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As of March 1, 2024, there will be no more new maps for Kart Mania Reborn due to Dr. Robotnik's Ring Racers' impending release. Any updates this level pack receives will be in the form of patches.

KMRLogo.png

My level pack, Kart Mania, is back under the name Kart Mania Reborn. Initially, I was not very fond of Kart Mania's state from 2019 to 2021, but I finally decided to do something: Remake most of the tracks from scratch! While I did retain a few tracks from Kart Mania, there will be new tracks in place of the ones that were in the old Kart Mania.

With that out of the way, here are the tracks:

MAPI1: Water Temple Zone
kart0801.png


Race your way through a watery cavern, jumping from one section to the other. Be careful not to fall behind, because the currents will push you where you don't want to go!

Laps: 3
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MAPI2: Aqua Cave Zone (returning map)
kart0802.png

Drive your way through a sunken shipwreck and out through a damp cave! Be careful though, as there are patches of grass that can (and will) slow you down!

Laps: 3
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MAPI3: Floral Forest Zone
kart0803.png

This peaceful forest has you running your way through smooth curves! However, do be on the lookout for apples coming from the crates, as one of them will stop you dead in your tracks!

Laps: 5
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MAPI4: Mirage Monolith Zone
kart0804.png

A drive through a sandy desert with plenty of trees and cacti! Be careful you don't get caught in the dead heat, as you'll be sent into a bottomless pit when you least expect it!

Laps: 5
---

MAPI5: Metal Corridor Zone (returning map)
kart0805.png

Frantic things will occur in this short track! Try to stay on your toes, and please be careful not to get knocked into the acid. You'll lose time as your opponents will get ahead!

Laps: 8
"This is 8 laps?!" ~Eldog

MAPI6: Sunset Island Zone (returning map)
kart0806.png

Race through this island at sundown while in the middle of a downpour! Stay on your feet, though, as there are plenty of turns guaranteed to test your reactions!

Laps: 3
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MAPI7: Classic Southern Park (returning map)
kart0807.png

One of my personal favorite tracks, this quiet park has races every day. The track itself has plenty of turns guaranteed to make you stay on guard, as a stray item can hit you when you least expect it!

Laps: 3
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MAPI8: Burning Furnace Zone

kart0825.png


Race your way through a volcanic cavern, trying your best not to get cooked by the lava and fire hazards thrown about the track!

Laps: 2

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MAPI9: Snowy Frolics Zone

kart0820.png


Originally planned to be released for Christmas, this snow-themed map will have you driving your way across patches of ice! Be careful you don't lose control of your character!

Laps: 3

---

MAPIA: Sunbaked Canyon Zone

kart0823.png


Presenting my first-ever Sprint map, you race your way through a dry canyon. You'll then race through a cave where there'll be fans that'll try to blow you off the bridge, and finally you'll be greeted with a sunset view... while avoiding falling rocks.

Sections: 3​

MAPIB: Sunny Garden Zone (returning map)
kart0808.png

Another one of my personal favorites, Sunny Garden has you driving through a sun-drenched garden in the middle of a hot summer day. While the track is relatively simple, it doesn't mean you shouldn't drop your guard. One stray item can cost you the race!

Laps: 2
Credit goes to FaytxStay for giving the level an uplift in visuals and for making the level layout a little easier to understand.
---

MAPIC: Slime Springs Zone
kart0846.png

Based on 2.2 Techno Hill Zone, you'll race your way through a dead grassland that's filled to the brim with slime! Be careful of the rolling barrels, as they will knock you aside!

Laps: 2
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MAPID: Sweet Street Zone
Sweet Street.png


Don't go hungry looking at the sweets littered across this track. There are also green and blue pools of gelatin that'll shoot you up and make you lose control!

Laps: 2

(Credit goes to Starman91 for letting me borrow the textures used in his level Sweet Wonderland. Thanks!)
---

MAPIE: Rusty Ruin Zone
kart0850.png

Based on the zone of the same name from Sonic 3D Blast/Flickies' Island, you make your way through these ancient ruins! Be careful you don't touch the maces or the poles that hold them, as they will spin you out!

Laps: 2

---

MAPIF: Indoor Rally
kart0884.png

Tear your way across this indoor circuit! As simple as it seems, don't let your guard down when your opponents litter items across the track to catch you out!

Laps: 3​

MAPIL: Evening Cliffside
kart0907.png

Drive your way through these rocky cliffs at sundown! Watch out while inside the caves, as there are rocks bound to cut off your momentum!

(Credit for the kite textures seen in the level goes to Blitz-T.)

If you activate the Encore palette, you can go out for a nightly drive.

---

MAPIM: Casino Boulevard
kart0915.png

Many twists and turns will await you in this casino hotel! Keep the pace rolling and you'll win big, but fall behind and you'll go broke!

