crystallinegazer
Milne's Mom || she/her
Hi, everyone! It's been well over three years since the mod's last major update, and I've personally given up on trying to be all mysterious. I'd like to make it as clear as possible how much progress has been done on v2. And to be entirely honest - the answer is not a lot.
The main goal I want to reach with v2 is a total rework for Milne and Iclyn along with adding Randellia as a playable character. The reason for the reworks is that the mods for Milne and Iclyn were created when I was 11 and 13 years old respectively. I've learned a lot and these characters have grown just as much since then. Rather than keep these movesets that are simply just comprised of what I thought was cool at the time, I want to create something more cohesive that reflects their personalities. After all, the only reason I wanted to make this mod in the first place is really just because I just want to play as my own characters in this game.
This mod is just something I do as a hobby, and as such I only really work on it when I have the motivation to do so. That motivation has only come back very recently, and due to this the most work on v2 has been done between January and now. Milne has had a resprite in the works behind the scenes since March 2023. However, it took until last November for the design in her sprites to be finalized and only two animations were 100% finished prior to January. Iclyn and Randellia have not yet been started.
So far, all vanilla animations have been finished for Milne along with a handful of her ability sprites. As soon as I'm finished with Milne's sprites, I'll move on to Iclyn. In terms of code, Milne has a good amount done for most of her moveset but there are still major parts missing.
Past v2, at some point I would like to add Zinc the Porcupine and Titanium as playable characters to the mod. Zinc has a moveset concept planned, but Titanium is just a nice thought at the moment. Sarla the Dark Warden is another character I've considered at some point, but she's less likely to be added. Just depends on how I feel after those two. After that, I don't see myself updating this mod any more until 2.3 releases.
If you don't like these changes I'm making, all I have to say is that I'm honestly not really sorry! These are my characters, and I don't plan on changing them from how I like them to appease anyone. Also, please be patient if you're waiting for the update. It'll be released when it's done, and if you pester me for a release date, no matter how respectful you are (and i really do appreciate it if you are,) I'm just going to ignore it.
The main goal I want to reach with v2 is a total rework for Milne and Iclyn along with adding Randellia as a playable character. The reason for the reworks is that the mods for Milne and Iclyn were created when I was 11 and 13 years old respectively. I've learned a lot and these characters have grown just as much since then. Rather than keep these movesets that are simply just comprised of what I thought was cool at the time, I want to create something more cohesive that reflects their personalities. After all, the only reason I wanted to make this mod in the first place is really just because I just want to play as my own characters in this game.
This mod is just something I do as a hobby, and as such I only really work on it when I have the motivation to do so. That motivation has only come back very recently, and due to this the most work on v2 has been done between January and now. Milne has had a resprite in the works behind the scenes since March 2023. However, it took until last November for the design in her sprites to be finalized and only two animations were 100% finished prior to January. Iclyn and Randellia have not yet been started.
So far, all vanilla animations have been finished for Milne along with a handful of her ability sprites. As soon as I'm finished with Milne's sprites, I'll move on to Iclyn. In terms of code, Milne has a good amount done for most of her moveset but there are still major parts missing.
Past v2, at some point I would like to add Zinc the Porcupine and Titanium as playable characters to the mod. Zinc has a moveset concept planned, but Titanium is just a nice thought at the moment. Sarla the Dark Warden is another character I've considered at some point, but she's less likely to be added. Just depends on how I feel after those two. After that, I don't see myself updating this mod any more until 2.3 releases.
If you don't like these changes I'm making, all I have to say is that I'm honestly not really sorry! These are my characters, and I don't plan on changing them from how I like them to appease anyone. Also, please be patient if you're waiting for the update. It'll be released when it's done, and if you pester me for a release date, no matter how respectful you are (and i really do appreciate it if you are,) I'm just going to ignore it.