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Okay, so a little backstory before I start, one of my friends had gotten permission from D00D64 to port Greeneyes from 2.1 to 2.2, but later ended up letting me do it instead. I ended up making a few adjustments for this version, because I feel that they make Greeneyes offer a different experience from the other Sonics here on the message board.
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That's right, Greeneyes is back to Feel the Heat once again, in all of his pillow-shaded glory!
He has a few new trick up his sleeves, too, so without further adieu, here's what he can do!

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Momentum Homing Attack
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Press and jump in midair to home in on enemies. Holding Jump before Greeneyes hits his target will propel him forwards!

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Spindash & Uncurl
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Just your average spindash, but pressing Spin while rolling will allow Greeneyes to start running.

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Double Jump
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Press Custom 1 to preform a second mid-air jump! Greeneyes cannot use the Homing attack after a Double Jump.

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Speed Stomp
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Press Custom 2 to preform a stomp that gets faster the longer you hold the button!

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Lightspeed Dash
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Press Tossflag to move across a trail of rings at a fast pace!

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Quickstep
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Pressing Fire or Fire Normal will allow Greeneyes to dash to either side at blinding speeds!

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Water running
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Greeneyes can run across water as if it was solid ground if he's moving at full speed!

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Heat mode
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Collecting Rings fills the heat gauge. Once it's full, pressing Custom 3 will allow Greeneyes to Feel the Heat, which sharply raises his stats for a short period of time, which can be extended by collecting more Rings!

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Super Form
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Greeneyes retains his green eyes for his super form, and can use heat mode indefinitely during it!

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???
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There is a secret command that wouldn't be much of a secret if I told you what it was, now would it?

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Credits
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D00D64 - For making the original code
Dr. Pepper - For making SonicRE
MotdSpork - For making the Quickstep
Chrispy - For making the rolling sprites from SonicCE that I ended up making new front left and front right angles for​
Author
MotdSpork
Downloads
30,405
Views
55,649
Extension type
pk3
File size
3.1 MB
MD5 Hash
d21e437b4b80226c413ca58892697dbf
First release
Last update
Rating
4.89 star(s) 18 ratings

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Latest updates

  1. Version 3.4.1a: Slight balance change

    + More bugs fixed + Heat meter now regenerates 1 unit per second (without doing anything it...
  2. Version 3.4.1: So apparently more bugs flew under my radar than I anticipated

    + Fixed some bugs causing Greeneyes' lua to affect other characters! + Fixed other smaller bugs
  3. Version 3.4a: Day one patch

    + Fixed the air dash not using new behavior unless simpleabilities was set to either 0 or 1 +...

Latest reviews

This is great. it has lots of momentum
Upvote 0
İf this mod is bad, i go to Ohio
Upvote 0
Basically the SSN equivalent of MSonic but with a diffrent move-set, really cool!
Upvote 0
in my opnion. the best character for bosses, the heat mode and the quickstep are super op, i'm gonna use this char for a while
Upvote 0
Spoiler: His secret command is "supercar" :troll:
Upvote 0
Really good mod! Green eyes is definitely shining his "Green Eyes"
Upvote 0
A fantastic reimagining of an old favorite. This take everything that made the original Greeneyes fun and keeps it intact while not only improving upon it but also adding in it's own flair. There are even touches that many would not have thought about, like giving heat mode an effect similar to Maximum Heat Knuckles attack from SA1. Overall very fun and a job well done.

All emeralds collected, give him a try.
https://youtu.be/J4dPSlzVJws (Hey, this is the first mod I'm recording my playthrough for!)
Upvote 0
This is an under rated masterpiece. I love this mod.
Upvote 0
I love this but his eyes aren't red when he's super
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This character is fun and he is my favorite form of Sonic. If I'm not mistaken I think it's from the Adventure concept art.
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