(Credit for the Chaos Emerald sprites goes to DeviantArt user TheBlueInk.)​

  • Berry Bush (Snow): Type 1857
  • Bush (Snow): Type 1858
  • Blueberry Bush (Snow): Type 1859
  • Crystal Tree (Aqua): Type 2902
  • Christmas Ornament: Type 2903 (Changes to a random color upon spawning)
  • Red/Blue/Yellow/Green/Purple Star: Types 2904-2908

  • Prickly Pear: Type 1469
  • Barrel Cactus: Type 1470
  • Tall Barrel Cactus: Type 1471
  • Armed Cactus: Type 1472
  • Ball Cactus: Type 1473

  • Spin Flower (Red): Type 902
  • Spin Flower (Yellow): Type 903
  • Slime Barrel: Type 2916

  • Big Gumball: Type 2917
  • Gumdrop: Type 2918

  • Big Chaos Emeralds: Type 2909, 2911, 2913, 2920, 2922, 2924, 2926
  • Little Chaos Emeralds: Type 2910, 2912, 2914, 2919, 2921, 2923, 2925, 2927

Version 1.3 (11/25/2023):
  • New map: Evening Cliffside.
  • The Thing conflict between Patafoin's Pizza Tower Pack and Kart Mania Reborn has finally been addressed.
  • Indoor Rally: New Encore palette and theme.

Version 1.1.1 (9/6/2022):
  • New maps: Slime Springs and Sweet Street
  • Metal Corridor: Visual update.
  • Floral Forest: Centered arrow signs.
  • Added a Map Hell map.

Version 1.1 (1/19/2022):
  • New maps: Burning Furnace, Snowy Frolics, and my first ever Sprint map Sunbaked Canyon
  • Mirage Monolith: The first turn was made to be less blind. The sand pillar cycle now has a timer to let you know when it changes.
  • Classic Southern Park: Areas where players can perform exploits have been patched out.
  • Sunny Garden: The track has been made to be less flat and now includes humps and dips. The shortcut behind the hedge is not accessible until after a player passes a certain sector.
  • Aerial Sanctuary: The speed pad leading into the shortcut has been removed. In addition, the shortcut can only be accessed after the timed hazard section and the hill leading to it only supports Sneakers instead of strong mini-turbos.
  • Three new Hell maps, one of them being based on a concept by Kart Krew Discord server member Wonderful Rainy Day and two of them being based on their former appearances.

Version 1 (9/10/2021):
  • Initial release.
  • A majority of Kart Mania's maps were removed.
  • Sunset Island: The waterway now ends with a slope instead of an invisible Spring Panel. The level has new music.

