SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Releases > Miscellaneous

Reply
 
Thread Tools
Jeck Jims' 2.2 3D Models v1.1 Details »»
Jeck Jims' 2.2 3D Models v1.1
Version: v1.0.1, by Jeck Jims (Oh, THAT guy...) Jeck Jims is offline
Developer Last Online: Mar 2020

Version: SRB2 Rating: (8 votes - 5.00 average)
Released: 02-17-2020 Last Update: Never Installs: 19
Models

V1.1 Werehog and Yoshi
Did not plan on making these two, never mind both within a week, but here we are. Along with the new characters, this update contains a bunch of small tweaks and bugfixes, including but not limited to: Team Monitors being corrected, and support for Amy Hugs.
I don't have a patch file for this update, as I honestly don't remember quite everyfile that was changed, so I ask that you please just download v1.1 entirely, you should still be able to just merge overtop any 1.0 version.

3D Models for SRB2
Now that 2.2.1 has arrived and models support in the game have received some much needed debugging, it's finally time to post theses publicly!
Still Saturn-Inspired, but no longer Saturn-limited.
Some may be quick to point out how most of the cast has been overhauled since 2.1, and you'd be correct. While I still take heavy inspiration from official Sega Saturn titles, I discovered how just a little bit more detail, polish, and creative liberties could get these to fit with SRB2. Following SRB2's designs and colors really make these feel like models made for this game, rather then another game's assets tossed into it. For those looking for 100% accurate Saturn nostalgia, look forward to Chripsy's Pointy Sonic, which I will also be supporting with it's own model down the road.
What's included?

As usual initial released are minimalist, with very few extra characters being supported, but hopefully there's enough to keep you all entertained while I update other characters and assets to 2.2.
Spoiler:
-All the vanilla included characters are completed
-All vanilla badiks (excluding turrets)
-All bosses, including Metal Sonic and Fang
-Most intractable objects
-Eggpack
-EggRobo
-Silver
-Blaze (no super form currently)
-Neo Sonic
-Modern Sonic
-Yoshi
-Werehog
-Modern Monitors
-Enemy Variations

Recommended Settings

Please don't ignore this, this is important and I will ignore you and your issues you have for not using these recommended settings.
Spoiler:
I only support the interpolation settings of "SOMETIMES" or "NEVER" expect visual errors if using "ALWAYS." I also optimize these models for the Model Lighting "OFF" option, as I dislike the ambient 'lighting' SRB2 applies.
How to I use these?
-Make sure your game is in OpenGL Mode, now in 2.2.1 you can swap renders in Video Settings.
-Go into video settings>"OPENGL OPTIONS", and Change Models to "ON."
CHANGELOG
Spoiler:
V1.1 Werehog and Yoshi Two new Character models added, CTF Monitors Fix, Amy Hug support, various tweaks.
V1.0.2
Small Patch correcting an oversight with Eggrobo for the battlemode mod.
V1.0.1 Modern Sonic Support has been added to the pack, simply download the patch and replace your files with the new ones.

What's next?
I plan to finish porting/updating characters as they are released in the Message Boards, Characters such as Mighty, Ray, Espio, etc. Though don't expect me to support every version of Sonic that gets a wad, the Vanilla, Pointy, and Modern/Neo are the only Sonic's I intend to make.
For Mods, Sugoi 1-3 are given, and any other notable mods that come out.
BUGS
Spoiler:
These are not my fault, and it's no use complaining in this thread about them.
-NiGHTs mode rotations on custom characters; NiGHTs requires a separate lump in characters wads for models to rotate correctly. Character creators, see the vanilla cast's files and check for "SPRTINFO." Add one to your character if you want it's model to not look like an Arwing.
-Fang; due to naming conflicts, if you switch renderers to OGL after launching in software, the playable Fang will use his sprites rather than the model. Your game must launch in OGL to use Fang's Model

Download Now

File Type: zip Jeck Jims' 2.2 Models v1.1.zip (6.29 MB, 3004 views)

Screenshots

Click image for larger version

Name:	SELECT.gif
Views:	17696
Size:	1.43 MB
ID:	26739   Click image for larger version

Name:	srb20000.jpg
Views:	17627
Size:	134.4 KB
ID:	26741   Click image for larger version

Name:	srb20199.png
Views:	638
Size:	30.9 KB
ID:	26742   Click image for larger version

Name:	srb20242.png
Views:	685
Size:	34.2 KB
ID:	26743   Click image for larger version

