SRB2.org
Forums
New posts
Search forums
What's new
New posts
New addons & more
Latest activity
Addons & More
Latest reviews
Search addons & more
Members
Registered members
Current visitors
Log in
Register
What's new
Search
Search
Search titles only
By:
Registered members
Current visitors
Menu
Log in
Register
Install the app
Install
SRB2.org
Members
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
ManuelRome
Member
·
24
Joined
Jun 8, 2020
Last seen
Today at 8:48 AM
Messages
62
Addons & More
1
Find
Find content
Find all content by ManuelRome
Find all threads by ManuelRome
Latest activity
Postings
Addons & More
About
ManuelRome
replied to the thread
Manuel's Models v1.081
.
Oh, I meant that you had the models.dat file configured correctly and all of the files in the right place, I don't think this is...
May 2, 2022
ManuelRome
replied to the thread
Manuel's Models v1.081
.
I just checked the models and they're all working fine, anything going on there isn't because of the update, and the models seem to be...
Apr 30, 2022
ManuelRome
replied to the thread
Cool free games ?
.
The original classic Spelunky, Treasure Adventure Game, OpenTTD
Apr 22, 2022
ManuelRome
replied to the thread
Sonic moveset: simple or complex?
.
The way you describe both of these gameplay styles seems very vague and simplified to me, like, yes, conceptually both of these styles...
Apr 15, 2022
ManuelRome
replied to the thread
Sonic moveset: simple or complex?
.
I didn't mean it was counterproductive because of the level design changing, but because using the Boost formula as a base would just...
Apr 14, 2022
ManuelRome
reacted to
CobaltBW's post
in the thread
Sonic moveset: simple or complex?
with
Cool!
.
Either/or can work for 2D, because it's pretty easy to make 2D games in which complex interactions arise from basic mechanics. Almost...
Apr 14, 2022
ManuelRome
replied to the thread
Sonic moveset: simple or complex?
.
The stuff about 3D spatial awareness is important, since it is pretty difficult to perceive position on a 3D space, that said, I think...
Apr 14, 2022
ManuelRome
replied to the thread
Sonic moveset: simple or complex?
.
This seems interesting, like a stage divided in sections, and a gameplay style changing between each section, unless you mean changing...
Apr 13, 2022
ManuelRome
reacted to
AtomicRing's post
in the thread
Sonic moveset: simple or complex?
with
Cool!
.
It's an interesting proposition, I agree with Manuel as it is very full, seems tedious to learn it all, that aside, I am team shield box...
Apr 13, 2022
ManuelRome
replied to the thread
Sonic moveset: simple or complex?
.
Yeah, again I think I'm at fault for this, for not knowing how to portray what I wanted to talk about on the first post, I might change...
Apr 13, 2022
ManuelRome
reacted to
time gear's post
in the thread
Sonic moveset: simple or complex?
with
Cool!
.
My point was in regards to Sonic's moveset/toolkit, not in regards to SA2's level design. Boost actually gives the player more control...
Apr 13, 2022
ManuelRome
replied to the thread
Sonic moveset: simple or complex?
.
I get that, but for me, in order for the character movement to feel fluid, the moveset needs to coincide with the level design, which I...
Apr 13, 2022
ManuelRome
replied to the thread
Sonic moveset: simple or complex?
.
I 100% agree with this, I did think giving Sonic a moveset closer to Mario's moveset would just feel like a skin, instead of feeling...
Apr 12, 2022
ManuelRome
reacted to
time gear's post
in the thread
Sonic moveset: simple or complex?
with
Cool!
.
When talking about rebooting a gameplay style, it's not just a matter of making it "simple" or "complex", but largely one of identity...
Apr 12, 2022
ManuelRome
posted the thread
Sonic moveset: simple or complex?
in
Video Games
.
I've had this thought living rent free in my head for a while, that if I were to reboot Sonic gameplay as a whole (At least in terms of...
Apr 12, 2022
Loading…
Loading…
Loading…
SRB2.org
Members
Top