Amy's Jumping has been reworked. She now has a Spin Jump like Sonic and co., her Twin Spin is replaced by a Double Jump, and her Jump Height has been reduced to match the other Spin Jump characters. This change does not apply to the build without the Acrobat Thok.
Removed the gradual speed loss from running, instead allowing you to keep all your speed up to 72*FRACUNIT. This was done by request and to fix a bug with Amy's Hammer.
Reimplemented the Uncurl from previous builds of Momentum+. By pressing Spin while Rolling with Spin Dash characters, you can cancel back into a run and keep all speed.
Fixed a couple bugs involving when the Acrobat Thok can be activated.
Implemented a Run Speed Cap (72*FRACUNIT when not underwater and 36*FRACUNIT when underwater) to alleviate issues with higher speeds breaking level design.
Fixed a few small issues pointed out by a reviewer.
You can now spam the Bubble Shield again.
Restored Normal Speed when Spinning in the air.
Water Running should no longer activate if you've only just landed, but Dash Mode and Super might have issues with this.
Sonic's Thok has been reworked into Acrobat Thok. Press Jump in the air to perform a Jump Thok that scales with current speed like Amy's Hammer. Unlike Amy's Hammer, however, this horizonal speed also converts into vertical height, allowing speedy players to take shortcuts not otherwise accessible when using the Thok. If you're holding the Spin button before using it, however, it instead reverses the vertical height you would've gained into falling speed. This allows users to reach the ground faster when Spinning and gain speed faster than using the Jump variant.
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