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Serpent Shrine Zone v1.3 Details »»
Serpent Shrine Zone v1.3
Version: 1.3, by Brainfrost Brainfrost is offline
Developer Last Online: Oct 2020

Category: Version: SRB2 Kart Rating: (3 votes - 3.40 average)
Released: 09-21-2020 Last Update: Never Favourites: 2
Single Player Levels Multiplayer Levels SOCs Re-Useable Content Sprites/Graphics

Hello, I am Brainfrost, and I like Mega Man III so much I made a track inspired by Snake Man's stage.



I'm very new to map making, but after stumbling my way through the helpful tutorials the community has put out, I've managed to piece together a complete track. I'm very curious about any and all feedback, especially if I've made a lot of beginner mistakes. (I'm sure I have)


Click image for larger version

Name:	snake01.gif
Views:	56
Size:	3.34 MB
ID:	39563

Comes with indoor and outdoor sections, and a giant slithering snake you need to dodge!

Click image for larger version

Name:	snake02.gif
Views:	55
Size:	6.15 MB
ID:	39564

I'd like to thank the community at large for the great wiki and tutorials, especially James Hall for his Zone Builder Tutorial series.


Thank you!!!


Click image for larger version

Name:	snake03.gif
Views:	52
Size:	5.47 MB
ID:	39565


Changelog:

v1.1
-Fixed textures appearing incorrectly in Software rendering mode
-Added two checkpoints to the outdoor section
-Boost pads in the S-shaped section are lit up better
-Added boost pads after the moving snake
-Added MUSICDEF so song is properly credited
-Added a small guardrail on the turn before the moving snake
-Added a couple more turn signs

v1.2
-Fixed the outdoor fan sector not pushing grow or heavier characters properly. Any character should now be guaranteed to reach the other side.
-Added some offroad sectors to the outdoor section.
-Made a small checkpoint sector bigger so there is less chance of clipping through it accidentally.
-Added new textures and flats.
-Added miscellaneous decorations.


v1.3
-Added various props to snakeify the track

Download Now

File Type: pk3 KR_SERPENT_SHRINE_v1.3.pk3 (2.55 MB, 113 views)

Screenshots

Click image for larger version

Name:	snake.gif
Views:	29
Size:	647.1 KB
ID:	39562  

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  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 09-22-2020   #2
D00D64
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Welcome to releases!
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Old 09-23-2020   #3
Brainfrost
 
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Default v1.1 update

Quick update to v1.1 based on feedback. (thank you Star#7631!)


Major changes being adding a MUSICDEF and adding a few more checkpoints so that the outside section is less problematic.
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Old 4 Weeks Ago   #4
Brainfrost
 
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Default v1.2 update

I wanted to hold onto this 1.2 update longer, but this fixes a major issue with grow and heavier characters not being able to cross the fan sector near the end of the track. This should be fixed now and all characters can cross reliably. So I'm releasing this sooner rather than later.



Enjoy! And let me know if you encounter any issues or have any feedback.
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Old 4 Weeks Ago   #5
3Sonic33
 
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Default is this intencional

I just find this and i wannted to ask
[IMG]file:///C:/Users/usuario/Desktop/videotogif_2020.10.02_15.58.32.gif[/IMG]

Last edited by 3Sonic33; 4 Weeks Ago at 07:09 PM.
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Old 3 Weeks Ago   #6
Claudiadoe
 
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Quote:
Originally Posted by 3Sonic33 View Post
I just find this and i wannted to ask
[IMG]file:///C:/Users/usuario/Desktop/videotogif_2020.10.02_15.58.32.gif[/IMG]
this only works with links for gifs/images, not the destination of it on your PC, upload the gif on discord and link it that way or something along those lines
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Old 3 Weeks Ago   #7
Lightsideluc
 
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So, this track is pretty darn solid. I love the snake wave thing, too. My main complaint is that the walls are pretty drab to look at, and they're what you see for a large portion of the race. Something to break up the monotony, like snake faces or torches/lights (maybe made to look like snake fangs?) would be nice.
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Old 3 Weeks Ago   #8
Brainfrost
 
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Default v1.3 Update

Thanks for the feedback! Here's a 1.3 update, where I added a lot of props that hopefully makes the track pop out a bit more. Let me know what you all think.
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