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The Momentum Mod Details »»
The Momentum Mod
Version: 9, by CobaltBW (Community Noise Maker) CobaltBW is offline
Developer Last Online: Jul 2020

Version: SRB2 Rating: (5 votes - 4.60 average)
Released: 12-27-2019 Last Update: 01-10-2020 Installs: 9
Scripts Re-Useable Content

Script which preserves the player's momentum on the ground. In addition, some characters have had certain speed restrictions tweaked or removed.

Changes include:
  • Players can now run beyond their normal movespeed if carrying momentum from a spring, slope, etc.
  • Sonic's thok reduced from 60 to 50
  • Jumpthok ability's horizontal thrust scales with momentum
  • Tails' horizontal flight momentum now mirrors that of Sonic 3's (always faster when descending, always slower when rising). Additionally, Tails can now fly by holding the jump button instead of tapping it.
  • Knuckles no longer loses momentum after deactivating glide, and the momentum cut on landing has also been reduced
  • Fang no longer loses momentum when activating or deactivating bounce
  • Metal Sonic's dash mode stacks with carried momentum

Download Now

File Type: rar VL_Momentum-v9.rar (2.0 KB, 1645 views)

Screenshots

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 02-27-2020   #42
Plazzma02
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Quote:
Originally Posted by SpicyHamSamson View Post
Is there any way you can convert this to a .zip file? I'd really like to try it, but opening .rar files is really difficult on Mac. If not I totally understand, but I'd really love to use this mod.
I like to use this website to open rar files.
https://extract.me/

It can open all sorts of archives.
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Old 04-25-2020   #43
Goldenhog
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Tails' speed is always capped when flying - even when fully descending, Tails will be dragged back to 36~40 speed if he's in a flying state and going any faster than that.

Dunno if that's intentional cuz lol spinfly or not because this is the Momentum Mod and such.
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Old 04-25-2020   #44
Pyrakid Wolfo
 
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Tails flight change is imo kinda stupid, I don't really care if it was done to "nerf" the character, but Tails flight seems incredibly slow while rising, I mean who uses flight to descend anyway. I think it could be at least be a bit faster (while rising [and descending maybe]) if you're not going to just remove it outright. And I know you're probably not going to make a version 10 anyway.
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Old 05-13-2020   #45
Prime 2.0
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Quote:
Originally Posted by Plazzma02 View Post
I like to use this website to open rar files.
https://extract.me/

It can open all sorts of archives.
Sending all the archives you want to open to a website to do it for you is slow, shares your information with a third party, and an ongoing, completely unnecessary risk of malicious tampering. Just get an application for it from the mac app store instead.
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Old 05-13-2020   #46
Silver Sonic
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Quote:
Originally Posted by Prime 2.0 View Post
Sending all the archives you want to open to a website to do it for you is slow, shares your information with a third party, and an ongoing, completely unnecessary risk of malicious tampering. Just get an application for it from the mac app store instead.
https://www.keka.io/ sent from my Mac
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Old 05-15-2020   #47
carlrev
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There is a problem with Tails. I think nerfing his flight ascend flight was a mistake, preventing certain emblems from being accessible, like Emblem D (orange diamond) at the end of CEZ 2 (the one where you have to spam the sh*t out of Tails's flight to reach it).
Quote:
//Limit speed of ascent
if pmo.momz*flip > 4*scale/water then
pmo.momz = flip*max(4*scale/water,pmo.momz*flip-friction)
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Last edited by carlrev; 05-15-2020 at 10:09 PM.
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Old 06-05-2020   #48
ClassicNC
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Holy crap the Momentum mod and Spamdash combined is op
Also here is an example of that combined with my bad srb2ing
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Old 4 Weeks Ago   #49
PencilVoid
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I'm not sure if this is intentional, but it appears that the speed cap is still in effect when the player runs on ice.
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Old 5 Days Ago   #50
BlueZero4
 
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I can't seem to open the archive with 7zip.
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