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SegaSonic Ray Details »»
SegaSonic Ray
Version: 3, by Wumbo (edited) Wumbo is offline
Developer Last Online: Aug 2020

Version: SRB2 Rating: (6 votes - 4.17 average)
Released: 12-18-2019 Last Update: Never Favourites: 2
Characters Scripts Re-Useable Content

SegaSonic Ray by Emong and Wumbo.



SegaSonic Ray by Emong and Wumbo.


Spoiler: Changelog

Version 3
  • Character and Lua updated for 2.2
  • Wall collision may or may not be finally fixed
  • Ray's secret super form has been removed (goodnight sweet prince)
Version 2
  • Updated to use new version of RayMania.lua
Version 1
  • Initial release

Spoiler: Credits
  • Emong for the original base WAD and script, and for giving me permission to release this
  • Ragey for his spritesheet

Download Now

File Type: zip VCL_RaySSTH-v3.zip (203.1 KB, 3196 views)

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Comments
Old 12-19-2019   #2
MellowJacket
The unreliable judge
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Ray's flight sure is one way to get around Arid Canyon Zone in style. Fun stuff.
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Old 12-19-2019   #3
Gray21oh
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At least it's someone ported over who isn't already in the main cast. Ray's always fun to goof around with.
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Old 12-19-2019   #4
Daviroll_Limit
SEIBAAA!
 
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>Ray's secret super form has been removed (goodnight sweet prince)

aww, i gonna miss it

Last edited by Daviroll_Limit; 12-19-2019 at 02:10 PM. Reason: still new here, i need to learn how to quote and some other things
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Old 12-19-2019   #5
kiro the hedgehog
 
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spring jump sprites are lovely
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Old 12-19-2019   #6
Goldenhog
Wandering Protagonist
 
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Haha! Finally! This is one of the ports I was waiting for the most!
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Old 12-19-2019   #7
Naluigi
That guy who likes Luigi
 
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Sorta wish that Ray could get custom sprites that fit the SRB2 style but I guess this is good enough for now until someone actually decides to take the time to do that.
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Old 12-25-2019   #8
Snoopi
Not related to "Snoopy".
 
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Am I the only one who thinks it is weird how Ray's Tail is gone when running in a specific direction?
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Old 12-25-2019   #9
Lolour
 
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Quote:
Originally Posted by Snoopi View Post
Am I the only one who thinks it is weird how Ray's Tail is gone when running in a specific direction?
No, i think it's strange too
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Old 12-27-2019   #10
Sinny33
Yes. Sonic and Gun exists
 
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So um, I wonder why he's not supported in the Nights Special Stages. Characters like Tails or Knux have no supers but can go into these.

I think the tail should move more and be placed more near Ray straight. It would look like the Run sprites but would move back show idle movement

Last edited by Sinny33; 12-27-2019 at 09:37 AM.
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Old 01-13-2020   #11
STG3
Part of the SSG3 team
 
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Default Ray tail

A
Quote:
Originally Posted by Snoopi View Post
Am I the only one who thinks it is weird how Ray's Tail is gone when running in a specific direction?
Noticed that a long ago in 2.1. it's pretty weird that it hasn't been fixed but eh. It's just a tiny visual problem
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Old 01-27-2020   #12
Frostiikin
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Quote:
Originally Posted by Snoopi View Post
Am I the only one who thinks it is weird how Ray's Tail is gone when running in a specific direction?
I actually have a tail edit that i've given to wumbo which he said will be added in the next update. No idea when that'll be, but the edited version is in his possession.
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Old 02-18-2020   #13
Emong
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After a few seconds of testing Ray seems to work just fine on the new Simple control scheme. If anyone runs into any issues please report them so I can fix them.
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Old 02-24-2020   #14
Razgriz
 
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Quote:
Originally Posted by Daviroll_Limit View Post
>Ray's secret super form has been removed (goodnight sweet prince)

aww, i gonna miss it
Rip. No more superflight.
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