- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: YES - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. I do, however, give permission for my entire submission to be maintained by others.
- I made sure my file(s) follow the Submissions Guidelines
- Yes
- I named my file(s) correctly (see Filename Conventions)
- Yes
MINECRAFT STEVE
This picture was rendered by GreffMASTER using blender.
Have you ever played SRB2 and thought that something is missing?
Now you won't have to because Steve from Minecraft is finally in SRB2.
ABILITIES
- SWIMMING: Steve can swim underwater. This ability is very useful in Deep Sea Zone.
- BUILDING: Steve can place one block per second. The blocks are solid objects, so they can be used as platforms.
- ENDER PEARLS: Steve can throw ender pearls. They will teleport him after hitting floor, wall or ceiling. They are affected by gravity.
- SUPER STEVE: After you've collected all the Chaos Emeralds, Steve can become Super Steve. In this form he is almost invincible, faster and can use his abilities twice as fast. On top of that he can also fly.
Version 2
-Added ender pearls
-Added flying ability for Super Steve
-Added custom HUD
-Added console commands (pearlcooldown, pearlspeed, placecooldown)
-Changed dirt block sprite to a shaded 16 angle sprite
-Fixed block placing in reverse gravity
-Fixed some other bugs
-Removed Herobrine
Version 1
-Initial release
-Added ender pearls
-Added flying ability for Super Steve
-Added custom HUD
-Added console commands (pearlcooldown, pearlspeed, placecooldown)
-Changed dirt block sprite to a shaded 16 angle sprite
-Fixed block placing in reverse gravity
-Fixed some other bugs
-Removed Herobrine
Version 1
-Initial release
- GreffMASTER for making the Steve model and sprite render.
- People in the mod thread for giving me new ideas and suggestions.
Supporters / CoAuthors