Flame's so cool! This is a complex moveset that really comes together, where every combination of actions ends up being useful.

It's a really fun flow to be close to a wall to get a boost, then slam down in the middle of the path to keep that momentum, and then end up on another wall to repeat it. You can *really* shred the levels once you get going (which is sometimes hard, but that makes it fun!), as long as you pay attention to the terrain!
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One of my more favorite mods, offering a challenging move-set that rewards you for learning the ins and outs of it. The character design is also really well done, it reminds me of the old Archie comics.
If you want a balanced and fun addition to your game, Flame is the way to go!
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ey with lilac still a sprite someones gotta be the speedy dragon
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I liked the original already, and this one is a HUGE improvement over that one. So yeah, 5 stars, I don't even need to say anything here.
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Quite the improvement on the older one!
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Oh man, that's a character I always wanted to try out before, now it is the time !

By the way, what is the HUD used in the second screenshot ? Thank you in advance !
Logan8r
Logan8r
The HUD and level in the second screenshot are from Mystic Realm: Community Edition.
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This character is really fun but how would you defeat bosses?
Logan8r
Logan8r
Dive into them, or rocket jump to curl up.
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i never played much of legacy flame, i don't even remember her moveset, that's how little i've played of her. i doubt i'll be forgetting much of flame 2.2 anytime soon, though. she's just a solid, well made, and most importantly fun character. criminally underrated and absolutely deserves the praise, even if i did find myself preferring to use the spin button over the jump button on almost every occasion.
great work, you guys!
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It's a thing of beauty when someone makes an OC that was so-so to start with and then revitalize them into something more fleshed out and unique.

I do find them to be on this ongoing trend of "Has difficulty on ECZ3". I mean it's do-able though you might need to expect getting hit in one place or another.

Still that's just one boss out of so many other levels where Flame shows her qualities well. Lovin' the glow up!
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I Really Liked It But I Think There Should Be A Better Attack On Enemies In Front Of You
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Excellent mod, glad that I could test her. She is by far one of my favorite characters of SRB2 now, it's so fun to speedrun with Flame and the mod is so clean, thank you and the people who helped with Flame for making the character!
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Absolutely a improvement over the original, from her excellent new visuals and the unique mechanics behind her Flame Crash, and how it factors in total accumulated time spent diing without landing, allowing you to add to your dive time from multiple bounces for the relaunch effect.

I do wonder what the consequence is for grounded Rocket Jumps though. Normal jumping is a vulnerable move because she cant jump into/on enemies, but a grounded Rocket Jump can, and sends you higher, and doesn't seem to impact the use of any of her other moves in a negative way. You can still do 3 wall Rocket Jumps/Hover Sparks, you can still Flame Crash, so I don't really know why you would ever normal jump except for incredibly niche shorthop scenarios.

Still I found her to be a very interesting character to use!
Logan8r
Logan8r
I updated the mod and nerfed the grounded Rocket Jumps, it now sends you lower than a normal jump. : )
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