- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: NO - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. No, others may not maintain my submission, even in my absence.
- I made sure my file(s) follow the Submissions Guidelines
- Yes
- I named my file(s) correctly (see Filename Conventions)
- Yes
Welcome to the Pro Pack. A collection of courses that I have made for SRB2Kart!
The Pro Pack currently holds 25 courses. Simple Circuit, Red Mountain, Lonely Isle, Scorching Sanctuary, Roundabout, Summer Seas, CNK's Hyper Spaceway, Great Galleon, GCN Luigi Circuit, 3DS Rainbow Road, and the newly added, Twinkle Village, GBA Boo Lake, DS Luigi's Mansion, GCN DK Mountain, and F-Zero Death Wind 2, and more!
(MAP JL) Simple Circuit:
It's exactly what the name implies. It's a circuit track, and is a simple one too! A very beginner friendly course with not too many corners and plenty of straight aways. It's the perfect course to practice the controls and to have a short and simple race on!
(MAP JT) Red Mountain:
Based off the stage from Sonic Adventure, you'll race along the hazardous mountain cliffs and even inside an active volcano! Can you make it through the track without getting toasted. Be sure to look out for the many short cuts spread out through the course!
If you so choose to play on an older version of this course, Red Mountain Classic is available through Map Hell (Map JR)
(MAP JU) Lonely Isle:
This course takes place on a small island surrounded by nothing but ocean. The lush island is easy to navigate, but taking shortcuts through the trees can be risky. Accidentally bumping into a tree can cost you the race!
(MAP JM) Scorching Sanctuary:
Swerve your way through a forgotten temple in the heart of a volcanic field. Eggman is here too, but I wonder what he's looking for. Whatever it is, it can't be good, but that snake this temple to dedicated too looks familiar...
(MAP JK) Roundabout:
The joke map of the pack. Round and round you go in this course that gets more chaotic the further in you get! This extremely small course will have you planning out your moves more carefully as spikeballs and Eggman Bombs quickly start to fill up the course! Hey, if you want, you can also play this one in battle mode! (Battle mode Roundabout is on Map JS)
(MAP JO) Summer Seas:
Summer is here and no summer vacation is complete without a trip to the beach! Race across the pier and take a dive into the blue ocean water as you dash through the summer heat! Hope you brought your sunscreen!
(MAP JN) CNK Hyper Spaceway:
Behold, the grand finale of the galactic circuit. This gauntlet of a course will test your driving skills as you weave around flamethrowers, spinning maces, and lasers! Do you have what it takes to claim the title of Galactic Champion, or be stuck driving in Emperor Velo's domain forever?
(MAP JQ) Great Galleon:
This large, sea bound vessel is perfect for a race on the open ocean, without getting your feet wet! Just try to not get seasick on this short course that winds through this wooden ship!
(MAP JV) GCN Luigi Circuit:
This circuit course hailing from Mario Kart Double Dash is long and lanky, just like Luigi himself! This circuit's defining feature is the long straightaway that really lets you put the petal to the metal, just watch out for the racers coming through in the opposite direction! The ends of the course are topped off with two banking curves loaded with sneaker panels!
(MAP JP) 3DS Rainbow Road
Mario Kart 7's Rainbow Road delivers on exactly what the name promises: a rainbow-colored track that twists and turns through outer space! Race past planets and ride the rings of Saturn, but don't fall off into the abyss! Blast off across the stars like a comet!
(MAP WT) Twinkle Village
This snowbound town lies at the top of a freezing mountain, but don’t let that stop you from blasting down those alpine slopes!
(MAP CE) GBA Boo Lake
What a creepy lake! Well, as long as the Boos enjoy it, it's fine. The Mario Kart 8 version of Boo Lake comes to SRB2Kart for a haunting experience...
(MAP WS) DS Luigi's Mansion
In the dead of night, the roar of engines breaks the eerie silence in the haunted woods. Race through the Mario Kart 7 version of Luigi's Mansion as you slide through the mud and soar through the air!
(MAP ZU) GCN DK Mountain
Dense jungles, rickety bridges, slippery slopes, rolling boulders, and a sulking volcano? It can only be DK Mountain from Mario Kart Double Dash!
(MAP ZP) F-Zero Death Wind 2
This tame circuit from the original F-Zero on the SNES is cranked up to eleven as hurricane force winds sweep across the vast plains and dangerous cliffs of this distant planet.
More coming soon!
Feedback and criticism appreciated!
Special Thanks:
Spazcakes for helping out with the textures for Hyper Spaceway and some song loops.
Jana Sol for helping out with Zoom Tubes!
PlayerPat for the original base layout for Scorching Sanctuary way back to when I first released it. You've helped make a monster lol
Everyone who has submitted resources to the community resources.
