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Manuel's Models v1.06 Details »»
Manuel's Models v1.06
Version: v1.06, by ManuelRome ManuelRome is offline
Developer Last Online: Sep 2020

Version: SRB2 Rating: (5 votes - 4.60 average)
Released: 07-21-2020 Last Update: Never Favourites: 11
Models

So, this is my first SRB2 contribution, and it's a few md3 models.

How to use:

You extract the zip file, and there will be a folder named "MMODELS", you place that folder inside the "models" folder.
Then, you have to add the following line somewhere in your models.dat file:

Code:
DERP MMODELS/DERP.md3 3.0 0.0
DIRK MMODELS/DIRK.md3 3.0 0.0
WHIRL MMODELS/WHIRL.md3 3.0 0.0
SKIP MMODELS/SKIP.md3 3.0 0.0
SMS MMODELS/SMS.md3 3.0 0.0
SMSO MMODELS/SMSO.md3 3.0 0.0
HMSO MMODELS/HMS.md3 3.0 0.0
MECHASONIC MMODELS/MECHA.md3 3.0 0.0
The Derp model uses SanicTheSanic particles sprites with his permission, and I also asked for Soap's permission to use Derp just in case. Sanic also helped me to figure out some sprites which helped a lot.

Download Now

File Type: zip Manuel Models.zip (1.99 MB, 125 views)

Screenshots

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Comments
Old 3 Weeks Ago   #42
The_Oofer
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Quote:
Originally Posted by Daviroll_Limit View Post
i think you forgot to put a animation on SMS.
everytime i land, the model disappears and reverts back to the sprite.
besides that, the rest works perfectly
Yea it does that when you change it

---------- Post added at 10:37 PM ---------- Previous post was at 10:32 PM ----------

Quote:
Originally Posted by Daviroll_Limit View Post
ok nevermind, i did a mistype in the folder, my bad, sorry
Its ok also i got almost all animations working with this (put this in models.dat)

SMS MMODELS/SMSO.md3 3.0 0.0
HMS MMODELS/HMSO.md3 3.0 0.0
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Old 3 Weeks Ago   #43
Oyun
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there is no models.dat
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Old 3 Weeks Ago   #44
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Quote:
Originally Posted by Oyun View Post
there is no models.dat
then go get jeck jim's models and do that
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Old 3 Weeks Ago   #45
Oyun
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Quote:
Originally Posted by The_Oofer View Post
then go get jeck jim's models and do that
i did it but dont works as 3d models not jeck jims
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Old 3 Weeks Ago   #46
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there are tutorials
so do it your self
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Old 3 Weeks Ago   #47
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Btw It working, i just forgot to figure out to enable 3d models :/
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Old 2 Weeks Ago   #48
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-Added support for CANINE's Mecha Sonic, it works with the mod's latest update.
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Old 2 Weeks Ago   #49
Daviroll_Limit
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the first thing that came to my head after seeing the model compared with the sprite
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Old 2 Weeks Ago   #50
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Everytime this model pack gets update i take a look at it, your models are amazing!
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Old 2 Weeks Ago   #51
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i'm starting to like this pack more and more
just very confused why you didn't make the vanilla cast first lol
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Old 2 Weeks Ago   #52
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Quote:
Originally Posted by CrystelleCore View Post
i'm starting to like this pack more and more
just very confused why you didn't make the vanilla cast first lol
My idea was to make models for the characters that didn't have models yet, mostly OCs, some of these characters already have models on other packs, I just didn't know when I started the pack.

I might do all of the vanilla cast if there's enough interest, but I think plenty more skilled people have already done those.
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Last edited by ManuelRome; 1 Week Ago at 08:36 PM.
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Old 2 Weeks Ago   #53
LuxisLand
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Hey Manuel! uh... i am just saying but, you will update the Dirk and Whirl models? cuz... they got updated, with a dance, and when they dance with models, Dirk spins and Whirl just stands, i am just saying, if you can't now, it's okay.
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Old 1 Week Ago   #54
FoxDude
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Problem regarding mecha, going super and flying as him will cause him to slide in air, idk how to make attachments so i will not include a gif.
Just a small animation problem, nothing big.
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Old 1 Week Ago   #55
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Quote:
Originally Posted by FoxDude View Post
Problem regarding mecha, going super and flying as him will cause him to slide in air, idk how to make attachments so i will not include a gif.
Just a small animation problem, nothing big.
I still need to add some frames for that on the base character so he can make anything, it's just a placeholder right now.
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Old 1 Week Ago   #56
Daviroll_Limit
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hey Manuel, I really want to see your take on Modern Sonic/Neo Sonic, so we have an updated carbon version of the models
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Old 1 Week Ago   #57
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I would also like a sukapon model also
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Old 1 Week Ago   #58
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great models. this will fit with jeck jims models
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Old 1 Week Ago   #59
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Quote:
Originally Posted by ManuelRome View Post
My idea was to make models for the characters that didn't have models yet, mostly OCs, some of these characters already have models on other packs, I just didn't know when I started the pack.

I might do all of the vanilla cast if there's enough interest, but I think plenty more skilled people have already done those.
I won't complain if you decide to do the vanilla characters too, but I like this pack because it covers characters that aren't already covered by Jeck Jim's pack. It expanded my library of models, basically.
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Old 1 Week Ago   #60
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Is this supposed to happen?

Last edited by Monk3yboy118; 1 Week Ago at 05:39 PM.
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Old 1 Week Ago   #61
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Quote:
Originally Posted by Monk3yboy118 View Post
Is this supposed to happen?
What do you mean by that? If it is a problem with the models, take a screenshot of it and explain the problem soo it's easier for him to understand the problem youre having

Last edited by Rafael44642; 1 Week Ago at 06:50 PM.
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