- I made sure my file(s) follow the Submissions Guidelines
- Yes
Heya! My name is Mr.Logan, and I'm here to present some Maps that I've been working on for the last couple of months. Its been a while since my last map pack update, and i hope to release more content whenever I'm not busy.
Here are the current Maps included in the current version:
DOS ZONE:
My very first map! :O A short but simple 4 lapper, perfect for a simple, but fun time!
Frosted Flower Zone:
Still on the simpler side, the symmetrical layout and intersections are sure to keep you on your feet as you try to win the gold!
The Untitled Forest:
Loads of jumps and sharp turns in this one! Hopefully the lush green grass and trees don't distract you from item traps!
Home Base:
A map based of off the first map in Snap the Sentinel, another game made by some of the Kart devs! The tight corridors and sharp turns keeps you on your toes!
Azure Lake Zone:
Based on the Sonic 3 Competition Level, this short but sweet 7-lapper has something very chaotic to bring to the table. Be careful to not slip in the lake!
Gigapolis Zone:
Based on the level from Sonic Chaos, its a short and sweet level with a similar vain to DOS Zone. Watch out for those slopes!
A Lovelier Afternoon:
A remake of D00D64's A Lovely Afternoon. The trees here are super bouncy, maybe you can use that to your advantage?
Unused Podium Map (MAP HELL):
I thought this map was cut from the game... yet its still here? Oh well, might as well race on it.
A few words:
NEW PATCHNOTES:
Legacy Patchnotes (Don't worry about this):
Permissions:
Here are the current Maps included in the current version:
DOS ZONE:
My very first map! :O A short but simple 4 lapper, perfect for a simple, but fun time!
Frosted Flower Zone:
Still on the simpler side, the symmetrical layout and intersections are sure to keep you on your feet as you try to win the gold!
The Untitled Forest:
Loads of jumps and sharp turns in this one! Hopefully the lush green grass and trees don't distract you from item traps!
Home Base:
A map based of off the first map in Snap the Sentinel, another game made by some of the Kart devs! The tight corridors and sharp turns keeps you on your toes!
Azure Lake Zone:
Based on the Sonic 3 Competition Level, this short but sweet 7-lapper has something very chaotic to bring to the table. Be careful to not slip in the lake!
Gigapolis Zone:
Based on the level from Sonic Chaos, its a short and sweet level with a similar vain to DOS Zone. Watch out for those slopes!
A Lovelier Afternoon:
A remake of D00D64's A Lovely Afternoon. The trees here are super bouncy, maybe you can use that to your advantage?
Unused Podium Map (MAP HELL):
I thought this map was cut from the game... yet its still here? Oh well, might as well race on it.
A few words:
NOTE:
You may have noticed that ONE map in particualar is missing from this map pack's rotation.
Omega Rainbow Road will no longer be supported on my behalf, due to it being a pain to fix things,
and it being an overall bad map (IMO). I will still provide it in my pack to be SOC'ed in for thoese who still want to play it
(and as such, a SOC will be provided to add into serverpacks), but please note that I will not be supporting it anymore,
and any bug reports can go into the "sugestion box".
Thank you for understanding!
(I may or maynot remake the map in the future under a new name and/or theme, you'll have to find out and see :])
NOTE 2:
As of recent, ive been getting busier and busier with irl stuff. School is taking up more and more of my time, even more so since im trying to look for a job.
If i ever do end up being absent for a large amount of time (or worst case, i dont come back to kart), I do have people that can take care of issues with my pack.
Please expect less frequent updates/hotfixes.
You may have noticed that ONE map in particualar is missing from this map pack's rotation.
Omega Rainbow Road will no longer be supported on my behalf, due to it being a pain to fix things,
and it being an overall bad map (IMO). I will still provide it in my pack to be SOC'ed in for thoese who still want to play it
(and as such, a SOC will be provided to add into serverpacks), but please note that I will not be supporting it anymore,
and any bug reports can go into the "sugestion box".
Thank you for understanding!
(I may or maynot remake the map in the future under a new name and/or theme, you'll have to find out and see :])
NOTE 2:
As of recent, ive been getting busier and busier with irl stuff. School is taking up more and more of my time, even more so since im trying to look for a job.