Everyone who helped test the pack in the RRR Treat.
Extra notes for hosting:
Due to small amount of map slots available, you are free to move these maps to a different available map slot if needed. Just do not edit or use the main contents of the map without asking for permission first.
Change log:
v6
-New Additions
Added Great Galleon
Added GCN Luigi Circuit
Added 3DS Rainbow Road
-Simple Circuit
Large overhaul to the course’s visual design.
Encore music has been adjusted and no longer has an audio peak.
Added an object scaler to the map so it’s no longer insanely cramped.
-Red Mountain
Large overhaul to the course’s visual design.
Added encore mode support.
Tweaks have been made to the layout to provide a more enjoyable experience.
The version 5.1 build of Red Mountain is included as Red Mountain Classic, it’s a two lap run of the track instead of a one lap sprint. It has been placed in Map Hell. (Map JR)
Changed the course’s Map slot to prevent conflicts.
-Lonely Island
Small decoration improvements have been made.
Item sets have been re-arranged to provide a more enjoyable experience.
The lap count has been reduced back down to 3 laps.
Some shortcuts have been removed to make the course more balanced.
The spiral near the end of the map has been changed to not be a staircase and be sloped instead.
Changed the course’s Map slot to prevent conflicts.
-Molten Mine
Redone encore pallet.
Re-arranged explosive barrel positions to make large off-road shortcuts harder.
Added Springs to the first corner of the spiral turn near the end.
-Roundabout
Slightly tweaked encore mode.
Items can now be thrown over the center island, but players can not pass through the area.
Can now be played in battle mode with unique spawn and item placements.
-Summer Seas
Large overhaul to the course’s visual design.
Slight course layout changed have been made.
Added encore support.
Improved course performance.
-Hyper Spaceway
Coliseum ramps now have spring panels to make the jumps more fair.
Gravity fields have been added in the coliseum to prevent players from overshooting the jumps and ending up out of bounds.
Removed spring panel at the ramp at the end of the laser ramp section, fixing an issue where the player would take damage and launch out of the next portal going backwards to their doom.
Added addition gravity fields to the large jumps in the 4th section of the course to help the issue where taking damage from something like an Egg Bomb would leave you falling for ages.
Added encore support.
Fixed Final Lap music. Now plays globally once first place crosses the finish line onto the final lap.
-All
Ghost times have been re-recorded for more challenge and to keep up to date with all new changes.
Course icons have been improved to better represent the course and are less blurry now.
Updated all course minimaps to better represent the course. All minimaps now have a distinct starting line on them.
v5.1
Added an extra floor to the portal exit after the laser straightaway to help the wind barrier catch fallen players.
Fixed the Portal after the halfpipe section as the sides of the portal couldn't teleport the players.
v5
Added Hyper Spaceway
Widened the main road in most parts of Red Mountain
Modified the last major shortcut in Red Mountain
Tweaked the layout of Red Mountain slightly
Updated the Red Mountain minimap
Added some small decoration to Lonely Isle
Added some more signs to Molten Mine and widened some turns
Patched out the Ultra Shortcut on Summer Seas
Reworked the third jump on Summer Seas
Modified the cave in Summer Seas
Gave Simple Circuit, Lonely Isle, Roundabout, and Molten Mine special Encore support
Added new ghost times to Red Mountain and Summer Seas to match the latest version of the course
v4.1
Added ghost times to all six courses in the pack so far. Think you can be them all?
v4
Added Roundabout
Added Summer Seas
Added additional shortcuts to Simple Circuit
Tweaked Red Mountain to be a section course instead of a two lap marathon
Modified Red Mountain to fit within the map size limit for a more enjoyable experience
Red Mountain now plays "Red Hot Skull" from Sonic Adventure on the third section
Removed Zone from Red Mountain's name
Lonely Isle is now 4 laps instead of 3 laps
Lonely Isle's final shortcut is now blocked off on the final lap
v3
Added Molten Mine.
Fixed and issue where Simple Circuit and Red Mountain's music source wasn't showing.
v2.1
Added shadows to some objects in Simple Circuit.
Fixed a checkpoint that would cause position errors in Red Mountain.
Adjusted item box positions in Lonely Isle for more strategic item usage.
v2:
Added a new course: Lonely Isle.
Fixed a small texture error on Red Mountain.
v1.1:
Added more strong off-road to the start of the Lava Pool cut on Red Mountain.
Lava Pool cut's spring panel had it's sneaker panel attributes revoked on Red Mountain.
Added a sneaker panel to the inside corner of the outer spike ball corner on Red Mountain.
Extended the landing platform of the large ramp before the volcano section on Red Mountain.
Added some edge decoration to the off-road sections on Red Mountain.
v1:
Simple Circuit is now packaged with Red Mountain.