MUSIC SOURCES:
  • Water Temple Zone: "Break Silence" ~ Ristar / "Underwater" ~ Super Monkey Ball
  • Aqua Cave Zone: "Fire and Ice (Fire) for Lost Levels Zone Act 3" ~ Sonic: Before the Sequel / "Fire and Ice (Ice) for Lost Levels Zone Act 3" ~ Sonic: Before the Sequel
  • Floral Forest Zone: "Greenhorn Forest" ~ Wario World / "Crash Bandicoot 2: Cortex Strikes Back Jungle levels" ~ Crash Bandicoot N. Sane Trilogy
  • Mirage Monolith Zone: "Dry Dry Ruins (Panman14 remix)" ~ Mario Kart Wii / "Desert Hills (Panman14 remix)" ~ Mario Kart DS
  • Metal Corridor Zone: "Under Pressure" ~ Pac-Man World / "Monster Secret Base" ~ Pac-Man Arrangement
  • Sunset Island Zone: "Topical Tropical for Star Shores Zone Act 3" ~ Sonic: Before the Sequel / "Landing in Gran Paradiso" ~ SuperTuxKart
  • Classic Southern Park: "Pika Cup (Rounds 1-3)" ~ Pokémon Stadium / "Fantasy Meadows" ~ Kirby Air Ride
  • Burning Furnace Zone: "Volcano levels" ~ Crash Bandicoot 2: N-Tranced / "Lava Falls for Redhot Ride Zone Act 2" ~ Sonic: After the Sequel
  • Snowy Frolics Zone: "Holoska - Cool Edge (Day)" ~ Sonic Unleashed / Combat Night (ATS Version) for Parhelion Peak Zone Act 1" ~ Sonic: After the Sequel
  • Sunbaked Canyon Zone: "Frontier Canyon Zone Act 2" ~ Sonic Rivals 2 / "Fossil Canyon" ~ Diddy Kong Racing
  • Sunny Garden Zone: "Daisy Hills" ~ Mario Kart 7 / "Mother Nature" ~ Dig Dug Arrangement
  • Slime Springs Zone: "Modern Chemical Plant" - Sonic Generations / "Chemical Plant Zone Act 2" ~ Sonic Mania
  • Sweet Street Zone: "Canyon Hop, Candy Lane, and Gypsy Road" - Spyro 2: Season of Flame / "Dessert Road" ~ Sonic Lost World
  • Rusty Ruin Zone: "Rusty Ruin Zone Act 1 + 2" ~ Sonic 3D Blast (Sega Genesis) / "Rusty Ruin Zone Act 1" ~ Sonic 3D Blast (Sega Saturn/PC)
  • Indoor Rally Zone: "Tiny Arena/Slide Coliseum/Turbo Track" ~ CTR: Crash Team Racing / "Mario Circuit (Panman14 remix") ~ Super Mario Kart
  • Evening Cliffside Zone: "Charmed Ridge" / "Crystal Islands" ~ Spyro: Year of the Dragon
  • ?????: "Dark City Zone Act 1 by Jarel Jones (Remastered by A.J. Freda)" ~ Sonic Robo Blast 2
  • ?????: "Special Stage" ~ Sonic the Hedgehog 4: Episode II / "Special Stage" ~ Sonic Heroes
  • ?????: "The Adventure Begins for Horizon Heights Zone Act 1" ~ Sonic: After the Sequel / "Green Hill Zone - Classic Remix" ~ Sonic the Hedgehog (8-Bit)
  • ?????: "Forest Falls, Act 1"~ Sonic Rivals / "Yoshi's Island Zone" ~ Sonic Lost World
  • ?????: "Aquatic Time" ~ Sonic Riders: Zero Gravity / "Hydrocity Zone Act 1" ~ Sonic Mania
  • ?????: "Scuba Duba" ~ Pac-Man World 2 / "Water World" ~ Pac-Man Arrangement
  • ?????: "Prehistoric levels" ~ Crash Bandicoot: Warped / "Mystery Caves" ~ Crash Team Racing Nitro-Fueled
  • ?????: "Crash Bandicoot 2: Cortex Strikes Back Snow levels" ~ Crash Bandicoot N. Sane Trilogy / "Polar Pass" ~ Crash Team Racing
  • ?????: "Dancing Leaves" ~ Ristar / "Forest" ~ Pac-in-Time
  • Aerial Sanctuary Zone: "Angel Island Zone Act 1 (Remin by Jonathan Barauch)" ~ Sonic Advance / "Primal Dialga" ~ Pokémon Mystery Dungeon: Explorers of Sky
  • ?????: "Aquatic Base - Level 1" ~ Sonic the Hedgehog (2006) / "Aquatic Base - Level 2" ~ Sonic the Hedgehog (2006)
Author
Super Chris
Downloads
5,349
Views
13,661
Extension type
pk3
File size
54.2 MB
MD5 Hash
b74c36737f289a72960379e4f6a227a8
First release
Last update
Rating
2.67 star(s) 3 ratings

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Latest updates

  1. Casino Chaos

    Patch for a slope vertex error in Casino Boulevard.
  2. The Final Update for Kart Mania Reborn

    With the impending release of Dr. Robotnik´s Ring Racers, this´ll be the last update for Kart...
  3. Topaz Cup Update

    It's been a long while, but the first track of the refurbished Topaz Cup finally sees the light...

Latest reviews

Good improvements since i lasted played this pack, I always like to see people improving. Trail mostly hit the nail on the head with what should be improved on but One thing i would like to mention is the sand hole in Mirage monolith was blind and fell in on my 1st attempt.
Upvote 1
These maps are pretty ok overall.

The Basic Cup tracks overall are lacking in decent shortcuts (save for Aqua Cave with some offroad cuts and a really strong end-of-lap cut that cuts 6 - 11 seconds of time). Beside that, All of the tracks are mostly inoffensive by themselves save for some points.

- Aqua Cave has some Z-fighting moments going on alongside walls that have the Grasswall texture. Most notable at the first turn and the wall where the strong shortcut is.

- Mirage Monolith's quicksand timer hazard at the end doesn't have a reliable way to know when it's going to switch sides if you didn't see it switch as you round the corner, leaving you to hope that it doesn't switch side as you make the jump. It's a near-instant switch between sides with barely a second to adjust if you're near the ramp which is why I would suggest slowing it down or giving a visual warning that it's going to switch.

- Sunny Garden has a lot of Sneaker Panels yet no shortcuts, which makes Sneakers and Rockets pretty weak items to get. The big hedges with intense shadows (like the one at the first item set) can also slightly hide bananas from sight until you get close enough for them to get you.

- Aerial Sanctuary, like Aqua Cave, has a really strong end-of-lap cut. Not as strong as AC, but still pretty strong to warrant checking out, I'd say.
Super Chris
Super Chris
It would help if you pinpointed these locations in Aqua Cave so I can go back and find them to fix for the next patch. As for Sunny Garden, there actually are shortcuts. Have you noticed the small offroad cuts and looked behind the arrows? (Which, I will admit, was not a better idea of mine.)
Upvote 1
Welcome to releases!
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