Whats happening? Is the gif showing up?What do you mean by that? If it is a problem with the models, take a screenshot of it and explain the problem soo it's easier for him to understand the problem youre having
Whats happening? Is the gif showing up?
Is this supposed to happen?
https://imgur.com/nT3a49Y alright did it work now?Yeah, you can't link a file directly from your computer files, you have to upload the .gif to a page like imgur and paste the image link here, so that I can actually see what's wrong.
https://imgur.com/nT3a49Y alright did it work now?
https://imgur.com/nT3a49Y alright did it work now?
https://imgur.com/nT3a49Y alright did it work now?
Hey, im having issues getting the mecha model to work. I believe ive done everything right. My other models work.
Skip's Model is cool but I don't like how his feet when running go through his body. It's creepy.
Will you change it for VDLC Support for jeck jim's models 1.3
I tested my pack with Jeck's last update and it worked just fine, so I'm not sure what you mean.
Oh I meant like the setup like ThatAzazelFire's new update on their model pack
I've never done anything like this befo so if someone could help me out that would be appreciated
I see, since my pack is mostly player models, I don't see the point in changing the setup, should be easy enough to change and organize it that way anyway.
That should work fine, are you having any issues?
I'm not exactly sure if I'm doing the right thing with the pack itself. I've extracted the MModels file and placed it in models and I'm pretty sure I'm adding the lining code to my models.dat fine but whenever I start up the game it's just not therein the MModels in the addons option on the menu and if that's not the method I have no clue how to enable the model or whatever you do.
If everything is installed correctly, you'll just need to go into your settings to change the renderer from Software to OpenGL. Then go down to OpenGL Options and switch models to on.