If i ever do end up being absent for a large amount of time (or worst case, i dont come back to kart), I do have people that can take care of issues with my pack.
Please expect less frequent updates/hotfixes.
NEW PATCHNOTES:
-5.0
General:
-Some maps now have encore support! (Im looking into making everything have a nice palette for encore,
but as of the moment, Im still working on polishing/remaking some of my maps from scratch.)
-Generally gave everything more polish.
-Added Azure Lake Zone.
-Added Home Base.
Frosted Flower:
-Gave the map more color to make it less boring
-Fixed some mis-tagged sectors that made the road not have an outline in some places
-Fixed and issue where players would get stuck under the fof road after using a red spring pannel.
The Untitled Forest:
-Remade the entire map from scratch.
Gigapolis Zone:
-Fixed a misstagged linedef causing a hole to appear near the 2nd to last turn.
-Added a death plane to prevent an exploit.
A Lovelier Afternoon:
-Remade the map preview image.
-Fixed an untagged deathpit.
General:
-Some maps now have encore support! (Im looking into making everything have a nice palette for encore,
but as of the moment, Im still working on polishing/remaking some of my maps from scratch.)
-Generally gave everything more polish.
-Added Azure Lake Zone.
-Added Home Base.
Frosted Flower:
-Gave the map more color to make it less boring
-Fixed some mis-tagged sectors that made the road not have an outline in some places
-Fixed and issue where players would get stuck under the fof road after using a red spring pannel.
The Untitled Forest:
-Remade the entire map from scratch.
Gigapolis Zone:
-Fixed a misstagged linedef causing a hole to appear near the 2nd to last turn.
-Added a death plane to prevent an exploit.
A Lovelier Afternoon:
-Remade the map preview image.
-Fixed an untagged deathpit.
Legacy Patchnotes (Don't worry about this):
-4.0.2
Frosted Flower:
-APPARENTLY, an older version of Frosted Flower was pushed instead of the new one. (Thank you Jade for mentioning this to me.)
Omega Rainbow Road Classic:
-Fixed a SOC issue.
-4.0.1
Frosted Flower:
-Removed an itemset that was placed by accident.
General Stuff:
-Fixed an issue where some minimaps weren't converted properly, causing clients to crash.
-Fixed an issue where "A COOL MAP"'s Preview image didn't show up.
-4.0
DOS ZONE:
-Fix visiblility issues with some turns.
-Remove the "i-can-lawnmower-this-for-free-cut"
-Sloped the "Daytona Speedway Turn"
-Fixed the checkpoints/waypoints
Frosted Flower:
-Gave the Map a facelift.
-Fix a checkpoint where players cant drop dash. (the second intersection into the cave.)
The Untitled Forest:
-Nothing has been added.
Ice Cap Zone:
-Has been SOC'ed out for a small bit. Expect it to come back in 4.1.
Omega Rainbow Road:
-Removed the jank invible FOF and replace it with normal road.
-Extended the road in the begining of the 3rd section to give room when making a turn.
General Stuff:
-Added A Lovelier Afternoon (Remake of D00D64's "A Lovely Afternoon")
-Added Gigapolis Zone
-Added A "COOL" Map
-Remade the Minimaps and Preview Images.
-Removed Butter Building.
-Fixed a Animdef conflict with Tyonic's Dimention Break pack.
-3.0
DOS Zone:
- Changed a texture's color from Red to Grey.
Frosted Flower:
- Added a Sky Box
Mr.L's Rainbow Road
-No longer existant. Omega Rainbow Road is its new name now.
Omega Rainbow Road:
-Fixed an issue where players could hit the first teleport from the bottom layer.
-Added an invisible FOF to prevent Easy/Normal Speed Players from falling into the bottom layer of the track.
Butter Building:
- Moved to Map Hell/Logna's Regerts.
General:
-Added The Untitled Forest (MAPKR)
-Added Ice Cap Zone (MAPKV)
Hell Maps:
-Changed the Subtitle to "Logna's Regerts".
-Mr.L's RR Classic has been renamed to Omega Rainbow Road Classic.
