Mizu
Member
Welcome to my map pack! As of right now, I have 5 (4 Normal, 1 Hell) maps available.
First Cup: Resort Cup (maps that are designed to be tourist attractions)
Extra Map: Chroma Backrooms (Resort Cup ???) MAPID: MAPEM
While beginning to explore all the attractions, you somehow find yourself in a bizarre area with various colors everywhere. There are multiple "entities" that are eagerly waiting to watch you race on this peculiar map.
(Fun Fact: This map was meant to be released with the Jam Jar but needed some changes before I felt comfortable releasing it.)
First Map: Starlight Station (Resort Cup I) MAPID: MAPEN
An interstellar hotel with a beautiful view!
Second Map: Spring Casino (Resort Cup II) MAPID: MAPEO
This casino has a unique gimmick where it strives to utilize all the various types of springs to help you traverse the map. Hope you have fun!
Third Map: Frozen Garden (Resort Cup III) MAPID: MAPEP
A garden that sits in a balance of Winter and Spring (with a day and night variant)
Hell Map: Aerial Battlegrounds (Resort Cup ???) MAPID: MAPER
An aerial base that hides within the clouds. (This map is very old, outdated, and won't be getting any updates anytime soon.
Special Thanks:
- My friends for testing out my map
- The servers NVJR and Aqua's KartHouse for allowing me to test my maps on a server
- The community resources for the custom textures/flats
- TinyPlume for letting me use their banners around my map(s) and for the custom color palette) https://mb.srb2.org/addons/birdpal-a-little-tweak-to-your-kart-experience.2388/
- My friend Pippu for giving me visual advice on my map(s)
Update Log:
First Cup: Resort Cup (maps that are designed to be tourist attractions)
Extra Map: Chroma Backrooms (Resort Cup ???) MAPID: MAPEM
While beginning to explore all the attractions, you somehow find yourself in a bizarre area with various colors everywhere. There are multiple "entities" that are eagerly waiting to watch you race on this peculiar map.
(Fun Fact: This map was meant to be released with the Jam Jar but needed some changes before I felt comfortable releasing it.)
First Map: Starlight Station (Resort Cup I) MAPID: MAPEN
An interstellar hotel with a beautiful view!
Second Map: Spring Casino (Resort Cup II) MAPID: MAPEO
This casino has a unique gimmick where it strives to utilize all the various types of springs to help you traverse the map. Hope you have fun!
Third Map: Frozen Garden (Resort Cup III) MAPID: MAPEP
A garden that sits in a balance of Winter and Spring (with a day and night variant)
Hell Map: Aerial Battlegrounds (Resort Cup ???) MAPID: MAPER
An aerial base that hides within the clouds. (This map is very old, outdated, and won't be getting any updates anytime soon.
Special Thanks:
- My friends for testing out my map
- The servers NVJR and Aqua's KartHouse for allowing me to test my maps on a server
- The community resources for the custom textures/flats
- TinyPlume for letting me use their banners around my map(s) and for the custom color palette) https://mb.srb2.org/addons/birdpal-a-little-tweak-to-your-kart-experience.2388/
- My friend Pippu for giving me visual advice on my map(s)
Update Log:
Code:
V1: - Released 1st map of Journey Cup, Starlight Station
V1.1:
Starlight Station:
- Improved item box placement
- Added a few mechanics to the last part of the map
- Added more signs to the last part of the map
- Adjusted some areas to help with drifting
V2.0:
Added New Map: Aerial Battlegrounds
Starlight Station:
-Made minor changes to the map layout and highlighted some of the boost panels
-Moved MapID to EN
-Fixed a minor checkpoint issue
V2.1
Starlight Station:
- Fixed a few textures and moved the ceiling down on the 1st split path
- Fixed the thumbnail of map that was too large
Aerial Battlegrounds
- Added a darker border around the 1st part of the map
- Fixed the thumbnail of map that was too large
V2.2
Starlight Station:
- Added compatibility to Daytona Kart mod
Aerial Battlegrounds:
- Added a solid wall to the outer parts of the start section to prevent people from falling off and respawning backwards
- Shrunk the wind sections and gave the walls a small bounce effect
- Added death planes to the edges of the start of the wind sections to prevent potential softlock issues
- Shrunk the area after the last wind section and the 1st part to the last section
- Added compatibility to Daytona Kart mod
V2.21-2.22
Aerial Battlegrounds:
-Made minor changes to the overall map
-Added a thok barrier and removed a row of the cannons to reduce lag on the map
V2.23
Aerial Battlegrounds:
- Decreased the size of some of the areas and buffed the wider turns of the map
- The wind tunnels no longer have wind inside them due to the slow death and the bouncy wall killing people.
