That's why I waited a day for it. For it not being 'an update a minute' or sth.

+ As per several requests (as well as me reminding myself), added the ability to break spikes.
+ Added partial invincibility. Partial because retracting spikes can still hurt you from below. Somehow.
+ Added the ability to properly cancel the Ring Spark Field without jumping or rolling.
* Attempted to remove buffering a Ring Spark Field when using it or when airborne.
- Removed the ability to initiate a Ring Spark Field when charging or using V. Maximum Overdrive.
Experimenting with the V.Max Overdrive reminded me that I forgot to put in the random occasional [Electric spark] when using the Ring Spark Field. Sorry!
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