Name:	srb20465.png
Views:	603
Size:	9.0 KB
ID:	26744  

Click image for larger version

Name:	srb20699.png
Views:	744
Size:	37.0 KB
ID:	26745   Click image for larger version

Name:	srb20775.png
Views:	638
Size:	36.3 KB
ID:	26746   Click image for larger version

Name:	srb20787.png
Views:	684
Size:	145.4 KB
ID:	26747   Click image for larger version

Name:	srb20808.png
Views:	854
Size:	156.9 KB
ID:	26748   Click image for larger version

Name:	srb20830.png
Views:	998
Size:	87.2 KB
ID:	26749  

Click image for larger version

Name:	srb20844.png
Views:	861
Size:	26.6 KB
ID:	26750   Click image for larger version

Name:	srb20259.png
Views:	805
Size:	306.8 KB
ID:	26751   Click image for larger version

Name:	srb20113.jpg
Views:	954
Size:	153.8 KB
ID:	26752   Click image for larger version

Name:	srb20866.png
Views:	1472
Size:	55.0 KB
ID:	26754   Click image for larger version

Name:	srb20008.png
Views:	2103
Size:	13.3 KB
ID:	26801  

Click image for larger version

Name:	werehog.gif
Views:	6361
Size:	130.6 KB
ID:	27853   Click image for larger version

Name:	Yoshi.gif
Views:	6310
Size:	112.3 KB
ID:	27854   Click image for larger version

Name:	srb20124.png
Views:	302
Size:	47.9 KB
ID:	27855   Click image for larger version

Name:	srb20096.png
Views:	423
Size:	150.7 KB
ID:	27856  

Supporters / CoAuthors

Show Your Support

  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Comments
Old 02-17-2020   #2
TehRealSalt
Ya Gal Sal Here (σᴥσ)
Moderator
 
TehRealSalt's Avatar
Default

Welcome to releases!
__________________
Twitter | Twitch | Youtube
TehRealSalt is offline   Reply With Quote
Old 02-17-2020   #3
Twins'R'Awesome
Mid tier pixel artist
 
Twins'R'Awesome's Avatar
Default

Based Jeck giving out high quality models that seem to get higher and higher in quality with every release
__________________
The most E P I C gamer around~
Twins'R'Awesome is offline   Reply With Quote
Old 02-17-2020   #4
Jaco Boy
 
Jaco Boy's Avatar
Default

Is there any tutorial on how to activate this mod?
__________________
Universal super form supporter
Jaco Boy is offline   Reply With Quote
Old 02-17-2020   #5
SpicyHamSamson
Pure of Heart! Dumb of Ass!
 
SpicyHamSamson's Avatar
Default

I'm having trouble with the mod. I'm trying to activate it in game but it just shows more folders inside the folder, and the only thing I can do is look inside those folders, which are empty. Am I just doing something wrong?
SpicyHamSamson is offline   Reply With Quote
Old 02-17-2020   #6
Joey The Fox
That Twisted Metal Nerd
 
Joey The Fox's Avatar
Default

Quote:
Originally Posted by SpicyHamSamson View Post
I'm having trouble with the mod. I'm trying to activate it in game but it just shows more folders inside the folder, and the only thing I can do is look inside those folders, which are empty. Am I just doing something wrong?
To activate the mod you must go into options->Video Options-> OpenGL options and set the models to on.

You can also just go into the console and do gr_models on
__________________
Quote:
<HattyBoyo> AIR IM GOING TO KILL YOU BY BREATHING
<AirFox> HAHA
<AirFox> Do it
Check out Twisted Metal Pack for SRB2 Kart
Joey The Fox is offline   Reply With Quote
Old 02-17-2020   #7
ThatAzazelFire
The Ghost
 
ThatAzazelFire's Avatar
Default

The amazing models return!

What a great package.
Nice work Jeck
__________________
Oh, i posted. cool.
I Own over 20 Characters.

My pretty empty twitter account
ThatAzazelFire is offline   Reply With Quote
Old 02-17-2020   #8
time gear
 
time gear's Avatar
Default

So I was testing this out as Metal Sonic (I did have mods loaded so it might be due to confliction, might need to investigate more on my end of things) and this happened: (Not sure how to add attachments so here's a direct link to the image)
https://imgur.com/a/6aLsMBk
time gear is offline   Reply With Quote
Old 02-17-2020   #9
Zanda_Sama
Default

When I beat a special stage as sonic and move on to the next level... sonic turns yellow?
Attached Thumbnails
Click image for larger version

Name:	srb20001.gif
Views:	520
Size:	2.10 MB
ID:	26759   Click image for larger version

Name:	srb20003.gif
Views:	382
Size:	2.72 MB
ID:	26760  
Zanda_Sama is online now   Reply With Quote
Old 02-17-2020   #10
SpicyHamSamson
Pure of Heart! Dumb of Ass!
 
