- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
- I made sure my file(s) follow the Submissions Guidelines
- Yes
- I named my file(s) correctly (see Filename Conventions)
- Yes
An attempt to simulate the physics and normal camera behavior from Sonic Unleashed in SRB2.
This should work with everyone, but some characters may have some issues with this mod.
- Here your character will turn less and less the faster you move
- Also your character is heavier and now is more complicated to accelerate
- You can Drift!
- Pressing Fire or FireNormal to start drifting to turn better
- Also is added an vertical camera
- I liked it and now is here :3
- And added a lot of tweaks and minor fixes to make the gameplay feel more natural and wild :D
Commands:
Recommended settings:
Please, use the recommended settings to get a better experience.
I hope you like it ^^
Because this mod was pretty difficult to make I couldn't fix some characters that break the turning or don't drift properly or break in something else.
If you know a character that doesn't work well, please let me know here.
Note: This mod is truly optimized for gamepad players, since you can't move the camera manually while moving.
Some of the most compatible mods are:
-Modern Sonic by MotdSpork
Note: Don't forget to modify your Modern Sonic to manual drift ;)
-Adventure Sonic by Metalwario64
-XMomentum or CrossMomentum by Frostiikin
If you want to use this on your mods feel free to do so!
Just credit me plz QwQ
This should work with everyone, but some characters may have some issues with this mod.
- Here your character will turn less and less the faster you move
- Also your character is heavier and now is more complicated to accelerate
- You can Drift!
- Pressing Fire or FireNormal to start drifting to turn better
- Also is added an vertical camera
- I liked it and now is here :3
- And added a lot of tweaks and minor fixes to make the gameplay feel more natural and wild :D
Commands:
Type "analogsens gens" to get the new sensitivity change or type "analogsens vanilla" to let the sensitivity like in the 1.0 release.
Type "driftmode (0 or 1 or 2)" to change between different types of drift.
You have a mode that tries to be like in Sonic Unleashed, another mode that is like in Sonic Generations, and the other one that is like in 1.0 release.
Type "airchanges (on or off)" to get higher gravity and higher jumps, almost like Unleashed.
Type "camerachanges (on, off, alt or alt2)" to add more things to your camera settings like enabling the vertical camera or the FOV (using gr_fovchange on) or both.
Type "unleashedphys (on or off)" to enable or disable the physics and camera.
Type "unlphysdebug (on or off)" to enable or disable the debug things on the HUD.
Type "driftmode (0 or 1 or 2)" to change between different types of drift.
You have a mode that tries to be like in Sonic Unleashed, another mode that is like in Sonic Generations, and the other one that is like in 1.0 release.
Type "airchanges (on or off)" to get higher gravity and higher jumps, almost like Unleashed.
Type "camerachanges (on, off, alt or alt2)" to add more things to your camera settings like enabling the vertical camera or the FOV (using gr_fovchange on) or both.
Type "unleashedphys (on or off)" to enable or disable the physics and camera.
Type "unlphysdebug (on or off)" to enable or disable the debug things on the HUD.
Recommended settings:
In your camera options:
- Disable orbital looking, if you want.
- Put the camera distance in 85.
- Put the camera height between 15 and 25.
- Put the camera spacial speed between 0.90 and 1.00.
- Put 'Shift to player angle' in 0.60.
- Put 'Turn to player angle' in 0.06.
And PLEASE play in automatic play style. The others may not function well.
- Disable orbital looking, if you want.
- Put the camera distance in 85.
- Put the camera height between 15 and 25.
- Put the camera spacial speed between 0.90 and 1.00.
- Put 'Shift to player angle' in 0.60.
- Put 'Turn to player angle' in 0.06.
And PLEASE play in automatic play style. The others may not function well.
Please, use the recommended settings to get a better experience.
I hope you like it ^^
Because this mod was pretty difficult to make I couldn't fix some characters that break the turning or don't drift properly or break in something else.
If you know a character that doesn't work well, please let me know here.
Note: This mod is truly optimized for gamepad players, since you can't move the camera manually while moving.
Some of the most compatible mods are:
-Modern Sonic by MotdSpork
Note: Don't forget to modify your Modern Sonic to manual drift ;)
Modern Sonic V5.12
It's been a long 7 months working on Modern Sonic. What was originally going to just be a port of ModernAbilities turned into an entire rewrite. With brand new effects, sounds, commands and more. It's been a blast making him and I really tried to...
mb.srb2.org
-Adventure Sonic by Metalwario64
Adventure Sonic (v1.8b)
"What you see is what you get! Just a guy that loves adventure!" Features: Easy to digest physics and moveset taking the best from Sonic Adventure 1 and 2! Outstanding support for controllers and simple mode. Give it a try on SA-Sonic and be...
mb.srb2.org
-XMomentum or CrossMomentum by Frostiikin
[Open Assets] - [v1.3] CrossMomentum - A complete gameplay overhaul
Warning: If you suffer from epilepsy, or are sensitive to flashing lights, please type "hyperflash off" in the console (press ~ to open console) before turning hyper. It's finally here! The massive project that i've been working on for the...
mb.srb2.org
If you want to use this on your mods feel free to do so!
Just credit me plz QwQ
I'll start working on making the mod more keyboard friendly as soon as possible.