-2.4.4
-Remade Mr.Logan's Rainbow Road. The previous iteration will be now known as a Classic Map, and will be thrown into the Hell Map Rotation.
-Added/Fixed EeveeStuff's Butter Building. (He abandoned the project, and has given me full access to edit, and add his map into OmegaTracks.)
-Fixed untextures linedefs in DOS ZONE
-Extended deathbarrier in Frosted Flower
-Added a deathbarrier in Frosted Flower to prevent a memecut.
-Fixed the GBJs in Mr.Logans Rainbow Road Classic
-2.4.3
-Added "The World Revolving".
- Fixed an issue with RBLX Doomspire Brickbattle having a texture issue when adding another map pack with the texture name "FOREST".
-Fixed an issue with RBLX Doomspire Brickbattle where the spawns were not Battle Starts.
-Added Boss Way Points to DOS Zone.
-2.4.2
-Remade DOS Zone!
-The older version of DOS Zone will be moved to "Shadow Realm" and will no longer be updated.
-Fixed(?) an issue where people kept on getting stuck underneath the road in Mr.Logan's Rainbow Road.
-Fixed an issue where Frosted Flower's name was still named Fridged Freezer.
-2.4.1
-Fixed an issue where DOS Zone was causing to get a "There are no vertices" error, causing their game to crash.
-Fixed some queso that Mr.Nin found while testing Mr.Logan's Rainbow Road.
-2.4
-Added Mr.Logan's Rainbow Road!
-Nerfed the death barrier in Frosted Flower Zone.
-2.3.1
-Slade refused to save the updated maps. The updated maps are now present here.
-V2.3
D.O.S Zone:
-Blocked of some areas where you were not supposed to drive on. (Thanks Barkly :) )
Frosted Flower:
-Fixed an issue where the name of the map was still Fridged Freezer.
-Made a turn "MrNin proof".
RBLX Doomspire Brickbattle:
Replaced the Stud texture with a more "authentic: Stud texture (Thanks Superstarxalien!).
-V2,2 Lots of notes this time:
D.O.S Zone:
-Music now is louder.
-"Random Midtextures that appear on the roof" have been removed.
-You will no longer spawn backwards on Checkpoint 19.
Fridged Freezer:
-Changed the name to Frosted Flower Zone.
-Layout of the course has been remade.
-Updated the Map, and Map Select Screen sprite.
RBLX Doomspire Brick Battle:
-Minimap has been updated
-Fixed a little texturing error on one of the blue spawns.
-V2.1 Added a death barrier to RBLX Doomspire Brickbattle.
-V2.0 Added Fridged Freezer and RBLX Doomspire Brickbattle.
-V1.1 Logan did a big oopsie, and he accidentally mixed his wads up, and released a older version of his map. But other words, Fixed bugs, removed/shortened some sneaker pads, added Chao, and added some signs.
-V1: Initial Release.
Frosted Flower:
-APPARENTLY, an older version of Frosted Flower was pushed instead of the new one. (Thank you Jade for mentioning this to me.)
Omega Rainbow Road Classic:
-Fixed a SOC issue.
-4.0.1
Frosted Flower:
-Removed an itemset that was placed by accident.
General Stuff:
-Fixed an issue where some minimaps weren't converted properly, causing clients to crash.
-Fixed an issue where "A COOL MAP"'s Preview image didn't show up.
-4.0
DOS ZONE:
-Fix visiblility issues with some turns.
-Remove the "i-can-lawnmower-this-for-free-cut"
-Sloped the "Daytona Speedway Turn"
-Fixed the checkpoints/waypoints
Frosted Flower:
-Gave the Map a facelift.
-Fix a checkpoint where players cant drop dash. (the second intersection into the cave.)
The Untitled Forest:
-Nothing has been added.
Ice Cap Zone:
-Has been SOC'ed out for a small bit. Expect it to come back in 4.1.
Omega Rainbow Road:
-Removed the jank invible FOF and replace it with normal road.
-Extended the road in the begining of the 3rd section to give room when making a turn.
General Stuff:
-Added A Lovelier Afternoon (Remake of D00D64's "A Lovely Afternoon")
-Added Gigapolis Zone
-Added A "COOL" Map
-Remade the Minimaps and Preview Images.
