think I need to play as SMS. Haven't played this guy in a long time. Will try him later.
Post automatically merged:

speedy hedg it does not matter!!
Post automatically merged:

so theres a quicker way to get to the page
People can literally put in "X-Sonic" in the search bar and get to the page.
 
Last edited:
Why are you posting this??
Maybe because X Sonic is my closest-to-release next mod? (With Sonic's sprites being Blue Blur's part!)

SMS is inspired by Sonic X, tbf! (Everything Sonic related from Adventure 1 up to Unleashed, really) The Ring Burst and his running pose come to mind, but SMS' core concept is "what if Sonic played how he looks in his animated cutscenes?" There's not a single show where Sonic and his abilities are more awesomely and accurately presented than in Sonic X!

I think I need to play as SMS. Haven't played this guy in a long time. Will try him later.
If it's been a long time, definitely give it another shot. In v3.0+ SMS' skill floor got significantly lowered to where I dare say he's easier to pick up than the pre-SRB2 2.0 releases. Skill ceiling remains near-infinite as always, naturally. As it should be, it's what keeps him fun!
926612592754032661.webp

/end of shameless advertising

srb20320.png


...anyone find any issues or errors, btw? SMS v3.2 had a big internal code overhaul, yet the only bug I have listed rn is Fang's capsule occasionally glitching if you instakill him. I was expecting alot more.
 
Maybe because X Sonic is my closest-to-release next mod? (With Sonic's sprites being Blue Blur's part!)

SMS is inspired by Sonic X, tbf! (Everything Sonic related from Adventure 1 up to Unleashed, really) The Ring Burst and his running pose come to mind, but SMS' core concept is "what if Sonic played how he looks in his animated cutscenes?" There's not a single show where Sonic and his abilities are more awesomely and accurately presented than in Sonic X!
Huh didn't know about that Also blur did say he was waiting for bug fixes from you?? And I'm also sorry if I'm getting off topic
 
Maybe because X Sonic is my closest-to-release next mod? (With Sonic's sprites being Blue Blur's part!)

SMS is inspired by Sonic X, tbf! (Everything Sonic related from Adventure 1 up to Unleashed, really) The Ring Burst and his running pose come to mind, but SMS' core concept is "what if Sonic played how he looks in his animated cutscenes?" There's not a single show where Sonic and his abilities are more awesomely and accurately presented than in Sonic X!


If it's been a long time, definitely give it another shot. In v3.0+ SMS' skill floor got significantly lowered to where I dare say he's easier to pick up than the pre-SRB2 2.0 releases. Skill ceiling remains near-infinite as always, naturally. As it should be, it's what keeps him fun!
926612592754032661.webp

/end of shameless advertising

srb20320.png


...anyone find any issues or errors, btw? SMS v3.2 had a big internal code overhaul, yet the only bug I have listed rn is Fang's capsule occasionally glitching if you instakill him. I was expecting alot more.
I guess SMS is the closest thing we'll get of a X Sonic demo.
 

Who is viewing this thread (Total: 1, Members: 0, Guests: 1)

Back
Top