New maps:
- Wacky Workbench Zone -
boing

- Funny Avenue -
It's back! This hell map was in a previous version of Dig Pack but was removed due to an issue where it would occasionally crash servers. I've changed some stuff around and I think it's fixed now, but let me know if you encounter issues! It now occupies slot MU instead of XG.

Changes to older maps:
- Stranded Ship -
Lots of changes to offroad and ice patterns, widening the road in a few areas, and adding a shortcut.
  • Cool!
Reactions: Saturn Ross
General changes:
- Titanic Monarch Zone -
Fixed an issue that would cause frequent SIGSEGV errors for software users.
Added some more decorations.
  • Cool!
Reactions: Saturn Ross
New map:
- Titanic Monarch Zone -
That one zone from Sonic Mania that people don't like as much as the other Sonic Mania original zones is now a race track. Don't get shocked!
New race map:
- Forbidden Temple -
Enter this sacred temple in search of an ancient relic... and then make your escape with it in hand while the whole place quakes around you! Don't get caught out by the myriad of traps and hazards in this long sprint track.

New battle maps:
- Nuclear Desert -
- Scrapyard -
- Storm Pit -
- Cage Fight -
No clever descriptions here, I'm tired. Go have some fun beating your friends up in battle mode.

General:
- Lava Reef Zone -
Spiral has been shortened, hazards have been made a bit less hazardous, springs added on the final ramp.

- Pridemoor Keep -
Death planed something that really should've been death planed from the start.

- Lost City -
Certain jumps have been babyproofed so you can't fall to your death anymore.

- Flying Machine -
The third glider section has been removed, and the second glider section has had some walls added so you fly to your death a little less easily.

- Stranded Ship -
The entrance to the ship has been made a bit wider. Some offroad has been added right before you jump on top of the ship.

- Separate Race Pack -
Because the new battle maps take some map slots that I know are in use by other packs (we're REALLY running out of map slots, here!), I've split the pack into two: one version that has all the maps including the battle maps, and one version that ONLY has the race maps. Please make sure you grab the right one for your server!
General:
- Wandering Falls -
Missing textures have been added back in.

- Pridemoor Keep, Flying Machine, Stranded Ship, Lava Reef Zone -
New staff ghosts have been added for these maps. Thanks to the gamers that sent these in!
New race maps:
- Flying Machine -
High above the land flies Propeller Knight's luxury airship, the Flying Machine, from where he rules the skies. Watch the winds as you glide across this floaty 2-lapper. This is the first of the new Shield Cup, which will contain another 5 Shovel Knight-inspired tracks!

- Stranded Ship -
Hidden within this frozen landscape is a large wooden ship, trapped with no way out. This is where Polar Knight and his crew make their home. Navigate treacherously tight turns and slippery ice in this tough 2-lapper.

- Lava Reef Zone -
First in the "diggle does sonic stuff" series, it's Lava Reef Zone! This one features a custom remix made by cotomili. Thank you so much!


General:
- Removal of ports -
DKR Jungle Falls, DKR Frosty Village, DKR Tricky's Course and CTGP Mushroom Peaks have been removed from Dig Pack and will be reintroduced in a separate pack.

- Pridemoor Keep -
Excess sneaker panels have been removed at the end of this track to make the whole thing feel a bit more fair.
  • Cool!
Reactions: Fl_GUI and Jrc126
Because there's always SOMETHING conflicting with SOMETHING else.

- Lost City -
Fixed the sky conflicting with another mystery sky texture. Hopefully it doesn't conflict with something else now. Also fixed a minor texture issue.

- DKR Frosty Village -
It is now snowing in Frosty Village.
  • Cool!
Reactions: GhostL
New race maps:
- Lost City -
Home to Mole Knight, the Order of No Quarter's excavator. No knight with a measly shovel could ever stand up to him! And now he's inviting you into his home, the Lost City, an ancient ruin hidden within a volcano. This is my first sprint map!

- DKR Frosty Village -
Another addition to the DKR cup, this time it's a port of the old favorite, Frosty Village. Winter is approaching and you can't start prepping early enough, so get in the christmassy mood with this festive little 5-lapper.

New battle maps:
- Barrier Lab -
Experimental barrier technology is being tested in this facility, located uhh... somewhere in space, I suppose. Watch out for the barriers getting in the way of that sweet invincibility kill you were going for!

General:
- Lich Yard -
Almost all decorative objects (trees, graves, etc.) have been replaced with midtextures.

- Funny Avenue -
Was randomly crashing servers and has thus, sadly, been deleted. Who knows, maybe it'll return some day, if I can find out what's wrong.
Because it really wouldn't be a Dig Pack update if I didn't have to fix some major issue within a week.

- General -
Fixed a major conflict that messed with sprites from another map pack.

- Burning Bone Zone -
It should now be impossible to linedef ride the shortcut ramp.

- Plains of Passage -
No more REDWALL. Even if it wasn't obvious, there was indeed a texture missing.
New race maps:
- DKR Jungle Falls -
A port of the map with the same name from Diddy Kong Racing. Even includes the dinosaur skeleton! (Don't ask me how long it took to make that...)
- Funny Avenue -
This hell map was made in 4 hours during a map jam as a challenge! Thanks to Eldog for hosting this fun event.

New battle map:
- The Skeld -
sus sus amogus sussy sus

Changes to older maps:
- Pridemoor Keep, Lich Yard -
Some changes were made to improve balance, better compatibility with speed mods, and (hopefully) prevent breakage.
- Burning Bone -
Some textures were replaced with new ones to hopefully improve readability in the final area of the map.
- Wandering Falls -
Updated with brand new sky textures made by the wonderful Fayt, and updated with the amazing Juggy's new paraglider version! Some changes were also made to improve readability and gameplay, mostly around the glider area.
- DKR Tricky's Course -
This map used to be called DKR Boss Race, but since I saw some interest on the discord from other people that might want to remake other boss tracks, the track has been renamed to DKR Tricky's Course. Also, the finish should be fixed... hopefully there will be no more lost 1st places!
Back
Top