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  1. Shutash

    X Sonic

    i seem to have found a bug; if you zip dash into a pushing water current you (sometimes) can't jump out (i was mashing jump the second time i fell in)
  2. Shutash

    Official Level Design Collab 2023: Round 2

    i used the slopes on the escalators to backwards long jump and build enough speed to clip past the wall and get out of bounds
  3. Shutash

    Official Level Design Collab 2023: Round 2

    mario shall be contained by the confinement of the mall no longer (or in coherent english, he blj'd out)
  4. Shutash

    Desert Blast!

    to be honest with you i blazed through this map in like 3 and a half minutes by playing it solo-net mode and using one of ryder's blocks placed on top of that sign behind the player at the start to switch to mario and BLJ through most of whatever it may have had to offer
  5. Shutash

    Crash Bandicoot Beta Thread

    yeah, pretty much
  6. Shutash

    Crash Bandicoot Beta Thread

    maybe he could get each of those 3 items once he hits a certain number of emeralds
  7. Shutash

    [Open Assets] Steve

    this mod's quite well-made, but i think steve would be more viable if he could actually make use out of any of the monitors he can pick up outside of using them as glorified step stools (and the same goes for the TNT barrels, i was hoping he'd be able to ignite those somehow)
  8. Shutash

    Sonic X (X-Sonic) Progress

    this is pretty late for me to say but if there is one critique i may make towards the gameplay aspects of the mod (at least the ones that have been coded in) the "aiming" state for the zip dash doesn't seem as drift-y (if that's the right word for it) as it should be also, will there be options...
  9. Shutash

    Crash Bandicoot Beta Thread

    fair enough
  10. Shutash

    Crash Bandicoot Beta Thread

    so i heard that you aren't letting crash pick up any of the shields (which makes sense) but did you consider making the masks from crash 4 (as in the new one) be given from certain shields in place of Aku Aku?
  11. Shutash

    Jeck Jims' 2.2 3D Models

    just so you know for the next time you go to update this pack, mario/luigi's cape actually uses a separate white spriteset for super instead of being normally recolored
  12. Shutash

    What changes do you want in 2.2.14?

    alright so about 8 days later it seems that that apparently WAS in by 2.2.13's release and i never noticed somehow
  13. Shutash

    Super Mario Bros.

    bug report: diving into a vertical/diagonal spring with Many Minor Tweaks loaded causes the dive to glitch out for the rest of the level
  14. Shutash

    What changes do you want in 2.2.14?

    i may have already posted in this thread eaarlier, but i also wish that spritescale (and sprite offsets, for that matter) worked on 3d models so that we could finally have a proper mario model out and working
  15. Shutash

    Is Brak Eggman’s code based off of the Cyberdemon from Doom?

    i think that sniper attack he has is a beefed up version of the archvile's flame pillar, too
  16. Shutash

    What changes do you want in 2.2.14?

    what about the option to make specific letters in your player name colors separate from the default one set by your skincolor
  17. Shutash

    someone named light bein rude on servers

    sometimes it baffles me how anybody can manage to get this angry over a sonic game of all things
  18. Shutash

    Official Level Design Collab 2023: Round 1

    wait a minute is that the indiana jones font
  19. Shutash

    [Open Assets] Team New

    if you don't mind me asking, do you plan on creating any more characters for team new (like amy or fang)?
  20. Shutash

    N64 Mario

    this mod has one of the most unnaturally smooth ledge animations i've ever seen
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