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Welcome to Chaos Cove Zone. Previously seen in the Summer 2022 OLDC, Chaos Coave has siince been updated to address a few criticisms.
The first thing you'll notice, besides a resemblance to Treasure Trove Cove, is the new hint system in place.
These hint orbs are designed to guide you to the closest emerald shard, but unfortunately for you they can go through walls just like they did in Sonic Adventure. At least you'll have an idea where to go.
There are also new locations and changes made to address some of the criticisms from the OLDC release, but music was not changed.
Version 1: OLDC release
Version 2: Added new shorlines
added boat house
added new island
added way to open door
Version 2.1:
Used legacy prefix out of habit and had to correct it
fixed a hole in the ground visible in Opengl
Fixed other Opengl slope texture errors
added a skybox
The first thing you'll notice, besides a resemblance to Treasure Trove Cove, is the new hint system in place.
These hint orbs are designed to guide you to the closest emerald shard, but unfortunately for you they can go through walls just like they did in Sonic Adventure. At least you'll have an idea where to go.
There are also new locations and changes made to address some of the criticisms from the OLDC release, but music was not changed.
Tikal's Emerald hint orb
Badnik Pack DX
Tikal's Emerald Locator Orb.
This is the Tikal Emerald hint orb system. Based on what was there in Sonic Adventure and SADX, Tikal will point you in the direction of the closest emerald shard. It's up to you to find your way to the shard though. Using the orb in your map is...
mb.srb2.org
Badnik Pack DX
[Open Assets] - Badnik pack DX
Once again, the Badnik Pack has been updated! What was once Badnik Pack 2 is now Badnik Pack DX. Taking the contents of Badnik Packs 1 and 2 and cramming them together, plus adding in a few more as well. Without any further delay, let's get to...
mb.srb2.org
Version 1: OLDC release
Version 2: Added new shorlines
added boat house
added new island
added way to open door
Version 2.1:
Used legacy prefix out of habit and had to correct it
fixed a hole in the ground visible in Opengl
Fixed other Opengl slope texture errors
added a skybox