This is pretty cool, but the fact that objects that get teleported kinda jank the hell out is rather annoying, and i'm not sure there's any real way to fix it on my side with lua. One idea I have for how to fix this would be to keep teleported objects stuck to the object they were teleported to until the next "thinking" frame happens, or if that causes issues, only do it if said object is being teleported, and has also been teleported last frame. One other issue I have is that the camera just feels... sluggish. Not really sure how to describe it, but it feels like I lose some of the precision over my camera that I usually have when playing with interp. If these two things could be fixed, i'd 100% use this all the time, but as-is, it's just a bit too prone to jank when used alongside mods.
For comparison, this is what it *should* look like when running at high speeds.
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