Beta for another update, this time a bit larger. Had to reupload because limiting Air Options and Recurl to base game characters broke a few things.
1. Fang's ability has been completely reworked.
a. Popgun can now be fired in the air. Landing during the finish state allows you to cancel the weapondelay and attack again on the ground, kind of like Mega Man.
b. Popgun can now be used at any speed.
c. Holding Use after the Popgun finish state ends allows you to drop a Bomb in place if no enemies are nearby, or throw them in an arc if there is one nearby. It has a bit of startup and endlag, but it can be canceled by landing just like the Popgun
d. Bouncing now causes a Bomb to appear with vertical momentum, unlike the Drop and like his boss battle.
2. Mod has now been limited to only base-game characters. I know this isn't the ideal solution, but to make it compatible with other mods would require a good understanding of them, which I lack.
To-Do: Make Fang's Bombs have the same properties as Amy's Hammer.
Note: Fang's Popgun had to be separated from the main mod due to errors involving being able to use it. I recommend loading it before Momentum+.
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Reactions: SRBluke122
Had to reupload because I missed something.
1. Fixed any inconsistencies I've found, mainly regarding Amy's Air Spin.
2. Nerfed Tails' and Metal's Flight abilities.
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Reactions: SRBluke122
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