srb2 2.2.x

  1. PikaJade

    Melee Fox

    Oops, I did it again~ (The amount of time I've been procrastinating designing a few straight lines for the special stages in my bigger project does not bode well for my plan to eventually make a fully original campaign for it...) A while ago in a private Discord server, I half-joked about...
  2. WindowPerson

    Incredirock Demo 1.0

    Incredirock is a mappack that includes big levels. REALLY BIG. Could possibly break the software renderer. There will be 11 original zones, 7 original special stages, and 5 bonus levels when the game leaves demo. Currently, there is 1 original zone (Tropical Ravine Zone) and 6 levels from the...
  3. Dark94

    Dark94's WIP stuff!

    Welcome, fellow user of this very website... In this thread, you may find all my W.I.P. things, all in one place. Questions are welcomed here, so fell free to ask. Um... I think that's enough text. Now, some footage!
  4. PikaJade

    SMB2 Mario

    Guess who's making character prototypes instead of working on long term projects again~? I believe it was last night that I was hit with a random idea. Had anyone made a character that could store enemies, then spawn them again later in a different place? From my limited research (going back...
  5. DaJumpJump

    Hakune the Lynx v1.1

  6. Maverick Finn

    Official Models by SEGA in SRB2

    I haven’t started this project yet, thats why I didnt post on the WIP session. Warn me if its against the rules or smth I didnt start progress because this is something I need to know before I start. Can I rip models from official games, or find similar models of a character on the internet...
  7. PikaJade

    .pdb/symbol file for SRB2?

    I'm working on a custom build for SRB2, and I'm working on figuring out a crash that happens when trying to use bots. I just figured out how to use the Visual Studio debugger, which is great! Only problem is, though, the reports it generates look like this: As I am not a computer, this means...
  8. PhantomRaptor1

    [Open Assets] SkyFox v1

    Ever played as Tails and thought "man, I really wish Tails was BETTER at speedrunning"? ...no? Well, too bad - introducing SkyFox, product of the question "how can I make Tails even faster than he already is?", which then devolved into this monstrosity of a mod. Obligatory first mod warning -...
  9. csean07 ☆Kori☆

    Kori's Cafe V1.0.1

    Welcome to Kori's Cafe! This is a map created by csean07 ☆Kori☆.
  10. chaosboy90

    SSNtails back?

    so SSNtails made a video called We're back and this is pretty confusing can somebody explain this to me
  11. PikaJade

    Final Brak

    You know how I replied to a thread a few months ago, saying that I'd like to see a Super Sonic true final boss in the game, then explained how I imagined such a thing might work? Well, earlier today, I was randomly possessed by the urge to put that into practice. One evening later, I wound up...
  12. AaRonTheHedgehog209

    How would I change the player's animation while firing a projectile?

    I'm trying to make my character change animation (or more specifically they're sprites) when they're firing. If you know a method I could try, please let me know.
  13. Kirby Mania

    [Open Assets] Ring Boost Ability 1.0

    Reach blasting speeds with the power of rings! Press Custom1 to get a boost of speed in exchange for 1 Ring, you can stack these boosts up to 30 times for some crazy speed! If you stack 20 boosts you'll enter Boost mode in which you can damage enemies by running into them. You'll keep your...
  14. X4T1C4L

    Pac-Man World Pac-Dots 1

    Hello, welcome to my first mod. As much as I would like to change the monitors, I don't know how to do that as I am very new to this. Hope you like this mod! P.S. This was made for the Pac-Man mod.
  15. Maverick

    Maverick the maverick wip (spriters needed)

    so, I've been working on a Maverick addon, it's pretty much "done" other than how it's missing pretty much everything needed visually. I tried making walk cycles, but they looked bad, the current sprites are done by Glide KS with small edits. I plan on adding stuff like the life, signpost, and...
  16. AaRonTheHedgehog209

    How would I change the player's floorz variable to the top height of a Water FOF?

    I've been trying to make the player hover over Water (and if possible Goop, Fog, and Quicksand) but it doesn't work well. The player hovers over the ground via floorz, seen below. if ElementObject and ElementObject.valid if (((player.mo.floorrover and player.mo.floorrover.valid) or...
  17. Signol

    [Open Assets] Siggy's Curse of WASD v1

    It's honestly quite shrimple... You press WASD, you EXPLODE!!! This was a lil' script I cobbled together in about a day or so. A friend was doing a challenge run where they wouldn't use WASD, so I enhanced their experience a bit. :shitsfree: This mod also removes the last minecart doors on...
  18. catopur

    How would you bounce

    Im trying to add a sort of bounce/ground pound move to my character and idk the P_ to tell if my character is in the air or not if their is one is there some where that lists them off or do i just have to know them off hand im new to lua and modding as a whole so im going into eveything blind...
  19. CDtheHedeghog

    Krono Island(Demo) 1.2

    This is a demo version for now. Even though I'm not the best level designer, I tried.
  20. Flame

    Sonic Skirmish v0.3

    Sonic Skirmish Version v0.3 Twitter BlueSky Github Overview Sonic Skirmish is an idea I've been working on for nearly two years. It first started off with an idea for a small arena-like camera that kept all players on-screen as it rotates. It soon quickly evolved into a Custom Robo lookalike...
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