Emerald Coast in SRB2!

Emerald Coast in SRB2! 1.2.2

What permissions do you give others to modify and/or maintain your submission?
Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
I made sure my file(s) follow the Submissions Guidelines
  1. Yes
I named my file(s) correctly (see Filename Conventions)
  1. Yes
are you ready to go on a two level adventure? no?... well too bad!

heres Emerald coast in SRB2!
srb20260.png


"This is absolutely what sa wouldve been on the saturn." -lucasl5591 on one of my WIP vids.

in this two level, level pack! you can play Emerald Coast!... i-in SRB2!... IDK
Base_Profile_Screenshot_2024.01.24_-_20.24.57.55.png
srb20215.png
srb20218.png

this also includes a new boss level inspired by Lego Dimensions!
srb20216.png


you can also try to find some new secrets.
srb20211.png
srb20206.png
srb20239.png


but most importantly, you can have fun!
srb20214.png


hopefully...
this has support for Modern Sonic footsteps and Gamma support, but doesnt support Danos object models, specifically the trees and bush models arent supported, so if you have all of Danos models downloaded, dont be alarmed on what you might see.

also PLEASE MAKE SURE YOUR SRB2 VERSION IS THE LATEST VERSION!!! it seems the teleport for the second half of the level doesnt work in earlier versions mainly 2.2.10 so please make sure your SRB2 is up to date!

--------------------------------------------------Credits!--------------------------------------------------​
umbrella sprites by Aquavine.
they are very cool and kind and they said anyone can use them if they want, no credit needed! so if you wanna use these umbrella sprites, go ahead! and why not, you can use the palm tree sprites i made, they are just edited SA textures anyway so feel free to use em if you want!

Sonic Adventure DX Textures from the Textures resource. https://www.textures-resource.com/pc_computer/sonicadventuredxdirectorscut/
(i really wanted to Dreamcast textures but apparently they werent on the site!)

Halfpipe Utilities. https://mb.srb2.org/addons/halfpipe-utilities.4128/

Master Emerald sprite by Mod.gen Project team. https://www.spriters-resource.com/custom_edited/sonicthehedgehogcustoms/sheet/143010/

New capsule. https://mb.srb2.org/addons/vs_newcapsules-pk3-enhanced-boss-capsules.193/

Fake UDMF script. https://mb.srb2.org/addons/notudmf-scenery-scaling-for-mappers.58/
(its because im waiting for the finished version of ultimate zone builder to come out cause the betas werent working for me and i needed the chao to be slightly bigger).

Rhinotank enemy by XtremeXavier. https://mb.srb2.org/addons/rhinotank.6150/

Map made by Me :]

this is my first real level, please go easy on me.



wawa
Author
El-fire
Downloads
14,980
Views
14,980
Extension type
pk3
File size
43.2 MB
MD5 Hash
f07ff4d5107c32b39ef283003283d38e
First release
Last update
Rating
4.63 star(s) 35 ratings

Share this resource

Latest updates

  1. enemy stuff!

    added XtremeXavier's Rhinotank enemy all Crawla's have been replaced by Rhinotank for more...
  2. can no longer die in the stupidest way possible

    removed the kill plane that was on top of the pole holding the spring in the first section in...
  3. Record attack and Encore Level!

    finally added Record attack but also a new challenge stage, Emerald Coast Encore! (i just...

Latest reviews

Cute recreation that blows all of the older ones out of the water. Makes me incredibly nostalgic, and has lots of bonus content too. (Plus I think it's the only map to actually have a Gamma-sanctioned route so obviously I have to give bonus points.) Nice work!
Upvote 0
Really liked the bonus content that came along with this relatively high effort remake of Emerald Coast, the slope physics were a little unexpected to see and they were also a touch janky.
Upvote 0
i think this is fucking perfect 5/5 stars
Upvote 0
too good with i cant say any thing more
Upvote 0
Does what it says on the box and does it damn well, (aside from some jank with the wall running)

especially loved the encore mode
Upvote 0
For some Reason, I can't Select the Encore in Level Select
El-fire
El-fire
It should be in the global level select in the extras menu.
Upvote 0
This is as great as the Speed Highway level mod. Every section is recreated faithfully, even down to the old jump panels! Man, I loved the Emerald Coast level, even though I've never played Sonic Adventure.

But, hey, seeing this is more than enough to have people who've never experienced it finally experience it. And the boss act being inspired by a mediocre Sonic game was a nice touch.
Upvote 0
This is a HUGE upgrade on the old Emerald Coast map from the Final Demo days. Definitely a much more faithful recreation this time!

Loving the use of custom assets, the amount of secrets, I love the playful additions on what would otherwise be background scenery, making sure players couldn't get stuck and encouraging them to screw around a bit. I had a lot of fun exploring the boss arena background in what would otherwise be yet another Eggmobile fight.

Only criticism is the sense of scale isn't always on-point. At 0.75 scale the sections after the lighthouse still feel cramped, and standstill speed thoks STILL effortlessly skip huge level chunks. I'm not against skips, but it probably shouldn't be THAT easy.

Maybe that's due to inspiration from the old map? Generally, it's easier to add geometry to areas you've made too big than it is the other way around, so I'd lean more in that direction in the future!
Upvote 0
This is actually the best map ever for me, not laggy nor ugly, the secrets are kinda hard to find tho (or its just me thats blind)
Upvote 0
For a first map, i must say that this is quite impressive. However, i felt like there could've been a tiny bit more of smaller changes, like the Act Clear theme, the Sub-Card of Act 1 saying "Find The Sign" as a nod to the original objective, the proper bumper-like fence function etc.

Still, i like what i see, and i look further into your next projects. Maybe re-countinue the remake of the map from Black Knight, perhaps?
El-fire
El-fire
I hope to continue the black knight remake at some point with my new knowledge from this map. I do have one more major update for this map in the works so stay tuned for that. And I have one more level remake i wanna make it's a very special level to me so hope that happens soon. then after all that i hope im ready to tackle this black knight remake.
Upvote 0
Back
Top