From Sonic Chaos, it's Gigalopolis Zone! (or Gigapolis Zone if you're so inclined.)
This was originally going to be my entry for the ULDC. I've decided to post a standalone version since the contest has been cancelled and doesn't appear to be getting picked up again (understandable, though I do hope another collaborative map-building event can be held in the future).
At first I planned on recreating the level faithfully but quickly decided that it'd be better to make proper use of the 3D space. I still had the original level maps at hand throughout development so that my map would still be evocative of the original, however. The diagonal platforms are still a fairly prominent gimmick!
There were originally lots of 1-ups scattered around the level to encourage exploration, which made sense in its original context of being part of a level pack, but not so much as a standalone map. So instead, I've added the seven Chaos Emeralds to the map to fill that hole.
The music is a 16-bit rendition of Gigalopolis' Master System theme. I originally wanted it to be in VGM format, but it seems that VGMs created in Deflemask will have their percussion channel muted in SRB2 (the same thing happens with 32X VGMs).
Anyway, enough waffle. Not much more to say other than that I hope you enjoy the level!
Changelog
This was originally going to be my entry for the ULDC. I've decided to post a standalone version since the contest has been cancelled and doesn't appear to be getting picked up again (understandable, though I do hope another collaborative map-building event can be held in the future).
At first I planned on recreating the level faithfully but quickly decided that it'd be better to make proper use of the 3D space. I still had the original level maps at hand throughout development so that my map would still be evocative of the original, however. The diagonal platforms are still a fairly prominent gimmick!
There were originally lots of 1-ups scattered around the level to encourage exploration, which made sense in its original context of being part of a level pack, but not so much as a standalone map. So instead, I've added the seven Chaos Emeralds to the map to fill that hole.
The music is a 16-bit rendition of Gigalopolis' Master System theme. I originally wanted it to be in VGM format, but it seems that VGMs created in Deflemask will have their percussion channel muted in SRB2 (the same thing happens with 32X VGMs).
Anyway, enough waffle. Not much more to say other than that I hope you enjoy the level!
Changelog
V1.0 - Original Release
V1.01 - Rectified a HOM towards the end of the level
V1.01 - Rectified a HOM towards the end of the level