Heya! Version 1.2 of Super Sonic is now available, and includes the following changes;
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- Hyper Form! Made possible by Sir Thoksalot, Hyper can be attained with a press of Custom 1 while jumping with 100+ rings after unlocking it (For the time being until Super Emeralds are fully implemented, If you beat Black Hole while Super is added you'll unlock it. Thank you...
Heya, sorry for an update so soon, but a certain pesky bug got past testing.
- Made it so netgame warps don't kick in for Hyper and let you keep it for free.
- Made it so Hyper afterimages have additive blending and made it impossible for them to block your vision in first person.
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- Hyper Metal Sonic is now available as an even more challenging Metal Sonic race variant. Designed with Hyper Sonic (you'll get transformed if you're playing as Super...
Hotfix to the Hyper Metal Sonic race, it should now work as intended for other characters.
I beat the race multiple times as Hyper Sonic before releasing the HM race, so it definitely isn't impossible with him. Super Sonic also 100% can't beat it to my knowledge.Uh, so the Hyper Metal Sonic race is completely impossible - you end up dying 10 seconds before the timer runs out. I only managed to reach the the start of the ending runway's springs before dying
Dashing downwards being finnicky is a hurdle that the original Hyper Dash mod included. I could consider this idea and test things, however.Beat Hyper Metal Sonic, somehow. Yeesh, I thought Super Metal Sonic was tough...
I don't like how... absurdly tricky it is to dash downward. You have to have upward momentum so you don't glide, which last for all of two milliseconds, and then you have to dash downward with spin and jump... which, of course, means you go right into gliding. It means dashing downwards is only really possible when you are literally staying still, and that's kinda dumb.
I also noticed that dashing backwards in Standard mode is not allowed. I think I remember something about the camera flipping out when you would dash backwards? Trying to dash backwards just sends you forwards, which is a little odd. This gave me a little idea.
What if trying to dash backwards instead sent you downward? That way, you have a way of instantly dropping to the ground without having to stay more still than a statue. It would probably be a little unwieldy to use, but I think it would be a neat change.
That may be a decent point, but looking at the overview page for that mod, I couldn't help but notice that one of the things noted to be "Known issues" was as follows:Dashing downwards is a hurdle that the original Hyper Dash mod included. I could consider this and test things, however.
Oof. Thanks for telling me.Considering Super Sonic technically uses regular skin colors, that'd be a big no.
Heya. Long time no see, huh?
Version 2 has finally been finished, changelog is as follows;
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- Hyper form's visuals have been touched up, and now you can hyper dash downward at all times by holding Custom 1. Leaving your inputs still while holding C1 will also let you dash straight down. Hyper dashing downwards can now also break floor patches and power up springs because why not (:
- Hyper form can now destroy minecart doors. I deliberated on doing this...
Just use the map command and warp to map57I can't go hyper. It kept saying "This cannot be done in a modified game" I can't go to the black hole zone as super sonic. Help!
god i forgot i have to attach the other files again i'm sorry
You don't have to download Super again, this update is just to put the Metal Sonic races back.
The message board decided to not attach the Super Metal Sonic race for some reason. i'm going to lose my mind
As with the previous update post... you don't have to download Super again, this update is just to put the Metal Sonic races back.