Is this going to be an official update?

Modern Sonic & Werehog.gif
 
So, idk what the deal is, but the Were-Claw is not working in regards to being able to break through cracked walls and floors. Because of that, I literally cannot progress in Arid Canyon Act 1, because the Werehog can't get enough speed to get up the ramp and now can't break the wooden planks covering the springs. I hope this can be resolved, cause it's genuinely annoying to have to use BuddyEX when I want to clear the game with just this character
 
If you ever updated the Werehog mod, which I think it won't be updated anytime soon even though there is some bugs like Were-claw isn't working properly and I'm Were-clawing at the cracked wall/floor but it doesn't work, can you add some Move and Techniques for the Werehog abilities? P.s. I know you don't take request
 
Even tho i still think it's a cool mod, i gotta say i had more fun playing Unleashed Night stages than playing the mod.
 
So, idk what the deal is, but the Were-Claw is not working in regards to being able to break through cracked walls and floors. Because of that, I literally cannot progress in Arid Canyon Act 1, because the Werehog can't get enough speed to get up the ramp and now can't break the wooden planks covering the springs. I hope this can be resolved, cause it's genuinely annoying to have to use BuddyEX when I want to clear the game with just this character
there is some bugs like Were-claw isn't working properly and I'm Were-clawing at the cracked wall/floor but it doesn't work
Seconding this bug!

The Claw and Spin abilities aren't breaking walls or floors anymore.
This actually causes quite a few issues on certain levels, with that one room in Deep Sea Zone 2 being the most obvious example, and as mentioned previously, Arid Canyon Zone 1.

It is worth noting that prior to the 2.2.12 update (and by extension, 2.2.13), These abilities were working perfectly fine before. I've got a few gif recordings demonstrating this:
For the sake of clarification, Only two addons were loaded in these gifs. One of which being Werehog, and the other being a custom HUD, which shouldn't affect the bug in question.
 
I am also having the same issue of Were Claw not breaking breakable surfaces.

Also, the Unleashed battle music is on by default. That isn't an issue, but, when I type "jazzband" in the console, even midsong, it just says "currently enabled". I can't seem to find how to disable it.
 
I am also having the same issue of Were Claw not breaking breakable surfaces.

Also, the Unleashed battle music is on by default. That isn't an issue, but, when I type "jazzband" in the console, even midsong, it just says "currently enabled". I can't seem to find how to disable it.
Type "off" after "jazzband".
 

Who is viewing this thread (Total: 0, Members: 0, Guests: 0)

Back
Top