Xenon The Hedgehog
One thing, i don't know why
Mommy sonicView attachment 77950 Mommy sonic gang
quote this post and say "mommy sonic" to join the gang
this was a dumb idea isnt it?
Mommy sonicView attachment 77950 Mommy sonic gang
quote this post and say "mommy sonic" to join the gang
this was a dumb idea isnt it?
mommy sonicView attachment 77950 Mommy sonic gang
quote this post and say "mommy sonic" to join the gang
this was a dumb idea isnt it?
Added a new ability for Tails and Knuckles
Added the ability to keep your shield in-between levels
A huge amount of bug fixes
Fang could jump on enemies without getting damaged.
Thats the only thing I fixed lol
I enjoy the mod a lot, i like the character tweaks and the new abilities you gave em, also the color changes, they are great.
But there is one thing that bugs me a little, you see, i usually play with more than just one addon, but when adding vphysics the mod wont work exactly as intended.
I did some tests to see what addon was causing this, and the problems were caused by an addon called "xmomentum".
Problems consist in some character's movesets not working as they should, for example sonic not being able to homing attack even thought the lock-on symbol is shown.
I tried adding xmom first and then vphysics, i tried adding vphysics first and then xmom, nothing changes.
Now, i know that this will probably be wasting a ton of your time and energy, and that you probably dont even play with this addon nor care about it, but i would be very thankful if you could look into it. Otherwise i will probably have to learn how to do this by myself wich would be a big pain. Thanks for reading, i hope to get an answer.
Genius, the reason that keeps me from not using xmom is that it has hyper forms, uncurl, blue shoes for tails and other tweaks that i just cannot say no to.you're using two ability/ momentum mods, ofc its not gonna work right. best to only use one of those ability overhaul/ momentum mods at at ime or you will get a lot of conflicts.
I answered your question; unnecessary rudeness. Open up the mod yourself and cut out the conflicts.Genius, the reason that keeps me from not using xmom is that it has hyper forms, uncurl, blue shoes for tails and other tweaks that i just cannot say no to.
I dont want to start conflicts, especially here, alright?I answered your question; unnecessary rudeness. Open up the mod yourself and cut out the conflicts.
adding new sprites will mess up the models, because they don't have animations for itgreat mod, love all the abilities for the vanilla characters. puts them up to the same quality and uniqueness as addon chars.
the only flaw is that when playing with 3D models on, Amy is missing a bunch of animations and keeps skipping into a t-pose. I'm guessing she has some new sprites.
Having multiple momentum mods isn't really going to have the best result...I enjoy the mod a lot, i like the character tweaks and the new abilities you gave em, also the color changes, they are great.
But there is one thing that bugs me a little, you see, i usually play with more than just one addon, but when adding vphysics the mod wont work exactly as intended.
I did some tests to see what addon was causing this, and the problems were caused by an addon called "xmomentum".
Problems consist in some character's movesets not working as they should, for example sonic not being able to homing attack even thought the lock-on symbol is shown.
I tried adding xmom first and then vphysics, i tried adding vphysics first and then xmom, nothing changes.
Now, i know that this will probably be wasting a ton of your time and energy, and that you probably dont even play with this addon nor care about it, but i would be very thankful if you could look into it. Otherwise i will probably have to learn how to do this by myself wich would be a big pain. Thanks for reading, i hope to get an answer.
What I was saying was Amy's missing animations on one of her attacks when playing with models.adding new sprites will mess up the models, because they don't have animations for it
Yeah, because the attack that plays doesn't have support for models. I can't fix that.What I was saying was Amy's missing animations on one of her attacks when playing with models.