Nova Pack

[Open Assets] Nova Pack 2.2, New Map: Eurobeat Highway, no other changes

I made sure my file(s) follow the Submissions Guidelines
  1. Yes
Banner2.png



Hello and Welcome to Nova Pack (v2.2)! Be warned, most of the tracks in this pack lean on the harder side comebined with some unique mechanics not seen in other packs. All maps here are made to be challening and fun as they can be once you learn the track. So I highly recommend learning each track's in's and out's, you might find some fun tricks here and there to help you win tight races!

Today is the day for Nova Pack's v2.2! This update just brings in my newest map, Eurobeat Highway! No other changes, at least for now...


Eurobeat Highway
kart0031.png

A 3 Lap Map with tight drifts and difficult turns while under the guise of midnight, stay on road, lest you get lost in the wilderness below.



Deep Glacial
GlacialThumbnail.png

A 4 Lap Map with Black Ice (just looks black) and a lovely dark aesthetic, full of shortcuts, heat pits to spring you up and possible shenanigans to boot!

Based on Glacial Strata from Deep Rock Galactic.

Deep Glacial Changelog
No changes
Salt Quarantine
SaltThumbnail.png


A 2 Lap Map with falling stalactites, breakable floors and pressure sensitive boost pads, a fairly simple map with some dynamic possibilites between racers!

Based on Salt Pits from Deep Rock Galactic.

Salt Quarantine Changelog
-No Changes
Howling Bogs
Shittybog.png

3 Laps fighting the blistering winds and dangerous downpour gives you a map full of air time weaving in, out, below and above obstacles. Just be careful not to linger too long or go too far out, lest you never return.

Based on Fungus Bogs from Deep Rock Galactic

Howling Bogs Changelog
-No Changes

Brimstone Ruins
RuinedThumbnail2.png


5 Laps racing over a once thriving kingdom, now abandoned and laid to ruin. An unfortunate eruption swept the land, now little remains in this compact and perilous spot.

Technically, this is a port map from SD F-1 Grand Prix (JPN) on the SNES

Brimstone Ruins Changelog
-No Changes

Golden Passage - WL4
GoldenThumbnail.png


8 Laps of frantic racing that puts your driving to the test! Once you hear that: "Hu-hu-hu HURRY UP!!!" (21 seconds in game) all boosters become active on the map and the real race begins.

Special Thanks to LatiusAuro for making a Wario Land 4 Hud work with Daytona!

Golden Passage Changelog
-No Changes

HELL MAP
GSC National Park
NationalParkThumbnail.png

I HOPE YOU BROUGHT REPELS





All maps from this pack will be available to be downloaded individually.
Author
Novaphyer
Downloads
4,100
Views
9,022
First release
Last update

Share this resource

Latest updates

  1. Updated to 2.2, New Map: Eurobeat Highway

    There's a whole bunch more I wanted to add to this update, but I ended up finishing this new map...
  2. New Hell Map! + Updates to Brimstone Ruins and Howling Bogs

    Today is the day for Nova Pack's v2.1! This update brings updates to Brimstone Ruins, Howling...

Latest reviews

Golden Passage and Eurobeat Highway alone make this pack a 10/10, absolute banger maps
Upvote 0
Golden Passage is such a great multiplayer map! It's quite easy to catch up with speed boost items if you know what you're doing, the resulting chaos and item luck reminds me a bit of Mario Kart
Upvote 1
Nova you have really cool ideas for maps. Even looking at your submissions for the mapping contest you always find ways to make the map interesting either visually or for gameplay. I like Salt Quarantine's dropping salt towers, Deep Glacial's spring panels inside hot craters, Golden Passage and the sneaker panels being sync'd to the music, and the hovering sections in Howling Bogs are a neat way to handle multiple higher paths.

The layouts can be fun to drive on too! I always enjoy seeing more snow/ice maps and Deep Glacial has some good ice placements! Salt Quarantine can be fun but I feel has way too wide of open space to drive through. Players can just stay away from each other easily to avoid item interactions because of it. Howling Bog's first cave entrance is cool, but I feel like some of the texture usage can appear to be a tad "busy" where it is a little hard to tell what is going on. Brimstone Ruins at worst I feel pretty neutral on, so good job there. Golden Passage I'm not sure what the point of the waterway is for, since it seems slower than the normal road and feels like a way to trick new players unfamiliar with the map.

All of these maps are still of very good quality. It's great to see how far you have come as a mapper!
Upvote 2
The theming on these maps has always been unique compared to other maps. These are generally very fun and quite challenging to master, but prove to be nice ways to show you can come up with new locales without necessarily basing yourself on vanilla maps for starters.

Do mind, though, that some of the layouts can be very frantic! This is a map pack for skilled players.
Upvote 1
Back
Top