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Jeck Jims' 2.2 3D Models v1.1 Details »»
Jeck Jims' 2.2 3D Models v1.1
Version: v1.0.1, by Jeck Jims (Oh, THAT guy...) Jeck Jims is offline
Developer Last Online: Sep 2020

Version: SRB2 Rating: (13 votes - 5.00 average)
Released: 02-17-2020 Last Update: Never Favourites: 56
Models

V1.1 Werehog and Yoshi
Did not plan on making these two, never mind both within a week, but here we are. Along with the new characters, this update contains a bunch of small tweaks and bugfixes, including but not limited to: Team Monitors being corrected, and support for Amy Hugs.
I don't have a patch file for this update, as I honestly don't remember quite everyfile that was changed, so I ask that you please just download v1.1 entirely, you should still be able to just merge overtop any 1.0 version.

3D Models for SRB2
Now that 2.2.1 has arrived and models support in the game have received some much needed debugging, it's finally time to post theses publicly!
Still Saturn-Inspired, but no longer Saturn-limited.
Some may be quick to point out how most of the cast has been overhauled since 2.1, and you'd be correct. While I still take heavy inspiration from official Sega Saturn titles, I discovered how just a little bit more detail, polish, and creative liberties could get these to fit with SRB2. Following SRB2's designs and colors really make these feel like models made for this game, rather then another game's assets tossed into it. For those looking for 100% accurate Saturn nostalgia, look forward to Chripsy's Pointy Sonic, which I will also be supporting with it's own model down the road.
What's included?

As usual initial released are minimalist, with very few extra characters being supported, but hopefully there's enough to keep you all entertained while I update other characters and assets to 2.2.
Spoiler:
-All the vanilla included characters are completed
-All vanilla badiks (excluding turrets)
-All bosses, including Metal Sonic and Fang
-Most intractable objects
-Eggpack
-EggRobo
-Silver
-Blaze (no super form currently)
-Neo Sonic
-Modern Sonic
-Yoshi
-Werehog
-Modern Monitors
-Enemy Variations

Recommended Settings

Please don't ignore this, this is important and I will ignore you and your issues you have for not using these recommended settings.
Spoiler:
I only support the interpolation settings of "SOMETIMES" or "NEVER" expect visual errors if using "ALWAYS." I also optimize these models for the Model Lighting "OFF" option, as I dislike the ambient 'lighting' SRB2 applies.
How to I use these?
-Make sure your game is in OpenGL Mode, now in 2.2.1 you can swap renders in Video Settings.
-Go into video settings>"OPENGL OPTIONS", and Change Models to "ON."
CHANGELOG
Spoiler:
V1.1 Werehog and Yoshi Two new Character models added, CTF Monitors Fix, Amy Hug support, various tweaks.
V1.0.2
Small Patch correcting an oversight with Eggrobo for the battlemode mod.
V1.0.1 Modern Sonic Support has been added to the pack, simply download the patch and replace your files with the new ones.

What's next?
I plan to finish porting/updating characters as they are released in the Message Boards, Characters such as Mighty, Ray, Espio, etc. Though don't expect me to support every version of Sonic that gets a wad, the Vanilla, Pointy, and Modern/Neo are the only Sonic's I intend to make.
For Mods, Sugoi 1-3 are given, and any other notable mods that come out.
BUGS
Spoiler:
These are not my fault, and it's no use complaining in this thread about them.
-NiGHTs mode rotations on custom characters; NiGHTs requires a separate lump in characters wads for models to rotate correctly. Character creators, see the vanilla cast's files and check for "SPRTINFO." Add one to your character if you want it's model to not look like an Arwing.
-Fang; due to naming conflicts, if you switch renderers to OGL after launching in software, the playable Fang will use his sprites rather than the model. Your game must launch in OGL to use Fang's Model

Download Now

File Type: zip Jeck Jims' 2.2 Models v1.1.zip (6.29 MB, 40874 views)

Screenshots

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Comments
Old 07-27-2020   #262
ElMateito987
 
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Quote:
Originally Posted by XleederTH View Post
Jeck isn't like that, he actually would encourage you to try 3D modeling and improve your creativity. You can't just change some colours and that's it though, you gotta actually take an effort.
If you want to UPLOAD something, that's different, you gotta ask him first; forum rules and respect before any action.
Ok thanks for the answer
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Old 07-29-2020   #263
CristobalGamer
 
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I have installed The Jeck Jims Models in My SRB2 Folder and it works Correctly Good Beacuse i followed The Instructions of The Pack.
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Old 07-29-2020   #264
Saturn Ross
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Still one of my all time favorite mods to see each SRB2 version!! Sadly though, since the game's been updated and certain wads as well, certain objects don't work as intended. Spintrails are the main thing, as they are strangely offset to the left. I can't wait for updates for this, bugs or not!!
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Old 07-30-2020   #265
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Nice work! This looks and is awesome! What im about to say isn't that important and/or needed but it would be cool if my character had model suport :/ But yeah, keep the good work :)
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Old 07-30-2020   #266
InfinitGamer041
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No podrias hacer un modelo para modern sonic v4 . NO tienes que hacer exactamente otro sino usar el modelo de Neo y agregarle las animaciones de modern como las poses y con eso ya estaría el modelo modern completo...pero no importa sino lo agregas yo simplemente esperare la siguiente update para ver los nuevos personajes pls que agregue a Skip The Fennec Fox

