After being cut from V2 cause that was too many levels I could work on by myself, The-Flour is finally here!
![]()
A Pizza Tower inspired alt that gives you as much of a Pizza Tower experience as I could possible pull off in SRB2. With Secrets to find, 5 more emblems to collect, and another cute outfit for La-Flower to wear, this will hopefully give you a fun time. @Aquavine carried alot of this update so thank them for alot of things really. I put more specifics they did in the Credits text file in the PK3.
Now go to Act 3 to figure out how to find this new level!
but that's not all, there are also some changes and bug fixes to previous aspects of this level pack which I'll list now (list as much as I can remember anyway lol)
---Additions---
. A custom Title Screen has been added cause I thought it was cool and to maybe tease an aspect about the mod if you see it when playing it for the first time.
. The-Flour level has been added as this update is all about so idk why I'm listing it here but ye lol. you can figure out how to find it by talking to La-Flower in Act 3.
. A new Level Select for all 3 The-Flower acts after they've been beaten can now be unlocked, should make going back to certain The-Flower acts easier.
---Changes---
. The main Level Select's title has been changed to: "The-Alts Select" mostly cause there's now two level selects so I thought I should make them more clear on what either one means.
. The-Flower-Canyon now appears in the level select after you beat it as Shadow so you can more easily replay it as intended or see if any other character can beat it.
. instead of going backwards through it's path, the fire wall in The-Hill now simply make its way back to it's origin point once it reaches the end of it's path so it no longer steam rolls players on it's way back when trying the case segment again in multiplayer.
. The-Snow is no longer required to get the unlock requirement for the level select, it's just all canon levels now.
. The Credits text file has been more sorted out, making it easier to see where which credits relate to what levels.
---Bug Fixes---
. fixed a misplaced texture in The-Flower-Canyon when transitioning to the Doom Zone. idk I just didnt notice I put the wrong texture on the building for awhile lol.
. ... I think that's it I genuinely dont remember anything else I fixed if anything lol.
that would be funny If I decided to update a joke level that no one knows about just to add more bees or something stupid like that.
anyway bring this bee to the last checkpoint of The-Flower or something. i dont care lol
![]()
i wasnt going to make another update/patch for this for awhile but theres a big fix that i cant hold onto forever.
. made one of The-Hell fire pillars instakill you instead so you're not just stuck inside it.
. added one more hint to The-Flower Act 3 La-Flower.
. changed The-Flower-Canyon Time Emblem to 4 minutes.
. added missing death pit in The-Flower-Canyon.
and now the big fix!
. added a patch that fixes Shadow's bike's momentum and changed the Omochao's dialogue accordingly. this fix was brought to you by @Garrean . you no longer have to spam the Jump button to get through that section thanks to them. have fun!
![]()
okay now i go into hibernation-
. actually changed the mod version number on the title screen cause apparently i lied last time, thanks slade.
. made Record Attack unlockable after beating act 3.
. made The-Flower Canyon Record Attack Emblems a little easier.
record attack has now cemented itself as my mortal enemy with making mods.
. The Mod version number has been accurately changed in the main Menu.
. You should no longer see levels you havent visited on a beaten save.
. Fixed a crashing issue in The-Hill.
i know i should probably wait to do a patch but i dont wanna let those last two problems be in the mod for too long.
Just a few tweaks to the level and adding a custom save, nothing crazy...
A BUNCH OF NEW LEVELS HAVE BEEN ADDED!!!
i dont wanna spoil them of course so ill show some screenshots that i will update the main page with, shortly after this update goes up.
![]()
![]()
theres also a few changes to the already existing levels back in V1 which you will do in a bit of a different order.
The-Hell has been given a slight face lift, nothing too big but it does look a little nicer now i think.
![]()
![]()
and The-Aftermath has been given a BIG change which i wont get into here but im sure you'll love the change. your PC probably not so much sorry-
![]()
and like i said at the very beginning, alot of new levels have been added. and if you dont wanna be left fully in the dark on how to find them, try looking for THE GIRL. she will give you hints on where to find the levels and lead you in the canon order if you find her in all the levels.
i did mention that this now has a new custom save data so theres a few unlocks and tons of new emblems to find! but only two levels have actual record attack emblems since i feel these levels are more about exploration than getting to the end very quickly but of course feel free the speedrun anyway. i actually remembered to enable Record Attack on the levels so dont worry!
oh and before i forget, you can also bring in some specific modded characters to change some things. there is one level that is exclusive to a certain edgy hedgie so maybe bring him along sometime.
i hope you all have fun with the update, i spent almost a year working on this, idk how i let this go on for so long but i mostly blame Sonic X Shadow Generations for giving me inspiration for a level that took forever to make. thank you all for waiting and for loving this silly mod. happy exploring!
Barry killed my grandma so i fixed it and now that shouldnt happen anymore![]()
today is the day that the long awaited Version 200 is here! with a brand new level and two new original characters! i know you have all been waiting for it but wait no more cause you can finally play it! i hope you enjoy Version 200 and maybe stick around for the next update being Version 2 when i finally finish it!
![]()