Fixed Simple Circuit not being playable in Record Attack.
Fixed map errors on Simple Circuit which would cause game crashes.
The Pro Pack currently holds 25 courses. Simple Circuit, Red Mountain, Lonely Isle, Scorching Sanctuary, Roundabout, Summer Seas, CNK's Hyper Spaceway, Great Galleon, GCN Luigi Circuit, 3DS Rainbow Road, and the newly added, Twinkle Village, GBA Boo Lake, DS Luigi's Mansion, GCN DK Mountain, and F-Zero Death Wind 2, and more!
(MAP JL) Simple Circuit:
It's exactly what the name implies. It's a circuit track, and is a simple one too! A very beginner friendly course with not too many corners and plenty of straight aways. It's the perfect course to practice the controls and to have a short and simple race on!
(MAP JT) Red Mountain:
Based off the stage from Sonic Adventure, you'll race along the hazardous mountain cliffs and even inside an active volcano! Can you make it through the track without getting toasted. Be sure to look out for the many short cuts spread out through the course!
If you so choose to play on an older version of this course, Red Mountain Classic is available through Map Hell (Map JR)
(MAP JU) Lonely Isle:
This course takes place on a small island surrounded by nothing but ocean. The lush island is easy to navigate, but taking shortcuts through the trees can be risky. Accidentally bumping into a tree can cost you the race!
(MAP JM) Scorching Sanctuary:
Swerve your way through a forgotten temple in the heart of a volcanic field. Eggman is here too, but I wonder what he's looking for. Whatever it is, it can't be good, but that snake this temple to dedicated too looks familiar...
(MAP JK) Roundabout:
The joke map of the pack. Round and round you go in this course that gets more chaotic the further in you get! This extremely small course will have you planning out your moves more carefully as spikeballs and Eggman Bombs quickly start to fill up the course! Hey, if you want, you can also play this one in battle mode! (Battle mode Roundabout is on Map JS)
(MAP JO) Summer Seas:
Summer is here and no summer vacation is complete without a trip to the beach! Race across the pier and take a dive into the blue ocean water as you dash through the summer heat! Hope you brought your sunscreen!
(MAP JN) CNK Hyper Spaceway:
Behold, the grand finale of the galactic circuit. This gauntlet of a course will test your driving skills as you weave around flamethrowers, spinning maces, and lasers! Do you have what it takes to claim the title of Galactic Champion, or be stuck driving in Emperor Velo's domain forever?
(MAP JQ) Great Galleon:
This large, sea bound vessel is perfect for a race on the open ocean, without getting your feet wet! Just try to not get seasick on this short course that winds through this wooden ship!
(MAP JV) GCN Luigi Circuit:
This circuit course hailing from Mario Kart Double Dash is long and lanky, just like Luigi himself! This circuit's defining feature is the long straightaway that really lets you put the petal to the metal, just watch out for the racers coming through in the opposite direction! The ends of the course are topped off with two banking curves loaded with sneaker panels!
(MAP JP) 3DS Rainbow Road
Mario Kart 7's Rainbow Road delivers on exactly what the name promises: a rainbow-colored track that twists and turns through outer space! Race past planets and ride the rings of Saturn, but don't fall off into the abyss! Blast off across the stars like a comet!
(MAP WT) Twinkle Village
This snowbound town lies at the top of a freezing mountain, but don’t let that stop you from blasting down those alpine slopes!
(MAP CE) GBA Boo Lake
What a creepy lake! Well, as long as the Boos enjoy it, it's fine. The Mario Kart 8 version of Boo Lake comes to SRB2Kart for a haunting experience...
(MAP WS) DS Luigi's Mansion
In the dead of night, the roar of engines breaks the eerie silence in the haunted woods. Race through the Mario Kart 7 version of Luigi's Mansion as you slide through the mud and soar through the air!
(MAP ZU) GCN DK Mountain
Dense jungles, rickety bridges, slippery slopes, rolling boulders, and a sulking volcano? It can only be DK Mountain from Mario Kart Double Dash!
(MAP ZP) F-Zero Death Wind 2
This tame circuit from the original F-Zero on the SNES is cranked up to eleven as hurricane force winds sweep across the vast plains and dangerous cliffs of this distant planet.
More coming soon!
Feedback and criticism appreciated!
Special Thanks:
Spazcakes for helping out with the textures for Hyper Spaceway and some song loops.
Jana Sol for helping out with Zoom Tubes!
PlayerPat for the original base layout for Scorching Sanctuary way back to when I first released it. You've helped make a monster lol
Everyone who has submitted resources to the community resources.
Everyone who helped test the pack in the RRR Treat.