Last edited by InfinitGamer041; 07-30-2020 at 04:40 AM.
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Old 07-30-2020   #267
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In my opinion, I think Modern Sonic and Neo Sonic should have different models, so they don't blend in with each other.
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Old 07-31-2020   #268
InfinitGamer041
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Cuando se actualizarán los modelos de Neo Sonic Estan desactualizados . No se si es un error pero cuando instale Neo Sonic 2.0 al hacer el homing attack el modelo se entremezcla con la pose de cuando saltas en un resorte y cuando hago el dropdash comienza bien pero cuando empieza la caída luego se ponen los sprites . Es por que esta desactualizado ?

Last edited by InfinitGamer041; 3 Weeks Ago at 01:27 AM.
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Old 07-31-2020   #269
LuxisLand
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Quote:
Originally Posted by InfinitGamer041 View Post
Cuando se actualizarán los modelos de Neo Sonic Estan desactualizados . No se si es un error pero cuando instale Neo Sonic 2.0 al hacer el homing attack el modelo se entremezcla con la pose de cuando saltas en un resorte y cuando hago el dropdash comienza bien pero cuando empieza la caída luego se ponen los sprites . Es por que esta desactualizado ? Copien el link para que miren a lo que me refiero , no se porque pero copie el link y no me lo lee asi que vayan a verlo


file:///home/julio/Escritorio/Sonic%20Robo%20Blast%202/movies/srb20000.gif
1. El modelo de Neo Sonic no esta actualizado al 2.0 todavia, asi que recomiendo descargar una version antigua para poder cargar los modelos correctamente.
2. Esta pagina esta en ingles, asi que te recomiendo apegarte al lenguaje original.
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Old 07-31-2020   #270
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why is there no 3d model for the werehog hug?
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Old 08-01-2020   #271
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Is there any way that you could make models for the new Modern Sonic and Neo Sonic? There are some glitched animations while using the new versions.
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Old 08-01-2020   #272
Mari0XS0nicGamer
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Quote:
Originally Posted by Dave_393 View Post
Is there any way that you could make models for the new Modern Sonic and Neo Sonic? There are some glitched animations while using the new versions.
Don't forget Knuckles' Swimming Animation
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Old 08-01-2020   #273
little guy*
 
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Quote:
Originally Posted by Dave_393 View Post
Is there any way that you could make models for the new Modern Sonic and Neo Sonic? There are some glitched animations while using the new versions.
If you were on SRB2's discord, you'd know he's hard at work, and all those have been re-released as it's own thing. Take your time and wait or go search for the improved models on discord
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Old 08-02-2020   #274
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Quote:
Originally Posted by little guy* View Post
If you were on SRB2's discord, you'd know he's hard at work, and all those have been re-released as it's own thing. Take your time and wait or go search for the improved models on discord
Give the guy a break, I bet besides making Knux swim those new Modern Sonic trick poses must be a little bit of a pain to pull off in 3D!
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Old 08-08-2020   #275
Boi the third
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Cool! now do modern sonic v4
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Old 08-08-2020   #276
little guy*
 
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Originally Posted by Boi the third View Post
Cool! now do modern sonic v4
cough what I said earlier cough

The models are already done, it's just up to Jeck to release them on MB
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Old 08-08-2020   #277
MRoach
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Quote:
Originally Posted by Blurzapper View Post
Give the guy a break, I bet besides making Knux swim those new Modern Sonic trick poses must be a little bit of a pain to pull off in 3D!
No, they aren't. He might just be busy doing other stuff. Remember guys, this is a hobby; an extra thing he does.
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Old 08-08-2020   #278
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I recommend scrolling backwards through this thread and counting the number of comments saying "now make this" or "when is x happening?" or "you forgot about..." and understanding just why the guy might not spend all his time on this thread.
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Old 08-08-2020   #279
KuroEl64
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Quote:
Originally Posted by Shadon View Post
I recommend scrolling backwards through this thread and counting the number of comments saying "now make this" or "when is x happening?" or "you forgot about..." and understanding just why the guy might not spend all his time on this thread.

I guess I can say that people don't know that people have lives sometimes
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Old 08-09-2020   #280
Boi the third
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Quote:
Originally Posted by little guy* View Post
cough what I said earlier cough

The models are already done, it's just up to Jeck to release them on MB
Forgot about that! Sorry
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Old 08-10-2020   #281
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This is amazing great job.
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