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[Open Assets] Distinct jump modifier

Modifies all character jump heights to make them more obvious and distinct.

  • Sonic, Tails, Metal: Moderate boost. Jumps ~130 units. Can clear 2 GFZROCK tiles.
  • Knuckles: Unmodified. Jumps ~72 units. Can clear 1 GFZROCK tile.
  • Fang: Big boost. Jumps ~178 units. Can clear 2.5 GFZROCK tiles.
  • Amy: Massive boost. Jumps ~198 units. Can clear 3 GFZROCK tiles.

This is also automatically applied to custom characters -- everyone's new jumpfactor is: [old jumpfactor] + ([old jumpfactor] - 0.85).

The base game is fully playable, but everyone but Knuckles is obviously a bit overpowered. Intended to be used for custom levels, if higher or more distinct character jump heights, are desired.
  • srb20385.gif
    srb20385.gif
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TehRealSalt
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