BikeMod

BikeMod V1

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  1. Yes
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  1. Yes
BIKEMOD
Inspired by minenice's Inside Drift, BikeMod is a more balanced take on the mechanic, offering a fluid experience with unique challenges.

MECHANICS:

- Bikes have a tighter drift radius than Karts with identical stats
- Speed conservation scales with spark rate: High speed, low weight characters lose speed on inside drifts faster than low speed, high weight characters.
- Bike's drift charge caps at 200 (red MT)
- Bikes hit during drifts are spun out for ~30% longer, depending on their spark rate. However, they also have +50% Accel compared to their Kart brethren
- Bike's weight is halved during player/player collisions while drifting

USAGE:
Simply replace the skin string assigned to usefor at the top of the script with the skin you're trying to apply BikeMod to (Excellent examples being "superhangon", "nitroman", "wheeliemotobug", and "crazyfrog").


Have fun, and enjoy!

SPECIAL THANKS:
- minenice, for Inside Drift
- Interdimensional Circuit, The Vibe Check, and Karts R Us for extensive playtesting
  • kart0163.gif
    kart0163.gif
    5.1 MB · Views: 635
  • kart0164.gif
    kart0164.gif
    5.5 MB · Views: 518
Author
RetroStation
Downloads
278
Views
1,991
Extension type
lua
File size
7 KB
MD5 Hash
29b84b5dcc4f47df840f6cb919365c26
First release
Last update
Rating
4.00 star(s) 1 ratings

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Latest reviews

A pretty interesting balance change. It surely makes bikes much more of a unique type of kart, and the lack of rainbow drifts really makes you depend on those red sparks. I'm very curious how this will play out in larger servers, Welcome Aboard!
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