SpicyHamSamson's Avatar
Default

Quote:
Originally Posted by Joey The Fox View Post
To activate the mod you must go into options->Video Options-> OpenGL options and set the models to on.

You can also just go into the console and do gr_models on
I looked for the OpenGL options, but they aren't there. I'm not sure what to do involving the console either because I have next to no idea how to do basically anything involving the console. If it helps lessen confusion, I'm on Mac.

Update: Figured out the problem. I was still using version 2.2.0. Guess I'll have to wait for the Mac version of 2.2.1.

Last edited by SpicyHamSamson; 02-17-2020 at 05:42 AM.
SpicyHamSamson is offline   Reply With Quote
Old 02-17-2020   #11
jameds
James
Developer
Default

Quote:
Originally Posted by Zanda_Sama View Post
When I beat a special stage as sonic and move on to the next level... sonic turns yellow?
That's a bug with OpenGL. We're looking into fixing it though.
__________________
Quote:
Originally Posted by AlamTaz
please directly any issues about srb2.org to NOTGIVINGAFULLFUCK
jameds is offline   Reply With Quote
Old 02-17-2020   #12
Rrose80149
Default

Now we just need the High Quality models to be updated.
Rrose80149 is offline   Reply With Quote
Old 02-17-2020   #13
leonlight
 
leonlight's Avatar
Default

will you add in the future more 3d for characters like modern sonic, CD SONIC, ray, robo knucks, dirk, hinote ?
leonlight is offline   Reply With Quote
Old 02-17-2020   #14
S.T.F
Just A Random Player.
 
S.T.F's Avatar
Default

to bad im having problems with opengl
__________________
Yiddle-Diddle-Do
S.T.F is offline   Reply With Quote
Old 02-17-2020   #15
GreenKnight9000
 
GreenKnight9000's Avatar
Default

inhale
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
IT'S FINALLY HERE!
It's great to see these again!


Edit: It's strange to see that you made Super Sonic hold onto things with two hands inside of holding it with one like a badass, but sure.
__________________
Certified Emerald Hunter for online matches
-Known as ThomasTheHedgehog888 in matches-

Last edited by GreenKnight9000; 02-17-2020 at 12:47 PM.
GreenKnight9000 is offline   Reply With Quote
Old 02-17-2020   #16
broken_anklee
The
 
broken_anklee's Avatar
Default

Quote:
Originally Posted by Jaco Boy View Post
Is there any tutorial on how to activate this mod?
Go in the console and type in "gr_models 1/on" or you can just go to the OpenGL Options and activate the models from there.
broken_anklee is offline   Reply With Quote
Old 02-17-2020   #17
Magnemania
 
Magnemania's Avatar
Default

All the vanilla characters + Silver/Eggman/Egg Robo/Blaze/Neo Sonic are working for me, but Fang is still a sprite.
Magnemania is offline   Reply With Quote
Old 02-17-2020   #18
SuperPhanto
SRB2 was my childhood
 
SuperPhanto's Avatar
Default

I absolutely LOVE these! If I may have your permission, I could update my port of the original Black Eggman model to have an alternate version that uses the textures from this one. Also, I think that the legacy characters should use the Saturn models you made for 2.1. No particular reason, other than it being a nice reference to the history of this model pack.

I noticed you used the gun sprite I made for Egg Robo as the texture for his gun in the model. That's a nice touch! No need to credit me though, I've already been credited in the original pk3.
__________________
Quote:
Originally Posted by SuperPhanto
This community is full of thieves. It's just something that I have come to peace with.
But this community is also full of very talented, and very creative people that have done amazing things.
That's why I love it

Last edited by SuperPhanto; 02-17-2020 at 04:18 PM.
SuperPhanto is offline   Reply With Quote
Old 02-17-2020   #19
Rrose80149
Default

Will We See Modern Amy?
Rrose80149 is offline   Reply With Quote
Old 02-17-2020   #20
Zanda_Sama
Default

I cant wait for that character select thing to be a thing. Bot_skin without using a command prompt? Looks nice
Zanda_Sama is online now   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:39 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2020, vBulletin Solutions, Inc.