MB's Track Stack

[Open Assets] MB's Track Stack 6.0

Hey! This 'mini revamp' update includes various changes across all of the maps in the pack (excluding ring race)
More details can be found in the changelog, though the biggest change for each map was the adjustment of the way the checkpoints were set up in them. They should all function properly now, but do reach out if any issues come up!

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yeah so I kinda sorta forgot to make the boards in skybound shrines intangible whoops haha... (Thanks again to Pikaspoop for pointing this out)
Smaller update here that mainly fixes some issues with the spring SOC used in Skybound Shrines (Big thanks to Pikaspoop for the fix)

Hyper Hydro Zone has smaller changes that reduce the MobjectScale and adjust the tunnel section a little (the water doesn't spin you out anymore)

Ring race also had an ID change from MAPRN to MAPRW (Also added it to the full pack properly since the details for it were missing in the Main CFG)
In this last major update, I've touched up all the tracks in the Venture cup with varying levels of changes, inculding a rework of 'Glacial Halls'.

The other maps have some smaller changes, with the most notable being 'Jungle Twist Zone' changing map ID from MAPJD to MAPIO (It no longer conflicts with Kart Mania Reborn)

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Reactions: Avo
This update inculdes 2 new tracks and 2 updates for older ones

New tracks:
Metro Marathon - Metro Cup (MAPTX)
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Ring Race - Hell Map (MAPRN)
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(Character created by SaturnsRings)

Map Updates:
Tidal Town: Revamped - Changes to the terrain and some visual updates (The layout's still the
same but a bit smaller now)
Downtown Dash: A few minor changes

Next update will be the last major one. I plan to update some of the tracks featured in the Venture Cup. As always, let me know if there are any issues!
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Reactions: Avo
For this update the final track of the Venture Cup, 'Flaming Fortress' makes its debut (MAPFX)

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Next up will be the final track in the Metro Cup, so stay tuned and let me know if any issues come up
In this update, the new track 'Hyper Hydro Zone' makes its debut to the Metro cup (MAPHT)

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Fixed boss waypoint numbering errors on all of the maps that would cause the player rankings to mess up around checkpoints. They should (hopefully) work as intended now, but let me know if anymore issues come up
This update adds the track 'Skybound Shrines' to the Venture Cup (MAPSI)
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I've also gone back and reduced the file sizes of all previous maps by reducing the size of the music files.
As always, be sure to notify me of any issues that pop up or feedback
Fixed an issue where the water in Glacial Halls would display the default sky texture in Opengl gameplay
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