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[Open Assets] Blender template for rendering SRB2 sprites 2.1

I created this as an alternative to drawing each angle of a sprite manually. If you're skilled with 3D modeling, you can use this template to create (what I think are) pretty decent looking sprites for SRB2.

screenshot.png


Included is the .blend file, instructions for using it, and a demo WAD, so you can see the area from the above screenshot in-game. Note that the color is different in the screenshot because the example model uses a material designed to render using only colors in the skin color range.

I hope you find this helpful!
Author
Sparkette
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1,727
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Extension type
zip
File size
244.9 KB
MD5 Hash
26ab129cec7ee9198e179cdc47204881
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Latest updates

  1. Version 2.1

    This fixes the oversights I mentioned previously. Setting the sprite name is no longer omitted...
  2. Version 2.0

    Here's the main things that changed: The batch-rendering process has been overhauled. It's no...
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