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The Team is here! And Recent Tails as addition and some fixed/changes for Sonic and Knuckles.
But before the characters some stuff that will be useful.
Custom 1 - Action Button. The button used for cool stuff like Cyloop, Tornado and Crouch(More on that later). Different for characters.
Custom 3 - Misc Button or Shield button. This button can be used for miscellanious stuff like Stasis, Shields and Switching (More on that later).
theres also commands to change them.
(
Anyway to the characters!
Latest edition Knuckles.
He didnt get much changes other than some fixes.
If you want to know more then just read the original release.
Ok i think that this is all of the stuff and enjoy the mod!
Credits:
MotorRoach - Helped animate cyloop sprites.
A snippet of SuperMusic by CosmicPikachu.
Lach - Helped optimize MobjThinker code.
Rogerrogerroger - Made the icon.
Also please credit me if you are using my code.
But before the characters some stuff that will be useful.
Custom 1 - Action Button. The button used for cool stuff like Cyloop, Tornado and Crouch(More on that later). Different for characters.
Custom 3 - Misc Button or Shield button. This button can be used for miscellanious stuff like Stasis, Shields and Switching (More on that later).
theres also commands to change them.
(
tn_extrabutton <C1/C2/C3/TF/Fire/Fire Normal>
and tn_shieldbutton <C1/C2/C3/TF/Fire/Fire Normal>
)Anyway to the characters!
Spring jump: Double jump to spawn a spring and get more height.
Recurl: Press spin after walking off a ledge or after using a spring.
Quickdash/Control roll:
Quickdash - Press spin with low speed to get a quick dash forward while spinning
Control roll - Press spin while running to start rolling, you can control the roll more.
Uncurl: Press spin when rolling to start running againt.
Bounce spin: Hold spin mid-air to start spinning very fast.
You can bounce off of ground, water and spikes.
(Due to a funny bug that i kept it also combines with Quickdash and Control Roll)
Walljump: Instead of sliding you press against a wall, and have limited time to jump.
Accellerate: Run for long enough to get more speed with time.
Unlike dashmode it doesnt preserve when spinning or in the air,
but your max speed with it is a LOT faster (about 100 Fu/t.)
Ceiling run: Hold jump when touching a ceiling to start running on it and defy physics.
Combo all of these moves to achieve great speed and heights.
Recurl: Press spin after walking off a ledge or after using a spring.
Quickdash/Control roll:
Quickdash - Press spin with low speed to get a quick dash forward while spinning
Control roll - Press spin while running to start rolling, you can control the roll more.
Uncurl: Press spin when rolling to start running againt.
Bounce spin: Hold spin mid-air to start spinning very fast.
You can bounce off of ground, water and spikes.
(Due to a funny bug that i kept it also combines with Quickdash and Control Roll)
Walljump: Instead of sliding you press against a wall, and have limited time to jump.
Accellerate: Run for long enough to get more speed with time.
Unlike dashmode it doesnt preserve when spinning or in the air,
but your max speed with it is a LOT faster (about 100 Fu/t.)
Ceiling run: Hold jump when touching a ceiling to start running on it and defy physics.
Cyloop: Hold Custom 1 on ground to start making a trail.
The trail itself doesnt do anything. But if you close it and release custom 1 some cool stuff happens!
For example:
If you cyloop an enemy they get launched in the air! (More on that later)
Bash: Hold custom 1 near an enemy to grab it.
From here you can do different actions.
Throw: Release custom 1 to throw an enemy forward.
Wind jump: Press jump to go up. Thats basically all.
Dash: Press spin to go forward. Yeah...
Stasis!: Press Custom 2 to stasis an enemy.
The trail itself doesnt do anything. But if you close it and release custom 1 some cool stuff happens!
For example:
If you cyloop an enemy they get launched in the air! (More on that later)
Bash: Hold custom 1 near an enemy to grab it.
From here you can do different actions.
Throw: Release custom 1 to throw an enemy forward.
Wind jump: Press jump to go up. Thats basically all.
Dash: Press spin to go forward. Yeah...
Stasis!: Press Custom 2 to stasis an enemy.
Combo all of these moves to achieve great speed and heights.
No-Grav. Fly: Almost the same as vanilla fly but its hold fly (because people seem to struggle with spam fly)
and the less stamina you have the stronger the gravity gets.
Boostfly: Hold spin mid-air to fly faster but for a shorter period of time.
Hold jump to ascend.
Airrun: Run off a ledge to start running on air!
Acceldash: Like spindash but instead of a burst of speed you gain it with time.
Ceiling fly: Fly to the ceiling to attach to it.
Use theses moves to help your team in Co-op and Team matches! Or just have fun with them.
and the less stamina you have the stronger the gravity gets.
Boostfly: Hold spin mid-air to fly faster but for a shorter period of time.
Hold jump to ascend.
Airrun: Run off a ledge to start running on air!
Acceldash: Like spindash but instead of a burst of speed you gain it with time.
Ceiling fly: Fly to the ceiling to attach to it.
U.F.A. (Undentified Flying Animal): Yes thats the name for the move, or you can just call it tornado.
Anyway while flying hold Custom 1 to make a tornado below you that sucks up players, monitors and enemies.
Another thing to note: Different enemies give Tails some new abilities or do any changes when he`s holding them. Find these abilities yourself!
Windball: Hold custom 1 mid-air (not flying) to start winding up a ball of air.
Release custom 1 to throw it.
(OUTDATED! Check the Updates tab for the new ability)
Windpad: Press custom 1 on ground to spawn a jump pad. The jump pad starts with 5 charges, each use uses 1 charge. The charge is indicated by the amout of wind around it.
Anyone who jumps on it will get launched up.
Anyway while flying hold Custom 1 to make a tornado below you that sucks up players, monitors and enemies.
Another thing to note: Different enemies give Tails some new abilities or do any changes when he`s holding them. Find these abilities yourself!
Windball: Hold custom 1 mid-air (not flying) to start winding up a ball of air.
Release custom 1 to throw it.
(OUTDATED! Check the Updates tab for the new ability)
Windpad: Press custom 1 on ground to spawn a jump pad. The jump pad starts with 5 charges, each use uses 1 charge. The charge is indicated by the amout of wind around it.
Anyone who jumps on it will get launched up.
Use theses moves to help your team in Co-op and Team matches! Or just have fun with them.
Latest edition Knuckles.
He didnt get much changes other than some fixes.
If you want to know more then just read the original release.
Funnies like:
Shields usable with custom 2 mid-air!
Different Force and Whirlwind shields abilities.
A Team New option in singleplayer (Use Custom 2 to switch when not able to use shield abilities)
(Keep in mind that you switch places and states too)
RSNeo and BattleMod compatibility!
Shields usable with custom 2 mid-air!
Different Force and Whirlwind shields abilities.
A Team New option in singleplayer (Use Custom 2 to switch when not able to use shield abilities)
(Keep in mind that you switch places and states too)
RSNeo and BattleMod compatibility!
Ok i think that this is all of the stuff and enjoy the mod!
Credits:
MotorRoach - Helped animate cyloop sprites.
A snippet of SuperMusic by CosmicPikachu.
Lach - Helped optimize MobjThinker code.
Rogerrogerroger - Made the icon.
Also please credit me if you are using my code.