Mathos
Me when the when the where the
he would turn into a dragon ball characterBut imagine if he did
he would turn into a dragon ball characterBut imagine if he did
You must speak english here.Según tengo entendido hay un mod en desarrollo dedicado a Sonic Frontiers con la capacidad de rodear a los enemigos y al HUD, etc.
Esto es todo lo que puedo decir porque no va con el foro.
...What?? Also MSV6 has nothing from fan-games. In my opinion MSV6 is going to be really hard, since it's combo or flow based or something. But like X Sonic once you get the hang of it, it's going to be really fun.I love this mod but it just doesn't feel fun it just sonic from just sonic games with changing menu to add too remove some random shit and even with v6 it just more shit from the sonic games in srb2 now some things are original do not get me wrong but some of them are base off of fangame things or I just do not know shit but yeah maybe when the final thing come out I may change my mind but in general facts of my speech of this dumbass message that this is my opinion this mod is really not for me and pls do not say oh well do you play the mod because for one I bored and two half of the mod for the drrr I rather play srb2 kart then that it just that but more hard and just really why make a 2 game of a fan game that does so good even with money or not and make it more fun when it just the same shit but with some news features back I do like the 3d models and the kart sprites good job spriters and jeck Jim's I know it him they look like his style anyway though srb2 original does not feel like it get with it mod back then it was good but now it just like what happens with game I like 2.2 but mostly of it mods are updated or wip that look very good but it take so to come out now though it is very annoying pls wait until the mod release update because I not trying to start a srb2 war again anyway and the good mods the people have been banned for stupid reasons or because people in srb2 can stop being brats or fake report people and it actually working it feels so unfair for people who make good mods to get banned now they are not so good mod people that get banned sometimes but once again let continue I do not know why people do this to the srb2 community is it just to people being some more hated about this game or is it because of people not keeping their dick in there pants on websites like this I and here because I want to see who this game can turn out not see it failing I really still have high hope for this game to get better but it's going to be some time before that happens
Colors or Generations?The only thing I don’t like about this update is V6 modern sonic running it reminds me of a certain game. I hate.
It reminds me of forcesColors or Generations?
Rule 16.But imagine if he did
?Rule 16.
well you can turn off anything that has any semblance to forces <3cIt reminds me of forces
Wait, One, Those trails look fire, Two, GANG NEW MECHANICS! Three, Are their gonna be any "special" interactions with other Sonics, Outside of sharing chip with Werehog or being able to become SMS?well you can turn off anything that has any semblance to forces <3c
not the design, we're not changing the design!!!! >:3c
it's based off the Rush-era (2005-2008) boxart!!!
currently, gameplay looks like this:
![]()
whats newwww???
- reworked trails (thanks dragonbomber!!!) -
additive transparency (the glowy effect yknow? x3c) increments down based on distance, so it now fades away MUCH smoother than keeping the value static across the whole trail!
- more air physics adjustments -
other than tweaks, there's some silly new mechanics coming soon!!!
- SPRITE SCALINGGGG AKJSJKFAKLSF -
we fed sonic jello and he just turned boingy.... oops!!! teehee!!! >w<
I’m looking at this right now, but why does it kinda look like it’s already done?well you can turn off anything that has any semblance to forces <3c
not the design, we're not changing the design!!!! >:3c
it's based off the Rush-era (2005-2008) boxart!!!
currently, gameplay looks like this:
![]()
whats newwww???
- reworked trails (thanks dragonbomber!!!) -
additive transparency (the glowy effect yknow? x3c) increments down based on distance, so it now fades away MUCH smoother than keeping the value static across the whole trail!
- more air physics adjustments -
other than tweaks, there's some silly new midair mechanics coming soon!!!
- SPRITE SCALINGGGG AKJSJKFAKLSF -
we fed sonic jello and he just turned boingy.... oops!!! teehee!!! >w<
It's supposed to look like the Sonic Generations 3DS animation. Yo me it looks like the Advance running animation from the back.It reminds me of forces
I like the way doesn't disappear immediately, like in Sonic Unleashed! Also, I wonder what the new mid-air mechanics are... hehe..well you can turn off anything that has any semblance to forces <3c
not the design, we're not changing the design!!!! >:3c
it's based off the Rush-era (2005-2008) boxart!!!
currently, gameplay looks like this:
![]()
whats newwww???
- reworked trails (thanks dragonbomber!!!) -
additive transparency (the glowy effect yknow? x3c) increments down based on distance, so it now fades away MUCH smoother than keeping the value static across the whole trail!
- more air physics adjustments -
other than tweaks, there's some silly new midair mechanics coming soon!!!
- SPRITE SCALINGGGG AKJSJKFAKLSF -
we fed sonic jello and he just turned boingy.... oops!!! teehee!!! >w<
Yeah I was correct: Look at the edit.well you can turn off anything that has any semblance to forces <3c
not the design, we're not changing the design!!!! >:3c
it's based off the Rush-era (2005-2008) boxart!!!
currently, gameplay looks like this:
![]()
whats newwww???
- reworked trails (thanks dragonbomber!!!) -
additive transparency (the glowy effect yknow? x3c) increments down based on distance, so it now fades away MUCH smoother than keeping the value static across the whole trail!
- more air physics adjustments -
other than tweaks, there's some silly new midair mechanics coming soon!!!
- SPRITE SCALINGGGG AKJSJKFAKLSF -
we fed sonic jello and he just turned boingy.... oops!!! teehee!!! >w<
edit:
TEEHEEE!!!!! >:3c
View attachment 139179
They cooking :0well you can turn off anything that has any semblance to forces <3c
not the design, we're not changing the design!!!! >:3c
it's based off the Rush-era (2005-2008) boxart!!!
currently, gameplay looks like this:
![]()
whats newwww???
- reworked trails (thanks dragonbomber!!!) -
additive transparency (the glowy effect yknow? x3c) increments down based on distance, so it now fades away MUCH smoother than keeping the value static across the whole trail!
- more air physics adjustments -
other than tweaks, there's some silly new midair mechanics coming soon!!!
- SPRITE SCALINGGGG AKJSJKFAKLSF -
we fed sonic jello and he just turned boingy.... oops!!! teehee!!! >w<
edit:
TEEHEEE!!!!! >:3c
View attachment 139179
I never understood why somebody thought giving a drop dash to Modern Sonic was a good idea, and im speaking both V6 and SXSGwell you can turn off anything that has any semblance to forces <3c
not the design, we're not changing the design!!!! >:3c
it's based off the Rush-era (2005-2008) boxart!!!
currently, gameplay looks like this:
![]()
whats newwww???
- reworked trails (thanks dragonbomber!!!) -
additive transparency (the glowy effect yknow? x3c) increments down based on distance, so it now fades away MUCH smoother than keeping the value static across the whole trail!
- more air physics adjustments -
other than tweaks, there's some silly new midair mechanics coming soon!!!
- SPRITE SCALINGGGG AKJSJKFAKLSF -
we fed sonic jello and he just turned boingy.... oops!!! teehee!!! >w<
edit:
TEEHEEE!!!!! >:3c
View attachment 139179