- Added a wind box on the cloud springs and a top path into both tunnels as an additional path
- Added more clouds to the 1st cut to reduce the chance of dying
- Added a checkpoint in the middle of the 1st cut to reduce the spawn distance from the next checkpoint
- Added a wind box to the 1st cloud to prevent softlock
V2.24
Starlight Station:
- Pushed the slope back after the 1st split path to make the "v turn" smoother and made the "v turn" a bit smaller
- Made the boost panel after the yellow springs longer due to being able to still mis it
Aerial Battlegrounds
- Fixed the clouds in the 1st cut to make it possible to bounce from them at any position/height
- Added a strong windbox before the speed pad to prevent jumping over them and dying
- Added a new skybox to the map
V2.25
Aerial Battlegrounds
- Fixed a checkpoint spawn issue during the 1st split path
- Placed deathplanes around the upward windboxes to avoid softlock
- Added a deathplane after the speed pads to lower the amount of time falling if exploded by Eggman bomb
V2.26
Starlight Station
-Removed the encore palette due to it being broken was still in the testing phase
V2.26.1
Starlight Station
-Fixed the 1st section of the map that made it impossible to finish a lap properly
V3.0
Starlight Station
-Layout and Visuals have been overhauled
Aerial Battlegrounds
-Changed MAPID to MAPER
-Map is now in Hell rotation
V3.1 Hotfix
Fixed an issue of the custom palette affecting everything
Starlight Station
-Made minor fixes to some of the lighting and missing textures
-Added a sfx that wasn't in the file
V3.11 Hotfix (again)
Starlight Station
-Fixed a conflict that would override server intermission banners
-Fixed some minor geometry after the low gravity section
-Changed a few textures
V3.2
Starlight Station
-Changed the textures in various places around the map for better visuals and consistency
-Added an invisible speed panel in the 1st cut to help with players going too fast and missing the boost panels in speed modified servers
-Extended the leading line up to the beginning part of the low gravity tunnel
-Removed the death pit in the low gravity tunnel and changed the boost panel texture
-Sloped the 2 U-turns in the low gravity section for better visibility
-Slightly reworked the 2nd cut so 9 speeds can't cheese the cut with a red MT
-Added some minor scenery in the parking garage section
-Made the U-Turn in the parking garage into a banked turn for better visibility
-Darkened some of the windows inside the parking garage to help with the turns
-Removed a random ramp after the mini spiral
-Added some more decorations and scenery for the pool area
-Moved the last 2 item sets back to accommodate the overall time spent on the map
-Changed the lap count to 2 laps
-Slightly increased the volume of the encore song
-Changed the thumbnail for the map
Aerial Battlegrounds
-moved the ceiling up around the starting section to make sure the easter egg works properly
V4.0
Starlight Station
-Extended deathplanes on the outer section in the low gravity section to prevent getting stuck
Added New Map: Frozen Garden
V4.1
Frozen Garden
-Added more thok barriers to reduce the amount of frame drops on the map
V5.0
Added two new maps: Chroma Backrooms and Spring Casino
Frozen Garden
-Made the road around the gazebo slowly go up for better visibility and raised the gazebo up
-Adjusted the height of the ice slide to give you more air time
-Lowered various parts of the map to enhance the visuals
-Adjusted the positions of the 2nd and last item set
-Improved the overall FPS experience on the map
V5.01-V5.02
Chroma Backrooms
-Fixed a music overwrite issues that made its song play over Daytona Hell's
V5.1:
Spring Casino
-Massively updated the visuals on the map to make it look better and reduce visual clutter
-Changed the turn after the 2nd set of springs into a straightaway to make it flow better
-Added various wall springs around the map (made by Shiho and Ashnal)
Chroma Backrooms
-Changed the Kodachrome Walls
-Made the background Easter eggs less obnoxious
V5.11
Chroma Backrooms
-Fixed a broken slope at the end of the race
Attachments
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