-Removed Butter Building.
-Fixed a Animdef conflict with Tyonic's Dimention Break pack.
-3.0
DOS Zone:
- Changed a texture's color from Red to Grey.
Frosted Flower:
- Added a Sky Box
Mr.L's Rainbow Road
-No longer existant. Omega Rainbow Road is its new name now.
Omega Rainbow Road:
-Fixed an issue where players could hit the first teleport from the bottom layer.
-Added an invisible FOF to prevent Easy/Normal Speed Players from falling into the bottom layer of the track.
Butter Building:
- Moved to Map Hell/Logna's Regerts.
General:
-Added The Untitled Forest (MAPKR)
-Added Ice Cap Zone (MAPKV)
Hell Maps:
-Changed the Subtitle to "Logna's Regerts".
-Mr.L's RR Classic has been renamed to Omega Rainbow Road Classic.
-2.4.4
-Remade Mr.Logan's Rainbow Road. The previous iteration will be now known as a Classic Map, and will be thrown into the Hell Map Rotation.
-Added/Fixed EeveeStuff's Butter Building. (He abandoned the project, and has given me full access to edit, and add his map into OmegaTracks.)
-Fixed untextures linedefs in DOS ZONE
-Extended deathbarrier in Frosted Flower
-Added a deathbarrier in Frosted Flower to prevent a memecut.
-Fixed the GBJs in Mr.Logans Rainbow Road Classic
-2.4.3
-Added "The World Revolving".
- Fixed an issue with RBLX Doomspire Brickbattle having a texture issue when adding another map pack with the texture name "FOREST".
-Fixed an issue with RBLX Doomspire Brickbattle where the spawns were not Battle Starts.
-Added Boss Way Points to DOS Zone.
-2.4.2
-Remade DOS Zone!
-The older version of DOS Zone will be moved to "Shadow Realm" and will no longer be updated.
-Fixed(?) an issue where people kept on getting stuck underneath the road in Mr.Logan's Rainbow Road.
-Fixed an issue where Frosted Flower's name was still named Fridged Freezer.
-2.4.1
-Fixed an issue where DOS Zone was causing to get a "There are no vertices" error, causing their game to crash.
-Fixed some queso that Mr.Nin found while testing Mr.Logan's Rainbow Road.
-2.4
-Added Mr.Logan's Rainbow Road!
-Nerfed the death barrier in Frosted Flower Zone.
-2.3.1
-Slade refused to save the updated maps. The updated maps are now present here.
-V2.3
D.O.S Zone:
-Blocked of some areas where you were not supposed to drive on. (Thanks Barkly :) )
Frosted Flower:
-Fixed an issue where the name of the map was still Fridged Freezer.
-Made a turn "MrNin proof".
RBLX Doomspire Brickbattle:
Replaced the Stud texture with a more "authentic: Stud texture (Thanks Superstarxalien!).
-V2,2 Lots of notes this time:
D.O.S Zone:
-Music now is louder.
-"Random Midtextures that appear on the roof" have been removed.
-You will no longer spawn backwards on Checkpoint 19.
Fridged Freezer:
-Changed the name to Frosted Flower Zone.
-Layout of the course has been remade.
-Updated the Map, and Map Select Screen sprite.
RBLX Doomspire Brick Battle:
-Minimap has been updated
-Fixed a little texturing error on one of the blue spawns.
-V2.1 Added a death barrier to RBLX Doomspire Brickbattle.
-V2.0 Added Fridged Freezer and RBLX Doomspire Brickbattle.
-V1.1 Logan did a big oopsie, and he accidentally mixed his wads up, and released a older version of his map. But other words, Fixed bugs, removed/shortened some sneaker pads, added Chao, and added some signs.
-V1: Initial Release.
Permissions:
Hey! Please feel free to hide any maps with SOC! I know some of my maps have issues, so please do tell me why you decided to SOC a map out, so I can make them better!
Another thing: Please dont port/edit any of my maps to any other version of SRB2(Kart). Im still alive, and as long as Im alive, Im the one calling the shots :).
Another thing: Please dont port/edit any of my maps to any other version of SRB2(Kart). Im still alive, and as long as Im alive, Im the one calling the shots :).