- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
- I made sure my file(s) follow the Submissions Guidelines
- Yes
- I named my file(s) correctly (see Filename Conventions)
- Yes
I bring you, Green Flower act 1 made from my memory and my map making style! AKA: The-Flower!
i have definitely forgotten some things but thats the fun of making this and i hope you enjoy playing these- this level.
pretty standard GFZ1 besides some things i forgot and some things i straight up didnt know how to do until i looked at the original level after finishing this.
"and no additions!" besides the wider level, i couldnt help myself but thats why i said i did this in my style and hey i guess this is more unique in a way.
btw OPENGL IS HEAVILY RECOMMENDED!!! it doesnt look as nice on Software. and that is the only reason. also Single player is heavily recommended. oh and i almost forgot, this is made for 2.2.15.
i have definitely forgotten some things but thats the fun of making this and i hope you enjoy playing these- this level.
pretty standard GFZ1 besides some things i forgot and some things i straight up didnt know how to do until i looked at the original level after finishing this.
"and no additions!" besides the wider level, i couldnt help myself but thats why i said i did this in my style and hey i guess this is more unique in a way.
btw OPENGL IS HEAVILY RECOMMENDED!!! it doesnt look as nice on Software. and that is the only reason. also Single player is heavily recommended. oh and i almost forgot, this is made for 2.2.15.
Find The Girl...
theres alot of credits so im just including the SRB2 related ones here but theres a full list in the Mod's PK3. its mostly music dont worry.
all Swift cameo sprites by @InfernoMelon
A.V cameo sprites by @Aquavine
Bottles from Plushimas Asset Collection: https://mb.srb2.org/addons/plushimas-asset-collection-pac.3139/
Food items from the SRB2 Food mod by Jonbaxer: https://mb.srb2.org/addons/food.5010/
GFZ1 Night music and sky textures from Day/Night cycle: https://mb.srb2.org/addons/day-night-cycle.4670/
a single texture from the SRB2 2006 level pack: https://mb.srb2.org/addons/sonic-2006-extended-port.157/
bosses from Sunset over chaos: https://mb.srb2.org/addons/sunset-over-chaos-v1-1-seven-slightly-tweaked-socs.210/
Golden shines grind rails: https://mb.srb2.org/threads/closed-...ase-bugtest-feedback-server.44085/post-681153
SA2 crates and Radical Highway Textures from SA2 Blast by Garrean with their permission.
Black Doom Sprites and Object behavoir by @Aquavine
Plague Knight Sprites from the Plague Knight mod by TehRealSalt with their permission: https://mb.srb2.org/addons/plague-knight.3667/
breakable Glass objects from Speed Hightway: https://mb.srb2.org/addons/speed-highway.6055/ with a few modifications by me.
Corona decoration from Plushima's Asset Collection: https://mb.srb2.org/addons/plushimas-asset-collection-pac.3139/
Shadow's bike momentum fix by @Garrean
Deltarune Dialogue system by @Enes2gamer
GFZ1 Indev music from SRB2 indev. (idk who made this version of the song, sorry)
Pizza Tower Enemies and Onion Rings from Castle Cal-Zone. https://mb.srb2.org/addons/castle-cal-zone.7177/
War Timer by Buggie. https://mb.srb2.org/addons/war-timer.5308/
all 3D models and prerendered assets made by me (except for the bottles as prviously stated).
La-Flower belongs to me.
so does Barry I guess.
and Sir Topthingman.
all levels are made by me.
and finally. Thank you so much for to playing my mod :]
all Swift cameo sprites by @InfernoMelon
A.V cameo sprites by @Aquavine
Bottles from Plushimas Asset Collection: https://mb.srb2.org/addons/plushimas-asset-collection-pac.3139/
Food items from the SRB2 Food mod by Jonbaxer: https://mb.srb2.org/addons/food.5010/
GFZ1 Night music and sky textures from Day/Night cycle: https://mb.srb2.org/addons/day-night-cycle.4670/
a single texture from the SRB2 2006 level pack: https://mb.srb2.org/addons/sonic-2006-extended-port.157/
bosses from Sunset over chaos: https://mb.srb2.org/addons/sunset-over-chaos-v1-1-seven-slightly-tweaked-socs.210/
Golden shines grind rails: https://mb.srb2.org/threads/closed-...ase-bugtest-feedback-server.44085/post-681153
SA2 crates and Radical Highway Textures from SA2 Blast by Garrean with their permission.
Black Doom Sprites and Object behavoir by @Aquavine
Plague Knight Sprites from the Plague Knight mod by TehRealSalt with their permission: https://mb.srb2.org/addons/plague-knight.3667/
breakable Glass objects from Speed Hightway: https://mb.srb2.org/addons/speed-highway.6055/ with a few modifications by me.
Corona decoration from Plushima's Asset Collection: https://mb.srb2.org/addons/plushimas-asset-collection-pac.3139/
Shadow's bike momentum fix by @Garrean
Deltarune Dialogue system by @Enes2gamer
GFZ1 Indev music from SRB2 indev. (idk who made this version of the song, sorry)
Pizza Tower Enemies and Onion Rings from Castle Cal-Zone. https://mb.srb2.org/addons/castle-cal-zone.7177/
War Timer by Buggie. https://mb.srb2.org/addons/war-timer.5308/
all 3D models and prerendered assets made by me (except for the bottles as prviously stated).
La-Flower belongs to me.
so does Barry I guess.
and Sir Topthingman.
all levels are made by me.
and finally. Thank you so much for to playing my mod :]
