+ Added Interactive Fight (SKINCOLOR_FIGHTI)
* Attempted to make Interactive Emerald change when getting/losing emeralds instead of when the player spawns, might break if the emeralds global is changed too many times too fast for some reason
+ Added Interactive Custom (SKINCOLOR_CUSTOMI)
* Optimized some of the previous code
* Attempted to make netgames with 2+ people less unstable (probably failed though)
* Made Interactive Air become darker in space
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