Awesome translation of the original boss to a 3D environment! I particularly liked that you now have to explicitly bait Pepperman into running into the finished sculpture.
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I look forward to the boss of the vigilante
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One of my favorites mods, excellent job!!
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Very nicely textured and animated, and very unique for SRB2 despite being a remake of another game's level.

My only issue is that, unlike in 2D, it's difficult to keep an eye on the boss at all times in 3D. Since this is a fast-paced boss that makes it a bit harder than it needs to be.

Then again rings are re-collectible so that helps...
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Great recreation of the boss fight! Can't wait to see the rest!
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I'm surprised to see a quality Pizza Tower mod since we really need one. It says what's on the box, a fight against Pepperman. It's fun and quite the challenge. The presentation is also good. I do have a few minor nitpicks.

Sprites- While I don't mind ripped sprites, since some characters wouldn't translate well to the SRB2 style. It would be nice to see some 360 to the sprites will be nice since you're just looking at a moving 2D jpeg.

Technical - Some characters like Whisper can just box Pepperman making most of his offensive moves obsolete.

Maybe a way to make it its own save file and such would be nice. Since it would probably be hard to do speed runs seeing as it replaces Greenflower and such.

Besides that good job!
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Omg this is the best custom boss I ever played
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This is so damn good!
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pretty fun and very accurate to the original game, great job!
only thing i don't like about it is that the arena doesn't look very good, and feels just a little bit too small for SRB2.
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holy cow is that pepperman from the hit game pizza tower???????????? ain't no way
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VERY VERY good - Accurate to source material, down to even having the phase transitions and intro title cards (including the skip!)

My only true opinion is that it should more clearly show where Pepperman's gonna land for when he's on his fourth attacking state (bouncing on walls, vulnerable when airbone), but even then, that could be easily fixed with a character that has an uppercut attack.

Excellent job!
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Damn, this is honsetly really impressive, you capture the style of this boss fight in SRB2 very well
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I just finished Pizza Tower earlier this week and have been kind of obsessed looking for fan content and you drop a whole ass Pepperman boss in my favorite game, wth.
As I was playing I said ok he's got all the moves and even adds but
"Surely it doesn't have the pinch phase"
It had the pinch phase.
"Surely it doesn't have the final desperation phase tho"
It had it.

It's everything I'd want out of Pepperman boss in SRB2 it's just perfect, great work!!
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