Raid Bosses

[Open Assets] Raid Bosses 3.0

  • Exposed most functions to a global table, so mod interop is easier.
  • Adding "raid_miniboss = true" to a boss's mobjinfo will halve the scaling factor, intended for bosses at the end of longer levels.
  • Bots no longer add to player count.
  • Bosses with only one spawnhealth now don't get their health scaled. (FDZ fix)
  • Cool!
Reactions: SusSped
Minor update to improve performance by adding less global hooks.
  • Cool!
Reactions: SusSped
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