With that out of the way, Interactive Colors adds 6 new special skincolors, that change appearance based on different things, lets see how they work and look like:
Interactive Ring (SKINCOLOR_RINGI)
might look a bit ugly at first, but the more rings you get the shinier it gets!
Interactive Air (SKINCOLOR_AIRI)
The perfect color for a swim, it will shine as you go underwater/in space and will slowly become darker as your oxygen runs out (uses a different color when in space too)
Interactive Speed (SKINCOLOR_SPEEDI)
this color will look dark when standing, but quickly becomes very bright once you reach top speed!
it also likes Speed Shoes..a lot
Interactive Shield (SKINCOLOR_SHIELDI)
when obtaining a shield this color will slowly become the same color as the shield
(the colors of the different shields come from ARJ's static ones after he suggested them)
Interactive Custom (SKINCOLOR_CUSTOMI)
whats more interactive than something you can edit directly after all?
with the new setcustomcolor command you can change this color's movement from a boring black&white
to anything like a firey fire&orange or why not a rainbow? (the color is also saved when the game is closed)
Interactive Emerald (SKINCOLOR_EMERALDI)
this color will look dark green with no emeralds, but will alternate between the different emeralds you have as soon as you get at least 1
(idea for this skincolor comes from WarPear, the emeralds colors are from ARJ)
Interactive Fight (SKINCOLOR_FIGHTI)
this color will start from a dark red and become brighter as you hit more enemies,
getting hit will bring the color back to dark red and hitting bosses will make the color get brighter faster
I might add more of these in the future if I get ideas for them