Extra notes for hosting:
Due to small amount of map slots available, you are free to move these maps to a different available map slot if needed. Just do not edit or use the main contents of the map without asking for permission first.
Change log:
v6
-New Additions
Added Great Galleon
Added GCN Luigi Circuit
Added 3DS Rainbow Road
-Simple Circuit
Large overhaul to the course’s visual design.
Encore music has been adjusted and no longer has an audio peak.
Added an object scaler to the map so it’s no longer insanely cramped.
-Red Mountain
Large overhaul to the course’s visual design.
Added encore mode support.
Tweaks have been made to the layout to provide a more enjoyable experience.
The version 5.1 build of Red Mountain is included as Red Mountain Classic, it’s a two lap run of the track instead of a one lap sprint. It has been placed in Map Hell. (Map JR)
Changed the course’s Map slot to prevent conflicts.
-Lonely Island
Small decoration improvements have been made.
Item sets have been re-arranged to provide a more enjoyable experience.
The lap count has been reduced back down to 3 laps.
Some shortcuts have been removed to make the course more balanced.
The spiral near the end of the map has been changed to not be a staircase and be sloped instead.
Changed the course’s Map slot to prevent conflicts.
-Molten Mine
Redone encore pallet.
Re-arranged explosive barrel positions to make large off-road shortcuts harder.
Added Springs to the first corner of the spiral turn near the end.
-Roundabout
Slightly tweaked encore mode.
Items can now be thrown over the center island, but players can not pass through the area.
Can now be played in battle mode with unique spawn and item placements.
-Summer Seas
Large overhaul to the course’s visual design.
Slight course layout changed have been made.
Added encore support.
Improved course performance.
-Hyper Spaceway
Coliseum ramps now have spring panels to make the jumps more fair.
Gravity fields have been added in the coliseum to prevent players from overshooting the jumps and ending up out of bounds.
Removed spring panel at the ramp at the end of the laser ramp section, fixing an issue where the player would take damage and launch out of the next portal going backwards to their doom.
Added addition gravity fields to the large jumps in the 4th section of the course to help the issue where taking damage from something like an Egg Bomb would leave you falling for ages.
Added encore support.
Fixed Final Lap music. Now plays globally once first place crosses the finish line onto the final lap.
-All
Ghost times have been re-recorded for more challenge and to keep up to date with all new changes.
Course icons have been improved to better represent the course and are less blurry now.
Updated all course minimaps to better represent the course. All minimaps now have a distinct starting line on them.
v5.1
Added an extra floor to the portal exit after the laser straightaway to help the wind barrier catch fallen players.
Fixed the Portal after the halfpipe section as the sides of the portal couldn't teleport the players.
v5
Added Hyper Spaceway
Widened the main road in most parts of Red Mountain
Modified the last major shortcut in Red Mountain
Tweaked the layout of Red Mountain slightly
Updated the Red Mountain minimap
Added some small decoration to Lonely Isle
Added some more signs to Molten Mine and widened some turns
Patched out the Ultra Shortcut on Summer Seas
Reworked the third jump on Summer Seas
Modified the cave in Summer Seas
Gave Simple Circuit, Lonely Isle, Roundabout, and Molten Mine special Encore support
Added new ghost times to Red Mountain and Summer Seas to match the latest version of the course
v4.1
Added ghost times to all six courses in the pack so far. Think you can be them all?
v4
Added Roundabout
Added Summer Seas
Added additional shortcuts to Simple Circuit
Tweaked Red Mountain to be a section course instead of a two lap marathon
Modified Red Mountain to fit within the map size limit for a more enjoyable experience
Red Mountain now plays "Red Hot Skull" from Sonic Adventure on the third section
Removed Zone from Red Mountain's name
Lonely Isle is now 4 laps instead of 3 laps
Lonely Isle's final shortcut is now blocked off on the final lap
v3
Added Molten Mine.
Fixed and issue where Simple Circuit and Red Mountain's music source wasn't showing.
v2.1
Added shadows to some objects in Simple Circuit.
Fixed a checkpoint that would cause position errors in Red Mountain.
Adjusted item box positions in Lonely Isle for more strategic item usage.
v2:
Added a new course: Lonely Isle.
Fixed a small texture error on Red Mountain.
v1.1:
Added more strong off-road to the start of the Lava Pool cut on Red Mountain.
Lava Pool cut's spring panel had it's sneaker panel attributes revoked on Red Mountain.
Added a sneaker panel to the inside corner of the outer spike ball corner on Red Mountain.
Extended the landing platform of the large ramp before the volcano section on Red Mountain.
Added some edge decoration to the off-road sections on Red Mountain.
v1:
Simple Circuit is now packaged with Red Mountain.
Fixed Simple Circuit not being playable in Record Attack.
Fixed map errors on Simple Circuit which would cause game crashes.