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Remember this GFZ rip-off that some people really liked? Its back, because... well, I got really better at making maps, and seeing how a lot of stuff on this level could be improved, and how some friends wanted to play this in 2.2, so why not port it, right? (and its my birthday at the day of submitting this, so thats a good timing I guess).

Now, I know I have been just porting my maps... all two of them... b-but hold on, there's some new stuff here, and I also have been working on some other cool stuff too! You will just have to wait, I can't say when exactly they will be released, but they will be! Until there, I hope this map makes you a little bit excited for what's to come...

The remixed song that I used in this level was removed from YouTube by the author tuanpingas (because they made a second version of the remix), but the original song comes from Twinkle Snow Act 1, from Sonic Advance 3.

The cool stuff:
- Almost all rooms had some kind of change, small and big
- New path for Amy/Fang
- New rooms just before the end of the stage, because I felt like making it xd
- A lot of new small details
- Even more secrets, explore well
- Ripped clouds skybox from GFZ, sorry I was lazy there
Some more specific changes:
- Removed a lot of unnecessary thok barriers
- The stage now has 0 pits, from 1 pit
- More sloped waterfalls because why not
- The rock jumping section now has a sloped waterfall... yay...
- More spikes... probably too many
- The water sections should feel less empty
- Air Bubble Patches should be very obvious to find

Check the updates tab :)

- Fixed certain intangible spikes
- Removed five rings on a section in Amy/Fang path (Perfect Bonus is probably possible now)
- Changed a really hard-to-reach 10 ring monitor to an Extra Life
- Added benches, because yes

This level probably won't fit the "2.2 tier" thing, since its a port from version 2.1, but I hope its still fun enough, and I also hope that the new paths add to the fun of it!

Huge thanks to Tatsuru, who helped me with a gimmick, and everyone who played this level in version 2.1 which helped me with their comments :)

(The map slot is PW)
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  1. Wow why did I come back to this?!

    Hoy, this is kinda out of nowhere, except 2.2.11 dropped, and that gave a few small warnings on...

Latest reviews

okay, this is a very good level in terms of design. I love how you use (seemingly) ordinary water in so many different ways. I like that the level uses GFZ-theme but it doesn't feel like that this level is not that easy (like THZ). This level could definitely be like the first level in some level pack.

Open spaces are a little weaker because the skybox looks... not detaled but I can understand why (It would be interesting to see the GFZ level completely underground/in a cave)

The first time I played this level took ten minutes and it left a good impression. Thank you for what you do.
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This is one of my favourite levels! I love pretty much everything about this levels, but especially how big this level. There are so many different paths to take and to me it truly feels like every playthrough has something different to offer, and that's increased even more by all the character specific paths that exist! Everyone should give this one a shot!
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Well, I'm tired of writing.
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The title wasn't lying
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Great work, many paths, charming visuals and lots of speed
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