Extended spinout now universal - no longer only applies to drifts.
Fixed a bug where drifting as a bike during autoscroller intros like Stardust Drive and Cosmic Eclipse would propel you forward and give you a head start.
Explosion momentum multiplier reduced.
New clientside command, bikemod_enabled: Determines if BikeMod applies physics normally (by referencing the BikeMod character table), of if they're forced on/off - good for players who either want an alternative handling model for non-Bike characters, or for Bike players who don't want to deal with extended spinout and increased explosion momentum.
Additionally, applying BikeMod physics to characters is now a simplified process; check the mod Overview for details.
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