SpongeSonicGuy(?)
You're buttery.
Jeck Jims is supposedly working on one. But I wouldn't expect it anytime soon.i hope that someone makes a 3d model of this mario mod
Jeck Jims is supposedly working on one. But I wouldn't expect it anytime soon.i hope that someone makes a 3d model of this mario mod
When I made my post I just saw yoursJeck Jims is supposedly working on one. But I wouldn't expect it anytime soon.
May I ask what mods you are adding? Likely there is conflict somewhere with one of the mods, rather than simply the amount.Man, Mario's skid animation glitches out a weirdly large amount. Like, if i load a certain amount of mods, it just goes to his "preparing to jump" sprite.
The Super Ball music is set to play on digital in the files, so that couldn't be it.It seems that the game doesn't recognize the music for Superball Mario, at least when the music is set to digital.
I am playing on Android, however the music worked just fine in 2.2.9.The Super Ball music is set to play on digital in the files, so that couldn't be it.
Are you playing on Android or something? It might just not have support for the music file type it uses.
Probably something went wrong with the 2.2.10 version of Android SRB2 that prevents it from playing. I don't think it's something I can fix, and even if I could, Android is no longer an officially supported platform. Any version of SRB2 past 2.2.9 on Android can be expected to have issues for that very reason.I am playing on Android, however the music worked just fine in 2.2.9.
Did you guys use Lua to add in SKID sprites? Maybe that's a reason why? You don't need to if you did, sorry for the dumb question AlfredoMay I ask what mods you are adding? Likely there is conflict somewhere with one of the mods, rather than simply the amount.
Did you really need to say that three times in a rowi founded a mario model that its in a 64 version and i need to paste that note in the model.dat but im in windows 7 and its showing only some star logo and i cant paste it there
Post automatically merged:
i founded a mario model that its in a 64 version and i need to paste that note in the model.dat but im in windows 7 and its showing only some star logo and i cant paste it there
Post automatically merged:
i founded a mario model that its in a 64 version and i need to paste that note in the model.dat but im in windows 7 and its showing only some star logo and i cant paste it there
I do suggest that you edit the message to fix it. Or better yet, you send it to the right people.wait i said that three times? oh the thing didnt pop up like minutes so thats what happened
you crouch jump, but when your in air, uncrouch and hit crouch again.Wait, how do i go super?
The former. It's possible to modify the seestate and attacksound of MT_MARIO_POWERUP then spawn it in. For 1UPs you can do it like this:is it possible for modders to give mario custom powerups from modded monitors or does it have to be implemented on your side
local spawnstate = mobjinfo[MT_1UP_ICON].spawnstate
local nextstate = spawnstate and states[spawnstate].nextstate
mobjinfo[MT_MARIO_POWERUP].seestate = nextstate
mobjinfo[MT_MARIO_POWERUP].attacksound = mobjinfo[MT_1UP_ICON].seesound
Good ol mario ledgegrab jankynessSo I just found a bug, I think...
If you line yourself up with a ledge so that most of Mario's hitbox is not colliding with the ledge, and jump into the ledge, Mario will grab on, but only for a couple frames. If you keep holding [Move Forward], this happens.
View attachment 70933
mario is twerkingGood ol mario ledgegrab jankyness