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Fix potential desync issue w/ team revive queue Fix team lives persisting across sessions Initialize properly if loaded mid-level Improve coop HUD, sorting by distance and combining bot groups Default cd_hudmaxplayers to 4, instead of 8 Add cd_hudsorttime for HUD sort interval Add cd_hudgroup for HUD group squash Add pinplayer2 / unpinplayer2 for splitscreen use Allow partial names for pinplayer etc. instead of only numbers Fix getting infinitely juggled by tagged enemies when super or invincible (whoops, lol) Award % of Enemy Goal after warping back to start at least once Fix revive mechanic not clearing player outofcoop status Code cleanup!
cd_hudmaxplayers
cd_hudsorttime
cd_hudgroup
pinplayer2
unpinplayer2
pinplayer
outofcoop
Fix potentially getting stuck in a "warp loop" on custom level exit triggers Fix team lives not honoring startinglives in multiplayer / saved life count in singleplayer Fix Enemy Goal getting incorrectly set after retrying a NoReload level Fix always getting a reward shield in singleplayer after retrying a level Fix starposts randomly granting team lives after retrying a level Allow the team life sound (S3D Chirp) to play any time we've gained a team life Add a minor coop HUD notification when enemies are defeated Add separate cd_teamlives option for team life sharing (instead of it being a cd_dmflags flag) Add cd_emeraldbonus option for bonus ring / shield award on spawn w/ all emeralds