Taz the Tasmanian Devil

Taz the Tasmanian Devil v4.3

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Taz the Tasmanian Devil

26aeca39dca7ca8a0588d70a350e2b3d.png


Taz has arrived to SRB2, cause somebody wants to destroy Taz Land Zone...
What can he do?


DASHNADO


When Taz starts a tornado you'll enter something like a dash mode
You can enter it doing a spindash, pressing Spin while running or doing a thok
In this state you can go faster, jump higher and destroy everything on your way
Don't move or land without moving to stop it

TZ.gif


(You can change to hold mode typing tazpin in the console)

TAZNADO
(Spin button)

Aka faster charging spindash controllable on the ground
You can "spin and unspin" by... pressing Spin


TWINSPIN

(Jump button)

Use this to break things or bounce higher on springs!
Press Spin while doing this move to do a weak thok
(It's stronger if you're not "dashing")

Taz2.gif



SPINTWIN
(Spin button)

Twins are not identical you know?
This one can wallbounce!

Taz1.gif
Taz1b.gif


Press Jump or Spin while doing this move to do a weak float
This only works when your vertical momentum is not too high or too low
(After wallbouncing only Jump button works for this to prevent accidents)

Taz4.gif



EAT AND SPIT
(Custom 1)

Press C1 to bite, if you eat something press C1 again to spit it
(Can't eat grounded enemies with the aerial version)

Taz3.gif


Taz can eat projectiles and spit them back
(Also air bubbles)
Can eat and spit more things in Taz Mode


SKATE/TACKLE
Press C2, Fire* or FireNormal*

You can change between the two fire buttons or disable them typing tazbt in the console

Taz5.gif



PASSIVE ABILITIES

Coyote jump

TazP1.gif



Wallslide and Walljump


Taz can wallslide while dashing or spindashing

TazP2.gif



Unnamed goop ability


Press Spin inside goop to go down and Jump to go up

TazP3.gif



And crush inmunity


SHIELDS

For most of the shields you need to double tap Spin to use it
(Without holding Jump)

Bubblegum powerup:
You'll get this powerup if you get a whirlwind shield

TazS.gif


Press Spin to make a bubble and press Jump to pop it
The bubble ascends automatically until the timer runs out
If you hold Spin you'll descend and you'll drop pressing Jump
You can do this multiple times for 3 seconds until you touch the ground again

If Taz has at least 50 rings, you can spend 10 to spawn a bubblegum that will give this powerup to whoever takes it
Press C2/Fire*/FireNormal* while not moving to spawn it

Taz will spit rocks with a full force shield and spit fire if you get a fire shield
(Can get one eating an elemental shield box)

TazS2.gif



Thanks and credits to:

TehRealSalt for the coyote time code from Jump Leniency
Tempest97 (Krimps) for Spin Control
Kirb for Run Dust, Air Walk Remover and the original wall-slide code from Extra Spicy Momentum
Goldenhog for the bubblegum shield from Extra Shields and Powerups
FAVman33 for the sprites from Kartmaker Skateboard Template
SMSAlfredo for the collision height check code and the help on discord
Katsy for the thok barrier check (I found it on discord)
Tatsuru for the help on discord

Most of Main sprites ripped by LDEJRuff
(I ripped STNDA4A6 and made some custom ones)
Continue and Nights sprites ripped by Mr.C
1up sprite ripped by Ragey
Ending sprite by LooneyTunerIan

Thanks a lot!
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Author
Youngod
Downloads
11,297
Views
28,021
Extension type
pk3
File size
2.8 MB
MD5 Hash
925a80a5e1cb7dfc1b5a2796edd7a08f
First release
Last update

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Latest updates

  1. Maybe that's all!

    Controls: Control configuration is now saved Added hold controls (tazspin command) Taz still has...
  2. No wall abilities on thok barriers, bubblegum nerf and wallslide fixes

    Bubblegum time nerfed to 3 seconds because it was unnecessarily op (still op) Wallslide time...
  3. Wallslide fix

    Max wallslide duration to prevent infinite wallslide

Latest reviews

BEWARE of the Tasmanian Devil!
Upvote 0
Giving this a re-evaluation, I'm still about the same with it as I was the first time. I do have a few nagging issues to note.

It's not uncommon for a character to use custom buttons, but I find it so odd that Custom 1 is used for a slightly niche option of an alternative stopping method for taznado, yet a dive move that can slide under short obstacles or give an emergency burst of speed, is put on Custom 2, a considerably lower priority button. I feel like these could have been swapped, or modular via console command, as I found myself wanting to use the dive a lot more than the taznado emergency stop, but I'd have to reconfigure my gamepad to do so.

I also have issue with an aspect of the bubble gum. Unless I'm missing something, I don't see any visual indicator when you actually have it, making it easy to lose track if you DO have it or not. this isn't a problem the burp has, since that has particles spawn. I feel something similar could be done with the gum, or perhaps a HUD element. I do appreciate that Taz has such a potentially crazy shield-like powerup all to himself though. It's been fun to jump and float for so long without landing!

Taz isn't really my kind of playstyle, but I do appreciate you making Taz feel like this spinning top death machine like he usually is. Especially with Taz mode really letting you rip up everything sprite-based in sight. While he can be fun at times, he's probably not something I'd return to much, as I feel like I tapped out on what I'll get out of him already. I do chalk this up as another character that's proof you don't need to create your own whole sprite sheet to make a unique character.
Upvote 0
One of the most interesting mods I've seen in a while. Instead of getting another Sonic or another fan-made character with unbalanced abilities, we get a simple and interesting mod that even has its own game mode and unique character sprites. Of course, for the full picture, you need someone who can draw sprites for this mod, but even in this state it looks very cool.
Upvote 2
Shockingly fun for such a simple character, however I wish the spinning was "hold spin to go fast" vs "go fast to spin", more like how it was in the original game.

Maybe you could add a taunt? something like blowing a raspberry at the screen when you press a button.

I would also like to note, that spinning in the air breaks walls but dashing on the ground does not, I hope that this is planned because it feels very strange to be unable to break something by just running into it as Taz.

Other than that, good promising mod, I love the extra touch of the bosses having custom sprites.
Youngod
Youngod
It's been almost a year. Can you update this? Please :)
Upvote 0
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